|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/1/2014 Posts: 192
|
TimmerB123 wrote:We can quibble all day about what's "accurate". (Reminder, Star Wars is fiction, none of it exists) But my other other points stand regardless TimmerB123 wrote:SithBot wrote:but timmerb I don't think banal is the word you are looking for.
So - in summary A) The argument itself is trite and lameB) The argument is 100% incorrect C) even if A and B were not true, the argument doesn't matter.As TINT said - its a game. It has abstractions To be honest jen'ari I thought you were pulling on thin hairs, lots of people chimed in on the correct portrayal of Qui-Gon, but you made your point regardless. I think I am going to dub you as a purist. Some form of radical that has to have things perfect. @ the quote above. It seems like you cant really quibble anymore. He kind of slammed it home with his post. Star Wars is fiction, and does not exist in the world, but it does exist in the world of fiction. because of the above reasoning... The statement/idea "you can have your opinion that it is not accurate and I can have mine that it is accurate" is wrong. There is only one Qui-Gon Jinn and he does things that can be quantified? Am I using that word correctly? There are different forms a character can take to represent different forms a character takes in the SW verse, but they still need to accurately portray that instance of that character. The SWM portrayal of Serenity is not an accurate portrayal of Serenity in the SW existence. Therefore, the argument is not trite, or lame, and it does matter. The abstractions should never come at the cost of the integrity (rightness?) of the character. If they do, it ceases to be that character. I would think you would recant your statements that: anyone that has seen that movie can't possibly say that this representation doesn't have the flavor of the character. Not to mention that all of this is completely beside the fact that the attacks are baseless and downright ignorant. (this one especially considering his attacks have a strong platform backed by the truth in at least one point)A) The argument itself is trite and lame the argument doesn't matter. (never understood why the argument wouldn't matter in the first place unless he was 100% wrong, which he isn't)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
|
C'mon Sithbot let me fight my own battle..
I can't be telling people all the time to let other people fight their own battles just to have you defending me.
Anywho, glad I made a believer out of you at least.
p.s. Purist sounds great! I will take the title as a badge of honor.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
|
Jenari, i think that since you feel so strongly about making a Qui Gon for miniatures in the way you see that he should be represented, how about making one for the Legends format? I'd love to see what you come up with. But making all this commotion about how one other designer chose to represent Qui Gon is really not helpful to the community. Lots of characters in star wars mini's have many representations, who is to say your version or the V-set version are any more superior? Why not have both. So if you want to make a Qui Gon how you see it, then make it for the format you love to play and people who play the Legends format may just love playing that Qui Gon you make. no one is forcing you to play the Vset version, and as you can see in this forum most people in the community are fine with how this version of Qui Gon works and of how it represents Qui Gon based on the source material. Leave it at that. I am positive that if you design a Qui Gon, no one here on bloomilk will come and make comments about how your portrayals of abilities don't fit the character and don't match the source material. I'd be really surprised it anyone did in fact. Hopefully we can get back to talking about spoilers other than Qui Gon. It's basically come down to personal preference and no ones preference is superior to others. ok? If you try forcing your preferences on others, then it really comes off as antagonistic and petty. No one if forcing anyone to play the V-set Qui Gon. You don't like him, that is absolutely fine. Just don't go criticizing others for actually liking him and wanting to play him. Fair enough? To quote Tarkin from Star Wars Episode 4: "this bickering is pointless"
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/19/2009 Posts: 178 Location: Earth
|
Gorman "Camper" Vandrayk--card spoiled at MI Regional
Any1 willing to share stats? ;)
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 2/17/2009 Posts: 1,446
|
komix wrote:Gorman "Camper" Vandrayk--card spoiled at MI Regional
Any1 willing to share stats? ;) I can do that 31/45 Gorman "Camper" Vandrayk Fringe Cost 17 HP 60 Def 17 Att +6 Dam 10 Special Abilities Unique. Melee Attack Camaraderie [An ally named Jarael gains Protective+10 (+10 damage while a wounded ally whose name contains Camper is within 6 squares)] Protective +10 [+10 damage while a wounded ally named Jarael is within 6 squares] Repair 20 [Replaces attacks: touch; remove 20 damage from 1 Droid character.] Reprogram [Replace attacks: touch; target enemy droid joins this character's squad, save 11. Each time the reprogrammed character would activate, it must first attempt a save of 11; on a failure, that character takes 10 damage, remains unactivated, rejoins the original squad, and is no longer reprogrammed.] Technological Facilitator [Allies with Con Artist ignore abilities that suppress commander effects while within 6 squares of this character] Commander Effect During setup, choose a Unique Fringe Droid follower in your squad. For the rest of the skirmish, that character is subject to commander effects of Fringe allies.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 2/17/2009 Posts: 1,446
|
Gonna try to get some more stats in this thread-- Quote:15/45
Lok Durd
Separatist Cost 15
HP 30 Def 15 Att +3 Dam 10
Special Abilities
Unique, Melee attack
Mobile Attack (Can move both before and after attacking)
Mounted Weapon Upgrade (replaces attacks: touch; adjacent allied non-unique mounted weapon gains Defoliator (+20 Damage against living enemies. If this character's attack hits, all living characters adjacent to the target take 20 damage; save 11. If the attack misses, the target living and all adjacent living characters take 20 damage; save 11.) until the start of this characters next turn.
