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Announcement at WOTC Options
LoboStele
Posted: Thursday, January 28, 2010 6:09:48 AM
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TK-4334 wrote:
I can´t believe it... a ***** bad day.


Please edit your post. Such foul language is against the Code of Conduct here on Bloomilk.


Besides....not so bad, honestly. The game had taken a turn for the worst, IMO, the last few sets. Dark Times is a breath of fresh air in terms of game development with abilities and such. Maybe if they'd had this type of game-changing new ideas a few sets ago, it would've stayed alive better. Rob just got too cookie-cutter with everything.

And they didn't really bring in a new design guy just for two sets. They basically took Peter, who was already working on D&D and several other things at WOTC, and just asked him to oversee these last two sets of the game. He's had some input, but Rob probably did a lot of the initial work, making Peter's involvement fairly minimal I would assume.

Don't worry about things too much though...Dean and Jim (aka Moses) have been sort of expecting (no, they didn't know, just suspected) this was coming, and things are already in motion to make sure the game continues to live on. A lot of contingency plans have been tossed around. Will mean more work for us, the community, but we should be able to keep things going just as strong as ever.

Just stayed tuned to the forums here at Bloomilk and over at SWMGamers too to see how things shape up. BigGrin
Comicsaurus
Posted: Thursday, January 28, 2010 6:19:28 AM
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It'd be kind of funny/ironic if Decipher were to somehow get the license and produce the minis.

Not holding my breath, but thought it would be funny.
obsidian7788
Posted: Thursday, January 28, 2010 6:24:14 AM
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how much do you think the mechanics cost? maybe we could all pitch in and see where we could go from there.
markedman247
Posted: Thursday, January 28, 2010 6:28:56 AM
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Telethon!!!!!

"Hi, I am Markedman247 and this Telethon is to raise awareness of the end of the Star Wars License at Wizards of the Coast. Over the next 48 hours, you will hear, see, and feel what it like that these brave souls who fight off scorn, derision, hatred and pity for staying true to their roots. Join me, won't you, as we raise awareness of this terrible plight and hopefully, you, can make a difference in their life."
Comicsaurus
Posted: Thursday, January 28, 2010 6:29:18 AM
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obsidian7788 wrote:
how much do you think the mechanics cost? maybe we could all pitch in and see where we could go from there.


$150,000 a year + a % of the gross sales, or whatever they want to charge (if they want to allow someone to use it).

I really have no idea, but I really don't think it's something they would let go of at all, or for cheap, or out of the goodness of their hearts.

Sad
swinefeld
Posted: Thursday, January 28, 2010 6:34:50 AM
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Joined: 1/30/2009
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Location: Southern Illinois
I'm wondering how this will affect LGS support (play space and such) once there is no longer any new product to sell. Not much I suppose, if a lot of players are also into other games. I am not, though my son is trying really hard to get me into playing Magic.

I am excited at the prospect that we could see a major stat overhaul for a ton of the older minis to balance them with the newer stuff. There will be around 900 minis once the last set is released. That should last us for the foreseeable future!

Edit: COMMUNITY driven stat overhaul, that is Smile
Blizzard Scout 1
Posted: Thursday, January 28, 2010 6:40:46 AM
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Well if this isn't a total kick in the balls, I don't know what is!
I have been playing this game since right after RS, and to me, that was a very boring set. I stuck around, and sure enough, each set got better and better. I read someone say that this game took a turn for the worse in the last few sets, and i have to tell you, that statement couldn't be more far away from the truth. Ever since the original designer left, we have been blessed with great characters, new stats and great looking minis. So no, I will disagree, This game took a turn for the best.
I understand the economic situation. one of my LGS's is an exclusive WoTC distributor, he gets his boosters for 9.13 a pack. he sells them for $12.99, even older sets like Clone Strike and CoTF. You go to other stores, Books A Million, Borders, My other LGS, Target etc, and they are selling them for 14.99 and up. Alot of these boosters don't get bought because of the inflated cost, thats about 55% increase from a whole sale point of view. Now not all stores get there Boosters at 9$ and change, but I can promise you, they are paying atleast $10.50 for boosters at whole sale.
I'm not saying that the stores are to blame, because that would just be silly. But the maximizing of profit, especially in the 'Dark Times', has what has really hurt this game, Obviously, because the gentleman dropping the Bomb said it was because the "Economic Crisis".
This is a very sad day, and I believe that the chances of another line picking up SWM is slim to none. That Kills me even more. Hasbro can easily continue this Line, but they need a creative team to push out everything that Wizos has created in the last few years. Hasbro is the key to this.
LoboStele
Posted: Thursday, January 28, 2010 6:41:17 AM
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Well, just look at it this way.....

