Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
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Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
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Wall Climber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Slasher
Force Powers
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Dark Force Spirit 1 (If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish)
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Sith Sorcery (Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11)
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
One, two, Freddy's coming for you.