Commander Effect Droids are subject to this commander effect: Non-unique followers within 6 squares gain Ruthless (Critical hits from this character cannot be prevented or redirected) Quote:3/9
Hera Syndulla Rebel 35pts
HP 90 DEF 18 ATK +9 DMG 20
Special Abilities Unique. Ghost Crew. Pilot Twin Attack; Mobile Attack
Acrobatic [Ignores enemy characters when moving]
Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11]
Suppressive Fire [On this character's turn, enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn and enemies hit by this character's attacks cannot benefit from or grant commander effects for the rest of the round]
Survival Expert [+4 to this character’s save rolls]
Commander Effect Droids are subject to this effect: Ghost Crew allies within 6 squares gain Survival Expert.
An adept pilot, Syndulla was the owner of the VCX-100 light freighter Ghost. Quote:20/45
Crimson Fury Pilot Rebel Cost 11
HP 20 Def 14 Att +5 Dam 10
Special Abilities Red Hand
Bravado [+4 Attack and +10 Damage against an adjacent enemy with a higher point cost]
Charging Fire [Replaces turn: Can move up to double speed, then attack]
Grenades 10 [Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11]
Red Hand Squadron was a team of Rebel Alliance commandos and Y-wing pilots (called Crimson Fury) established by Bria Tharen. Members wore a crimson insignia shaped like a blood-dripping hand on their uniforms, helmets, starfighters, and capital ships. Quote:36/45
Vornskr Alpha Fringe 26 pts
HP 90 DEF 18 ATK +10 DMG 10
Special Abilities Melee Attack; Twin Attack; Stealth
Charging Assault +10 [Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy]
Indiscriminate [When this character attacks an adjacent enemy, it ignores enemy abilities and commander effects that prevent targeting and attacking. These attacks cannot be redirected.]
Jedi Hunter [+4 Attack and +10 Damage against enemies with Force ratings]
Pack Leader [Allies whose names contain Vornskr gain Charging Assault +10. You may not have more than one character with Pack Leader in your squad.]
Paralysis [A living enemy hit by this character's attack is considered activated this round; save 11]
Rapport [Characters named Vornskr cost 7 less when in the same squad as this character]
Swarm +4 [+4 Attack against a target for each ally whose name contains Vornskr adjacent to that target]
Ysalamiri Hunter [+4 Attack and +20 Damage against enemies with the Ysalamiri special ability or characters currently using the Force Withdrawal ability]
Commander Effect Allies named Vornskr gain Indiscriminate and Swarm +4.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
|
Lord Hethrir--full stats spoiled on 05/28 SHNN 19/45
Lord Hethrir Imperial 57 pts
HP 130 Def 21 Att +13 Dam 20
Special Abilities Unique. Melee Attack; Double Attack
Jedi Hunter [+4 Attack and +10 Damage against enemies with Force ratings]
Rapport [Characters whose names contain Reborn cost 1 less when in the same squad as this character]
Rival [Cannot be in a squad with any character who counts as Emperor Palpatine]
Waru's Purification [During setup, choose a follower with a Force rating who costs less than Lord Hethrir: that character takes 10 damage. For the rest of the skirmish, the chosen follower counts as a character named Reborn, and Lord Hethrir can spend its Force points, but cannot combine them with his own.]