If you're not spending money on SWM at your LGS....then spend money on something else instead! Flapper

Seriously though, I think most LGS will still let people have play space, as it's not like there aren't other people who sit around playing age-old games. Heck, most people I know still play D&D 3.5, and I don't hear anything about any LGS giving them a hard time for taking up their space when they aren't playing/buying 4E stuff.

WOTC hasn't been supporting the LGS in a long time anyways, so I don't see any difference there, lol.
LoboStele
Posted: Thursday, January 28, 2010 6:47:46 AM
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Blizzard Scout 1 wrote:
Well if this isn't a total kick in the balls, I don't know what is!
I have been playing this game since right after RS, and to me, that was a very boring set. I stuck around, and sure enough, each set got better and better. I read someone say that this game took a turn for the worse in the last few sets, and i have to tell you, that statement couldn't be more far away from the truth. Ever since the original designer left, we have been blessed with great characters, new stats and great looking minis. So no, I will disagree, This game took a turn for the best.


Umm...the original designer, Rob Watkins, worked on every set up through Dark Times. Galaxy at War was almost 100% Rob's design. Dark Times is about 50/50 Rob and Peter Lee (the new 'designer'). It's evident from this news, plus the interview with Peter Lee on The Holocron, that he actually didn't have THAT much to do with the design of the game in these last couple sets. He basically replaced Rob just to baby-sit the line through the end of it's life.

When I said 'the last few sets' I was referring to GAW and before. If you look at those, you can see things starting to get stale. Cookie-cutter designs with Twin, Greater Mobile, etc. Copying of CEs from one faction to another. Leaving out Affinity for no reason at all. Lots of little things that just show a lack of real care for the direction of the game. Dark Times is a total turn around from that, IMO and many others that I've spoke with. That's what I was trying to say.


Blizzard Scout 1 wrote:
I understand the economic situation. one of my LGS's is an exclusive WoTC distributor, he gets his boosters for 9.13 a pack. he sells them for $12.99, even older sets like Clone Strike and CoTF. You go to other stores, Books A Million, Borders, My other LGS, Target etc, and they are selling them for 14.99 and up. Alot of these boosters don't get bought because of the inflated cost, thats about 55% increase from a whole sale point of view. Now not all stores get there Boosters at 9$ and change, but I can promise you, they are paying atleast $10.50 for boosters at whole sale.


Well, that's great that your LGS does that for you, but I can't find anywhere local that gives deals that good. The large majority of places will charge the $15 because that's what WOTC suggested to sell them at. The price the stores charge to sell the boosters is not why the game has gone away. Stores have bills to pay, and they require that profit margin in order to stay in business. Just because they only paid $10 a booster, doesn't mean they can sell it for $10.01 and everything will be OK. They have to make enough profit to stay open. If a store continually sells stuff at a rate that is too cheap, for too long, then they will eventually go under, unless they are getting a TON of business.
amsnow
Posted: Thursday, January 28, 2010 6:53:29 AM
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as someone whos been playing sense champions of the force released it truly makes me sad to see it all end. ive made alot of great friends through this and hope it can continue any way possible
jedispyder
Posted: Thursday, January 28, 2010 6:55:54 AM
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FYI Dean made a post at Gamers everyone should read:
http://www.swmgamers.com/forums/viewtopic.php?f=53&t=8335&start=0

Just because WotC has dropped SWM doesn't mean the COMmunity is going to give up. We've known for a little over a week that the game is dead but we won't give up for the future of the game, even if it is 100% fan created. We're already working on getting Regionals and GenCon set up, so even though WotC won't have anything to do with these we will get them done.
Eroschilles
Posted: Thursday, January 28, 2010 6:57:25 AM
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I wonder what kind of recent quarterly report they got in to decide if this wasn't worth their effort. I hope it was at least making profit for them. It might not just be the kind of profit they wanted with this, and decided to shift efforts elsewhere.

I would imagine that this game makes enough money that a company would want to invest in the effort to produce SWM, and I'm sure Lucas would want SWM to continue with his TV shows and all still on the air. So, what companies would have the capacity to produce this game?

