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Rank: Vornskr Groups: Member
Joined: 9/19/2009 Posts: 27
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I have been thinking about the future of competitive play if no more sets were released after MOTF and I have come to the conclusion that the game can survive if some modifications to DCI tourneys are made:
1. The DCI would need to allow 300 point sanctioned tournaments.
This would expand the usability of all the Star Wars factions in the game. It would make it so Rebel, Republic, Seps, and Empire weren't the only options at high level tournaments.
As far as the argument that a 300 point army creates too powerful of squads and would unbalance the game I disagree. I think the game is already broken in certain ways with only 4 of the 9 factions being playable. If the point level is increased imagine how good New Republic becomes when you can have GMLS in your army with something other than an ugnaught? Or how good Sith and Mandos become when you can fit their high costing pieces in and have room to build commander effects in? The same possibilities would be there for OR, and Vong. I really think that by increasing the points the game would survive for much longer if nothing new came out.
2. The second change that would need to happen is a change from 150 point tourneys to 200 point ones and the regional and national stage. The argument for this is the same as above, which is that it will bring a better variety of squads to the highest level of competitive play. Once the game gets stale after a couple years at 200 then increase it to 250 then 300.
I think making the game seem fresh (by adding higher point squads to competitive play) is the only way in which the game can survive. I know the game can't last forever but by making these changes I think it can continue for quite a few years.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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You say that these "unplayable" factions (a moniker I strongly disagree with as all factions are quite playable. Top-tier national tournament material? Possibly not, but they do just fine in any level lower than that.) will benefit greatly by an increased point level but the "playable" factions would not? Please explain your logic.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2008 Posts: 469 Location: Kalamazoo, MI
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IMO, competitive play would only get better.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/6/2008 Posts: 104
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When you increase to 300 points, the strong factions only get stronger. In fact, the current situation only gets worse. If you don't believe, play someone playing the top factions at 300 points, who is just as strong a player as you. You'll lose a majority of the time with the "lesser" factions at 300. The problem isn't the point level. It is the TYPES of commanders and other key pieces present in these factions, and increasing the point level doesn't solve the problem.
Try a month of non-snanctioned 300 point games at your venue with competitive players and you'll see what I mean.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/21/2008 Posts: 292 Location: Utah
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300 pt republic squad will now be GM Yoda, Rex, Jedi General Obi, Yularen, Aayla Secura, and a whole bunch of Sevs....see that is even worse for the lopsidedness. I've seen Sith and Old Rep squads at 200 that can wipe the floor with Empire, Rebel, Sep, or Republic squads. Maybe we meet in the middle and say 250 pt squads? Helps with some "tougher to build" factions (New Rep Old Rep Vong etc) but doesn't let Empire go hog wild.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/21/2008 Posts: 292 Location: Utah
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Oh and I'll never understand how people consider Rebels to be one of the best factions...Tell me what they have that is better than New/Old Rep? I have to say that Republic and Empire are the top two from what I've seen. But yeah the Rebels aren't THAT great.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2008 Posts: 469 Location: Kalamazoo, MI
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DarthReeves wrote:Oh and I'll never understand how people consider Rebels to be one of the best factions...Tell me what they have that is better than New/Old Rep? I have to say that Republic and Empire are the top two from what I've seen. But yeah the Rebels aren't THAT great. Vassal
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Rank: Grand Master Yoda Groups: Member
Joined: 9/13/2008 Posts: 508
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DarthReeves wrote:Oh and I'll never understand how people consider Rebels to be one of the best factions...Tell me what they have that is better than New/Old Rep? I have to say that Republic and Empire are the top two from what I've seen. But yeah the Rebels aren't THAT great. Just out of curiousity have you seen national metas tournies? The rebels won the last two GenCons. They also won PAX two years ago (last year's was won by YoBuck), and the Snowspeeder is probably the most objected to mini in history outside of maybe GOWK and Boba BH. I love the OR but in a GenCon level setting they shouldn't win a match, sad but true.
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Rank: Vornskr Groups: Member
Joined: 9/19/2009 Posts: 27
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First off I wasn't saying that the point level needed to be changed today. I was speaking in regards to a possible future where no more minis were being produced. 150 and 200 point squads are perfect as long as new figures are introduced that lead to a change in the game's dynamics. But if no new figures are made the only way to keep the game interesting enough to maintain a competitive fan base is by changing the rules in such a way that it makes the game new and fresh. If all I see is Snowspeeder and Yobuck winning every big tourney for the next 3 years I am going to get bored with the game; as I suspect many of you would. Changing the point value from 150-200 to 200-300 is the only solution I can see that would keep this game interesting after no more minis are produced.