Force Powers Force 2. Force Renewal 1; Master of the Force 2
Absorb Energy [Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage.]
Sith Hunger [Force 1, replaces attacks: range 6; 20 damage to target living enemy, and remove 20 damage from this character. If the target has Force points remaining, transfer 1 Force point from the target to this character.]
Unleash the Force 60 [Force 4, replaces attacks, usable only after an ally with a Force rating is defeated: 60 damage to all other characters within 6 squares; save 11 to reduce damage to 30].
Commander Effect Allies whose names contain Reborn gain Force Renewal 1.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 2/17/2009 Posts: 1,446
|
Thanks, jak.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
|
SithBot wrote:
To be honest jen'ari I thought you were pulling on thin hairs,
WTF does that mean?
did you mean pulling out of thin air?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
|
I guess what I am looking for is an answer to the following question:
What is more important: an accurate portrayal of a character or using a character to fix a problem?
because this is not an accurate portrayal. and if designers are using wookieepedia as an independent source than we will continue to have inaccurate portrayals come thru the pipes. Once that happens you might as well start making whatever you like.
I will push for an Ewok Jedi. I think that would be awesome.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
Wow amazing stats/pieces!
Hera is one of the new best shooters out there and getting excited about using a Ghost Crew Squad!
Also Lok Durd is what huges have been missing for so long. I really like the ability to give a huge splash against living targets. Getting closer to making a huge Separatist team tournament good.
Question about Hethrir, does the character's he "purifies" become subject to his CE?
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 2/17/2009 Posts: 1,446
|
General_Grievous wrote:Wow amazing stats/pieces!
Hera is one of the new best shooters out there and getting excited about using a Ghost Crew Squad!
Also Lok Durd is what huges have been missing for so long. I really like the ability to give a huge splash against living targets. Getting closer to making a huge Separatist team tournament good.
Question about Hethrir, does the character's he "purifies" become subject to his CE? The character chosen for Waru's Purification gets the renewal, yes. However, that character will not benefit from Rapport, since the choice is made after squadbuilding.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/19/2009 Posts: 178 Location: Earth
|
jen'ari wrote:I guess what I am looking for is an answer to the following question:
What is more important: an accurate portrayal of a character or using a character to fix a problem?
because this is not an accurate portrayal. and if designers are using wookieepedia as an independent source than we will continue to have inaccurate portrayals come thru the pipes. Once that happens you might as well start making whatever you like.
I will push for an Ewok Jedi. I think that would be awesome. +1 (ok except that Ewok Jedi come on:P) I personally don't like Jinn as well- I see where designers are coming from, but this isn't really good interpretation of his character. I'm more worried about LD and Renewal on Yobuck or Mace (LD part) Hate the rival on Hethrir but I see why this was done - potty Palps and Unleash the Force each round would be problematic
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
|
I'll answer this question and then personally move on from this topic. (Why feed the troll?) jen'ari wrote:What is more important: an accurate portrayal of a character or using a character to fix a problem?
I'll tell you my honest opinion as a designer. First off, that's probably not the question you're really asking. A single character should never "fix a problem" in my opinion (at least not more than a tiny problem) It typically creates bad side effects if it is attempted. I see all characters as tools in a tool box, and using several different ones can build something useful. Qui-Gon doesn't "fix" anything. He was never meant to. He was meant to be an interesting, powerful "beat stick" version of Qui-Gon. That's all. The question I'm guessing that you meant to ask (or should have) is: Which is more important in SWM stat design; Function or Form? And the answer to that question (for me, and many other designers) is this: In an ideal world, you'd have both perfectly. But that's hard to do perfectly with a single piece, and impossible to do across the board. It's all subjective regardless. That being said, when it comes down to the competitive game and top tier pieces, function is far more important than form. I at least like to have decent flavor along with the function, but abstractions to make the piece better for the game are perfectly fine. Fun/themed pieces have a place in our game too, but they should be tier 2 or below IMO. If we cease to consider the fuction strongly the game will implode. jen'ari wrote:
I will push for an Ewok Jedi. I think that would be awesome.
