Special Abilities
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Ambush (This character can move and then make all his attacks against 1 enemy who has not activated this round)
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Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
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Vicious Attack (Triple damage instead of double on a critical hit)
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Resilient (Immune to critical hits)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Slasher
"We're friends til the end!"