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Rank: Advanced Bloo Milk Member Groups: Member
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So, adding Defuse Bomb with the hyphen in between 'Self' and 'Destruct', rather than a space, and adding the definition confirmed from SignerJ's guess to Yayax Squad (taking the 'the' out), we get:
Republic Commando Dev 23
HIT POINTS 60 DEFENSE 17 ATTACK +10 DAMAGE 20
Special Abilities Unique Double Attack Defuse Bomb [Enemies within 3 squares lose self-destruct] Missiles 30 [Replaces attacks: 30 damage to target and to each character adjacent to that target; save 11] Rapport [Costs 1 less when in the same squad as a character with Yayax Squad] Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Yayax Squad [Counts as a character with Order 66 for purposes of Commander Effects and cannot be in an Imperial squad]
10/45
So, taking out the text for the two new abilities above (Defuse Bomb and Yayax Squad), I believe that leaves:
Remaining:
,..;01223 aaaaaaaaA
ccccC d eeeeE f ggG hhhh iiiIii
kk
mmMMM nnnn OOoo
rrrR SsssSS tttttttt u v WWWW x
So I guess Greater Mobile Attack won't fit any more.
We're also one 'f' short of 'Commander Effect'.
ALL OF THIS IS, OF COURSE, IF THE TWO ABILITIES I ADDED ABOVE ARE CORRECT
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
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pegolego wrote: Republic Commando Dev 23
HIT POINTS 60 DEFENSE 17 ATTACK +10 DAMAGE 20
Special Abilities Unique Double Attack Defuse Bomb [Enemies within 3 squares lose self-destruct] Missiles 30 [Replaces attacks: 30 damage to target and to each character adjacent to that target; save 11] Rapport [Costs 1 less when in the same squad as a character with Yayax Squad] Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Yayax Squad [Counts as a character with Order 66 for purposes of Commander Effects and cannot be in an Imperial squad]
10/45
Also, you might wanna double check your characters against the original clue.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
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Echo24 wrote:pegolego wrote: Republic Commando Dev 23
HIT POINTS 60 DEFENSE 17 ATTACK +10 DAMAGE 20
Special Abilities Unique Double Attack Defuse Bomb [Enemies within 3 squares lose self-destruct] Missiles 30 [Replaces attacks: 30 damage to target and to each character adjacent to that target; save 11] Rapport [Costs 1 less when in the same squad as a character with Yayax Squad] Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Yayax Squad [Counts as a character with Order 66 for purposes of Commander Effects and cannot be in an Imperial squad]
10/45
Also, you might wanna double check your characters against the original clue. I'll try to find time to do that if someone else doesn't lol. Oh, and for cost, how about 20 instead of 23?
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Rank: Advanced Bloo Milk Member Groups: Member
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pegolego wrote:Echo24 wrote:pegolego wrote: Republic Commando Dev 23
HIT POINTS 60 DEFENSE 17 ATTACK +10 DAMAGE 20
Special Abilities Unique Double Attack Defuse Bomb [Enemies within 3 squares lose self-destruct] Missiles 30 [Replaces attacks: 30 damage to target and to each character adjacent to that target; save 11] Rapport [Costs 1 less when in the same squad as a character with Yayax Squad] Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Yayax Squad [Counts as a character with Order 66 for purposes of Commander Effects and cannot be in an Imperial squad]
10/45
Also, you might wanna double check your characters against the original clue. I'll try to find time to do that if someone else doesn't lol. Oh, and for cost, how about 20 instead of 23? great job Pego getting this far. Hopefully one of us will get the time to double check the letters to see what we missed.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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There is still a set of brackets left to use. Use them wisely.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/21/2009 Posts: 171
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Bump. You guys were so close and then just stopped. Do you need me to cheat and just finish it? Why is there no more talk of V9?