Me too! I mean why not? We have an ugnaught Jedi. Tell you what, next set I design, I'll push for one. Sincerely. 😀
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
|
If you ever make an Ewok Jedi, Tim, I'll be forced to blow up the forest moon of Endor, were those furry 'lil fokk-tards live.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/29/2008 Posts: 1,784 Location: Canada
|
jen'ari wrote:if designers are using wookieepedia as an independent source than we will continue to have inaccurate portrayals come thru the pipes. Once that happens you might as well start making whatever you like. Wow, this is arrogant and wrong-headed in so many ways! If wookieepedia is inaccurate then please provide a more reliable source that covers pretty much all of the SW canon. There isn't one. Yes, we can watch the movies. But can you tell just by watching Ep III (for example) that Anakin was a djem so practitioner? I sure can't. I didn't even know what that was until I learned of it in SWM. Heck, when I designed Cin Drallig--a mini that seemed to very well-received across the board, and was even accepted by the TN group as one of the V-Set Allstars--wookieepedia was one of my primary sources. I knew I liked him because of the video game, but I had ZERO other info about him. Thank the makers for wookieepedia! But I guess I screwed him up too. Man, I'm such an idiot (along with ALL the rest of the designers, because they use it too) for using that worthless resource! I'm not even sure if I like the piece, because I haven't taken a close look at it yet. But if for some reason I don't like it, I absolutely do not have the right to b!tch and moan about it, claiming that the designers should've made it more according to my specifications or preferences. The fact is, I'm not going to like every piece, and neither will you. But maybe the game does not revolve around our opinions. This piece will not break the game, but it will open up some new squad options. Use him or not, as you prefer. But please, stop spewing forth this putrid negativity. It damages the community and it only ends up hurting the game.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
atmsalad reminded me about this, but it feels like one of the most significant pieces in this set has slid through with very little fanfare. Tim posted Aves on page 4, and noone commented, but he looks like one of the power pieces of the set. He negates tempo control or jams a CE - so squads that rely on boardwide CEs (obviously swap with Mas Amedda, but also plenty of swarms like Mon Mothma deathshots or Tarpals cestas) will be hurt by him. On the other hand, at 29 points in Fringe, you need to give up an much better attacker to fit him in, but unless the meta switches radically, I assume that he'll be a fixture in most Fringe squads: Quote:29/45
Aves, Communications Officer Fringe Cost 34
HP 70 Def 18 Att +8 Dam 20
Special Abilities Unique. Mobile Attack; Evade
Advanced Warning [If this character has line of sight to an enemy, Unique allies gain Relay Orders.]
Disciplined Leader [This character's commander effect cannot be suppressed]
Jam Transmission [At the end of this character's turn, choose 1 enemy commander effect. Until the end of the round, the chosen commander effect is suppressed farther than 6 squares from that commander or its allies with Relay Orders.]
Rapport [This character costs 5 less when in the same squad as a character whose name contains Talon Karrde]
Relay Orders [Each allied commander can count distance from this character as well as from itself for the purpose of commander effects]
Willing to Serve [Counts as a follower for purposes of allied commander effects]
Commander Effect Usable when your squad contains only Fringe characters: If this character is unactivated at the start of an opponent's phase, you may force that player to activate 2 characters that phase (including the first phase of the round), suppressing enemy commander effects that alter the number of activations per phase.