Obviously the best factions would only get better if the point cost was raised, but the other factions would improve as well. If nothing else we would at least see a different and greater amount of variety squads. The fact is, nobody really has a good sense of what really competitive 300 point squads would look like, because there is no real focus on building them. When I sit down and make a 150 or 200 point build for a tourney I don't even bother looking at NR, OR, Vong, Mandos, and Sith because there are no squads in those factions that are good enough to compete with the big 4. At 250 or 300 I could see myself building a competitive squad with every faction.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/31/2009 Posts: 92
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Forgive my ignorance, but is there discussion that MOTF will be the last set, or is this a what if scenario?
I am just curious.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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BountyHunterH wrote:Forgive my ignorance, but is there discussion that MOTF will be the last set, or is this a what if scenario?
I am just curious. A lot of people are drawing conclusions, a bit too early imo. We should at least wait till the fall catalog before decrying the end of the game.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/22/2009 Posts: 697 Location: The Squall, Yinchorr
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I think that competitive play is declining, but not so much dead. I am disappointed, becuase I do not think Dark Times will make a big impact on competitive play. I believe the same swap/speed teams will rule the competition. Unless we get some new abilities that will change this, I think MOTF will be another set full of "weak" characters, that will once again, have no effect on the meta.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/19/2009 Posts: 101
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People here are talking about NR as if it is not in the top tier. I think that they cant keep up with the top level factions. Gen Wedge, dodonna, mara , shado,kol,kyle,gmls,leia, sorry if i missed others and add some fringe as well.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/22/2009 Posts: 697 Location: The Squall, Yinchorr
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NR just doesn't stand up to the current squads. GMLS is such a drain on points, and can be beaten without too much effort. NR is just too expensive, and the figs aren't worth the cost.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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carnorjax1 wrote:NR just doesn't stand up to the current squads. GMLS is such a drain on points, and can be beaten without too much effort. NR is just too expensive, and the figs aren't worth the cost. Top tier NR squads do NOT revolve around Luke. More like, Mara, Kyle, Wedge, and Dodonna. Trust me, NR can compete.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
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carnorjax1 wrote:NR just doesn't stand up to the current squads. GMLS is such a drain on points, and can be beaten without too much effort. NR is just too expensive, and the figs aren't worth the cost. I disagree.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2008 Posts: 937 Location: Phiadelphia, PA
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carnorjax1 wrote:NR just doesn't stand up to the current squads. GMLS is such a drain on points, and can be beaten without too much effort. NR is just too expensive, and the figs aren't worth the cost. I disagree as well, you have Leia & Wedge combo which allow you to reroll failed evades & if you have figures with MOTF such as Shado or Kol, then you can reroll 2 more times. Making them Melee pieces that can run out & still be hard to hit. Theres so much you can do with NR so i have to disagree they are competitive depending on what your team consist of
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/22/2009 Posts: 697 Location: The Squall, Yinchorr
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You have Han, and Mara, "Oh look, that's only...95 points." Kyp sucks. Wedge is nice, but playing Rieekan is so much more cost effective. And Dodonna works with Rebels too. Kyles pretty good. Luke only costs more then HALF your points. Everyone else is just not worth it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2009 Posts: 496 Location: Nebraska
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I'm not convinced going to 300 points will do anything other than change the scene for a short while. New things may become competititve, and old ideas won't be as useful. How many top-tier squads are there now for 200? Will the number for 300 really be that much higher? Eventually, that will stagnate, and we will need to go to 400 to keep it spicy, and so on. Now I play Axis and Allies, so 4 hour games of minis don't bother me too much, but really, once wizards has pulled the plug the best way to keep the game fresh will be to have a well-intentioned and hopefully even better informed organization redoing some figures.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/8/2009 Posts: 585 Location: New York City
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Would you really want to face things like this.
Activations: 17 Total HP: 780 Avg. Defense: 14.5 Avg. Attack: 4.6
Easy to Copy/Paste version:
--300 rebs-- 48 Vader's Apprentice, Redeemed 45 Luke's Snowspeeder 36 Yoda of Dagobah 27 Han Solo, Smuggler 20 Princess Leia 18 C-3PO and R2-D2 17 Bothan Noble 16 Elite Rebel Commando 16 General Crix Madine 14 General Rieekan 13 Human Engineer 9 General Dodonna 8 Obi-Wan Kenobi, Jedi Spirit 4 Gran Raider 9 Ugnaught Demolitionist x3
(300pts. 17 activations)
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