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Zuckuss, BH without BH????? Options
Dead horse
Posted: Friday, January 15, 2010 5:17:52 AM
Rank: Advanced Bloo Milk Member
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Joined: 9/29/2008
Posts: 308
Anyone worried about raising his attack against non-uniques, remember that he has a force rating and on republic squads he can get JA Qui-Gon to give him a +4 and Yularen to give him opportunist.
Wysten
Posted: Friday, January 15, 2010 5:18:58 AM
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Joined: 11/12/2009
Posts: 390
I would prefer if it did. As it would be quite a unique reason to not move away. Or have him block a flight path of a swither and dare them to charge past him. XD

But yeah, it's probably that.

Hehehe, +1 attack is always good
Kaxel Vofer
Posted: Friday, January 15, 2010 6:15:36 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/7/2008
Posts: 377
Location: Mexico D.F.
shinja wrote:
I don't know what you're talking about. Just check his page, Zuckuss has Bounty Hunter +4. BigGrin

http://www.bloomilk.com/Characters/Default.aspx?ID=922


When I open this Topic, like LoboStele said, the charecter don't have the BH ability, I'm very glad to see that Shinja correected the Stats to include this ability, I think he will be usefull to prevent, that the characters with FR, obtain the bonus, and make him obsolets, especially when the other gamer use like stock of Force
jedispyder
Posted: Friday, January 15, 2010 10:29:30 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
Dead horse wrote:
Anyone worried about raising his attack against non-uniques, remember that he has a force rating and on republic squads he can get JA Qui-Gon to give him a +4 and Yularen to give him opportunist.

Only thing is, Opportunist defeats the purpose of his Snare Rifle. I do agree that with Opportunist he'd be great (+21 Atk for 30 Dam with Accurate is amazing). Just to me, he's best suited with Cunning since you want to hit someone early to get off Snare Rifle, and since no one grants Cunning to Unique his best possibility is either Imps (Lord Vader) or Rebels (Han RH). Rebels would be best with a Bothan Noble as well, you can possibly Snare 2 characters in the first 2 rounds of the game. Take that, GMLS ;)
mercenary_moose
Posted: Friday, January 15, 2010 12:36:59 PM
Rank: Advanced Bloo Milk Member
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Joined: 12/11/2008
Posts: 1,122
Too many gimmicks onboard and too little damage for 35 points. I mean, c'mon! Without a commander, he only gets one freakin' shot! I am fine with and actually prefer cheaper pieces with the tech stuff on them, but I don't want a primary shooter that can only do 20 damage and stun. Compare his potential damage output with other similarly-costed alternatives like Dash RS or two IG-86s and it's scary.
lukey84
Posted: Friday, January 15, 2010 2:04:25 PM
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Joined: 8/3/2008
Posts: 187
Location: Beverly, MA
what i think is scary is having two pieces with intutition (boba merc and new zuck) getting thrown into a rebel squad with Han RH for massive cunning and accurate shots. i know zuckuss is a one shot guy but that one shot can really cause some trouble if it results in the target being stuneed
Sithborg
Posted: Friday, January 15, 2010 2:46:02 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
mercenary_moose wrote:
Too many gimmicks onboard and too little damage for 35 points. I mean, c'mon! Without a commander, he only gets one freakin' shot! I am fine with and actually prefer cheaper pieces with the tech stuff on them, but I don't want a primary shooter that can only do 20 damage and stun. Compare his potential damage output with other similarly-costed alternatives like Dash RS or two IG-86s and it's scary.


If that was his role, than perhaps. But the thing is, with Intuition, you can set up some deadly shots. Does it really matter how much damage you do, if Yobuck, R2, Lancer, Rex, Dash and still move to do their damage thing. I will give up 20-60 dam if that means I can assure that the opponent's big gun will either be left out in the open, or cannot move into a position to shoot me.

The strategic options for him are going to be awesome.
billiv15
Posted: Friday, January 15, 2010 5:18:59 PM
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Joined: 4/4/2008
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Sithborg wrote:

If that was his role, than perhaps. But the thing is, with Intuition, you can set up some deadly shots. Does it really matter how much damage you do, if Yobuck, R2, Lancer, Rex, Dash and still move to do their damage thing. I will give up 20-60 dam if that means I can assure that the opponent's big gun will either be left out in the open, or cannot move into a position to shoot me.

The strategic options for him are going to be awesome.


This is correct.
dnemiller
Posted: Friday, January 15, 2010 5:18:59 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/2/2008
Posts: 538
Location: GC, Missouri
Sithborg wrote:


If that was his role, than perhaps. But the thing is, with Intuition, you can set up some deadly shots. Does it really matter how much damage you do, if Yobuck, R2, Lancer, Rex, Dash and still move to do their damage thing. I will give up 20-60 dam if that means I can assure that the opponent's big gun will either be left out in the open, or cannot move into a position to shoot me.

The strategic options for him are going to be awesome.


Amen Brother Your preaching to the Choir!!!!
Sithborg
Posted: Friday, January 15, 2010 5:56:15 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
Good to see I am not totally alone in my thinking. The more I look at him, the more I love him.
CerousMutor
Posted: Friday, January 15, 2010 7:16:08 PM
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Joined: 8/27/2008
Posts: 990
His a little golden bug eyed nugget BigGrin
Dark_Jedi_21
Posted: Friday, January 15, 2010 10:36:24 PM
Rank: Advanced Bloo Milk Member
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Joined: 2/28/2009
Posts: 88
He is not meant to be a high damage output attacker. The ability to lock down the other guys key piece is incredible. Thats were he is worth this points.

Cordova
Posted: Saturday, January 16, 2010 4:37:47 AM
Rank: Advanced Bloo Milk Member
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Joined: 2/2/2009
Posts: 177
I just played bill (got trounced) but we used a bunch of the BH from DT.
I have to say Zuckuss is crazy. That Snare rifle is ridiculous. It held Ferus Olin in place for about 3 turns, giving him ease of positioning without the threat of being hit.

IG is horrible to be against...

And they are all nasty with Twin..
knightmare1233
Posted: Saturday, January 16, 2010 4:46:00 AM
Rank: Mistryl Shadow Guard
Groups: Member

Joined: 5/22/2009
Posts: 24
Assuming snare rifle works on huges, I like his ability to contain the snowspeeder. He might be a good fit in a rebel snowspeeder build replacing Han. I look forward to testing this guy out.
The Madman
Posted: Saturday, January 16, 2010 5:05:40 AM
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Joined: 4/17/2008
Posts: 254
Location: Cincinnati, OH
Dark_Jedi_21 wrote:
He is not meant to be a high damage output attacker. The ability to lock down the other guys key piece is incredible. Thats were he is worth this points.


I was thinking the same thing...ThumpUp
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