Trusted by Karrde because he had the trust of the crew, Aves was never very far from the smuggler chief. Assuming he gets played, I think he'll have a positive effect for people wanting to see Jedi back - Talon squads will have less firepower against Jedi, but more resilience against technical squads.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
|
@ jen'ari, my apologies, that comment was not supposed to be a barb at you and oddly enough, not just Bloo. (BM is by far the web site I visit most) I've just been noticing, over the years, more and more misspellings on lots of web sites. Can't understand why so many people confuse their message with bad spelling. Makes one choose to not read the post.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
|
thereisnotry wrote:jen'ari wrote:if designers are using wookieepedia as an independent source than we will continue to have inaccurate portrayals come thru the pipes. Once that happens you might as well start making whatever you like. Wow, this is arrogant and wrong-headed in so many ways! If wookieepedia is inaccurate then please provide a more reliable source that covers pretty much all of the SW canon. There isn't one. Yes, we can watch the movies. But can you tell just by watching Ep III (for example) that Anakin was a djem so practitioner? I sure can't. I didn't even know what that was until I learned of it in SWM. Heck, when I designed Cin Drallig--a mini that seemed to very well-received across the board, and was even accepted by the TN group as one of the V-Set Allstars--wookieepedia was one of my primary sources. I knew I liked him because of the video game, but I had ZERO other info about him. Thank the makers for wookieepedia! But I guess I screwed him up too. Man, I'm such an idiot (along with ALL the rest of the designers, because they use it too) for using that worthless resource! I'm not even sure if I like the piece, because I haven't taken a close look at it yet. But if for some reason I don't like it, I absolutely do not have the right to b!tch and moan about it, claiming that the designers should've made it more according to my specifications or preferences. The fact is, I'm not going to like every piece, and neither will you. But maybe the game does not revolve around our opinions. This piece will not break the game, but it will open up some new squad options. Use him or not, as you prefer. But please, stop spewing forth this putrid negativity. It damages the community and it only ends up hurting the game. Dear TINT, please learn how to comprehend full sentences (and I didnt even have spelling/misword usage issues that I know of). I said and I will quote myself with some bolded parts if designers are using wookieepedia as an independent source than we will continue to have inaccurate portrayals come thru the pipes. Deifinition of IF (from dictionary.com): in case that; granting or supposing that; on condition that Definition of independent (from my head): not dependent So lets rephrase that sentence. On the condition that designers are using wookieepedia as a source and not depending on any other sources than we will continue to have inaccurate portrayals come thru the pipes. Which is a true statement. If you use wookieepedia as your only source for information while designing I would say that you need to be more careful. Wookieepedia has flaws all over it. As far as wookieepedia goes, it says lots of things which just are stretches of the truth. I use wookieepedia all the time. I never said not to use wookieepedia. man, seriously, you went off on a rant and just look silly because you are fighting a claim I never made. Wookieepedia is great for initial knowledge about a topic or character. But it is not enough for designing when designers are in charge of making sure an accurate portrayal is presented. What are better sources? movies, comics, books, manuals on: SW weapons, philosophies, species, force users, unique characters, history, games, etc. are all incredible sources. Lots of time I watch videos posted by others (with references that can be looked up) and get on blogs discussing the powers and philosophies of characters. For the record, since you brought him up, I didn't vote for Cin Drallig.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
UrbanShmi wrote:31/45
Gorman "Camper" Vandrayk Fringe Cost 17
HP 60 Def 17 Att +6 Dam 10
Special Abilities Unique. Melee Attack
Camaraderie [An ally named Jarael gains Protective+10 (+10 damage while a wounded ally whose name contains Camper is within 6 squares)]
Protective +10 [+10 damage while a wounded ally named Jarael is within 6 squares]
Repair 20 [Replaces attacks: touch; remove 20 damage from 1 Droid character.]
Reprogram [Replace attacks: touch; target enemy droid joins this character's squad, save 11. Each time the reprogrammed character would activate, it must first attempt a save of 11; on a failure, that character takes 10 damage, remains unactivated, rejoins the original squad, and is no longer reprogrammed.]
Technological Facilitator [Allies with Con Artist ignore abilities that suppress commander effects while within 6 squares of this character]
Commander Effect During setup, choose a Unique Fringe Droid follower in your squad. For the rest of the skirmish, that character is subject to commander effects of Fringe allies. Camper seems like the most overdue ever character, right? He's referenced on Jarael's card, and that came out in 2007, I think? There are some interesting ways you can go with him, I think. Playing him to give Jarael Protective is possibly worthwhile since she rules, but it is expensive and Camper's such a weeny attacker. IG-88s in Fringe seems good - even just playing IG-88A by himself to get Talon's CE might be worthwhile, although you'd still probably play Boba or Cad Bane or whoever. IG-88 AD turns into a heck of a damage dealer with IG-88A's twin and Talon's CE, but I think he's still better in factions with more conventional movement breakers, as Talon's intuition CE doesn't synergise well with his Opportunist. Camper seems like one of those pieces that probably won't turn up at tournaments but who sets up some fun new builds.
|
|
Guest |