Even if no company came along to make new SWM, we still have a fairly strong gaming community that it could keep going strong. I do have a question though, will SWM (the community) still use DCI after August or do we go plan B?
Blizzard Scout 1
Posted: Thursday, January 28, 2010 6:59:57 AM
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I see what you are saying Lobo, and I agree with you to a certain extent.
from where I stand, I have never played a CCG or Strategic Board game (other then Risk or Heroes Quest when I was kid), SWM was the first game I ever got into of the Genre, and I was reluctant to even get involved into the game, becuase I didn't think it was my 'scene'. I'm very happy that I was wrong, because i love this game very much, my wallet can tell you how much I love this game too.
I thought one of the designers left right after making GOWK, so my bad for the misunderstanding if thats not the case.
I will continue to play this game, but it will be hard to stay dedicated as I am now with no new pieces coming out after MoTF. What will happen to great websites like this one where we can BS all day about minis and nonsensical topics? Alot will lose interest, and that is the end of our community. Its still a sad day any way you slice it. Axis and Allies looks like a fun game, and i'm afraid to get involved in that, because what if the plug gets pulled on that too? Warhammer 40K?.....too expensive.
swinefeld
Posted: Thursday, January 28, 2010 7:00:44 AM
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Posts: 6,457
Location: Southern Illinois
LoboStele wrote:
Well, just look at it this way.....

If you're not spending money on SWM at your LGS....then spend money on something else instead! Flapper

Seriously though, I think most LGS will still let people have play space, as it's not like there aren't other people who sit around playing age-old games. Heck, most people I know still play D&D 3.5, and I don't hear anything about any LGS giving them a hard time for taking up their space when they aren't playing/buying 4E stuff.

WOTC hasn't been supporting the LGS in a long time anyways, so I don't see any difference there, lol.


I hear what you are saying, and I don't disagree. (though I can't think of anything else I would spend MY money on, at least at the LGS Tongue).

Our store owner has been very supportive, but he will probably look at whether he could put an active (product-wise) game in that time slot to get money coming in for tournament entry fees and the corresponding sales that tend to go along with it. Really, I honestly would not fault him for that if he did, but I'm mostly basing that on the buying habits of players over the last year or so. I'll just leave it at that. BlooMilk
Blizzard Scout 1
Posted: Thursday, January 28, 2010 7:02:22 AM
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Eroschilles wrote:
I wonder what kind of recent quarterly report they got in to decide if this wasn't worth their effort. I hope it was at least making profit for them. It might not just be the kind of profit they wanted with this, and decided to shift efforts elsewhere.

I would imagine that this game makes enough money that a company would want to invest in the effort to produce SWM, and I'm sure Lucas would want SWM to continue with his TV shows and all still on the air. So, what companies would have the capacity to produce this game?

Even if no company came along to make new SWM, we still have a fairly strong gaming community that it could keep going strong. I do have a question though, will SWM (the community) still use DCI after August or do we go plan B?

What would plan B be?
jedispyder
Posted: Thursday, January 28, 2010 7:02:33 AM
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Blizzard Scout 1 wrote:
I thought one of the designers left right after making GOWK, so my bad for the misunderstanding if thats not the case.


WotC_Rob was the lead designer and he left WotC a little after the GOWK incident. But automatically we had another lead designer jump in to finish the sets Rob had worked on and created new pieces (reason we have so many different and unique things in DT).
Blizzard Scout 1
Posted: Thursday, January 28, 2010 7:06:45 AM
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jedispyder wrote:
Blizzard Scout 1 wrote:
I thought one of the designers left right after making GOWK, so my bad for the misunderstanding if thats not the case.


WotC_Rob was the lead designer and he left WotC a little after the GOWK incident. But automatically we had another lead designer jump in to finish the sets Rob had worked on and created new pieces (reason we have so many different and unique things in DT).

Well, I'm most certainly grateful For DTs.
kezzamachine
Posted: Thursday, January 28, 2010 7:11:59 AM
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Should we have a minute of silence?
jhc36
Posted: Thursday, January 28, 2010 7:16:35 AM
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Location: Yuuzhan'tar
well... pretty disappointing that I could possibly never see a new yuuzhan vong character...

at least there's plenty of figures, resources, and game ideas to still make it competitive and fun for years to come.
Eroschilles
Posted: Thursday, January 28, 2010 7:17:12 AM
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kezzamachine wrote:
Should we have a minute of silence?


The game's not dead, we are still here to play it. I view it as a sort of hiatus for the time being. But then again, I could just be in denial.
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