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Rank: Advanced Bloo Milk Member Groups: Member
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Explosives Supplies (Replaces turn: Choose 1 adjacent ally to gain Satchel Charge)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/21/2009 Posts: 171
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Gungan Batman Clone wrote:Explosives Supplies (Replaces turn: Choose 1 adjacent ally to gain Satchel Charge) Incorrect.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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pegolego wrote:swinefeld wrote:I didn't generate the clue, so it's possible that it literally contains all the text on the card.
It's really close. One small tweak, then another bit of fleshing out, and those brackets will be used up. So, perhaps adding text to another ability that has already been guessed is the 2nd step, if the Defuse Bomb thing is correct as well... Maybe something to finally use those capital 'W's? EDIT: I believe that actually was referring to 'Yayax Squad' getting a definition, so that would be all of the defined abilities, then. Yayax certainly needed a definition. Some abilities almost never are defined, while others come and go according to available card space or even just habit. Whatever the case, there is still a set of brackets to use. It IS rather odd how many capitals are left. If only someone had given a hint about that, it might make more sense.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2008 Posts: 942
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Well nice to finally see a Yayax Squad members after alllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll this time.
Know nothing about Yayax Squad so will take a look on the web for references to them.
Also I never get involved in these, but well done to those who do.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Quote:Republic Commando Dev
HIT POINTS 60 DEFENSE 17 ATTACK +10 DAMAGE 20
Special Abilities Unique Defuse Bomb [Enemies within 3 squares lose Self-Destruct] Double Attack Missiles 30 [Replaces attacks: 30 damage to target and to each character adjacent to that target; save 11] Rapport [Costs 1 less when in the same squad as a character with Yayax Squad] Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Yayax Squad [Counts as a character with Order 66 for purposes of Commander Effects and cannot be in an Imperial squad]
10/45 ,..;[]122 Aaaaaaaaa Ccccc d Eeeee f Ggg hhhh iiiii kk MMMmm nnnnn OOoo Rrrrr SSssss tttttttt u v WWWW x
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Rank: Advanced Bloo Milk Member Groups: Member
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If it is everything on the card then: WWW.SWMGAMERS.COMThat will help with capitals if right. Edit: that was supposed to be a guess, not a link.
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Rank: Moderator Groups: Member
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Kamikaze13 wrote:If it is everything on the card then: WWW.SWMGAMERS.COM That will help with capitals if right.
Edit: that was supposed to be a guess, not a link.
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Rank: Moderator Groups: Member
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swinefeld wrote:Quote:Republic Commando Dev
HIT POINTS 60 DEFENSE 17 ATTACK +10 DAMAGE 20
Special Abilities Unique Defuse Bomb [Enemies within 3 squares lose Self-Destruct] Double Attack Missiles 30 [Replaces attacks: 30 damage to target and to each character adjacent to that target; save 11] Rapport [Costs 1 less when in the same squad as a character with Yayax Squad] Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Yayax Squad [Counts as a character with Order 66 for purposes of Commander Effects and cannot be in an Imperial squad]
10/45
WWW.SWMGAMERS.COM ,;[]122 aaaaaaaa cccc d eeee f gg hhhh iiiii kk mm nnnnn Ooo rrrr ssss tttttttt u v x
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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swinefeld wrote:swinefeld wrote:Quote:Republic Commando Dev
HIT POINTS 60 DEFENSE 17 ATTACK +10 DAMAGE 20
Special Abilities Unique Defuse Bomb [Enemies within 3 squares lose Self-Destruct] Double Attack Missiles 30 [Replaces attacks: 30 damage to target and to each character adjacent to that target; save 11] Rapport [Costs 1 less when in the same squad as a character with Yayax Squad] Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Yayax Squad [Counts as a character with Order 66 for purposes of Commander Effects and cannot be in an Imperial squad]
10/45
WWW.SWMGAMERS.COM ,;[]122 aaaaaaaa cccc d eeee f gg hhhh iiiii kk mm nnnnn Ooo rrrr ssss tttttttt u v x I guess my hints were more subtle than I imagined, mostly. (cost) 22(Double Attack) [On his turn, this character can make 1 extra attack instead of moving](Missiles 30 [Replaces attacks: sight;...) Bothan transmission coming soon...
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