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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/17/2008 Posts: 188
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EmporerDragon wrote:Quote:Since he does count as Han Solo according to his card, he can be brought into the NR! That would be incorrect. While he counts as Han Solo for the purposes of Unique, he does not have the words "Han Solo" in his name ans is thus not eligible for Jaina's Affinity. My mistake. Hmmm, that's pretty lame.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/25/2008 Posts: 536 Location: Tracy, CA
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yodaccm wrote:EmporerDragon wrote:Quote:Since he does count as Han Solo according to his card, he can be brought into the NR! That would be incorrect. While he counts as Han Solo for the purposes of Unique, he does not have the words "Han Solo" in his name ans is thus not eligible for Jaina's Affinity. My mistake. Hmmm, that's pretty lame. Indeed it is. I'm guessing WotC was worried his CE would be too powerful for the faction. That's the only reasoning I can fathom. Of course to gain access to that CE (if he was named General Han Solo), you would have to pay 74 points. Pretty high price right there. It's not like you are going to have that much room for abuse. Something to note: the continued trend of Hans and Grievouses without FPs. The last Han to have a FP was Han on Tauntaun. Before A&E, all Hans had a FP. I find that to be a rather big change in design philosophy. The same goes for Grievous. Before the Clone Wars set, all his previous incarnations had a FP and force rating. I'm not sure I like the change with Grievous. I think it makes more sense with him having a FP and a force rating.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA
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after playing in the sealed last night i like the set even less, though it may be because i pulled voolvif mon and yoda spirit and they both combined to put out 40 whoppin damage. the reason i didnt like the sealed is because if you didnt pull one of the republic jedi or nadd or vader or han you got yourself whalloped. highlight of my night was killing mace windu with a jedi healer
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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Well, a LOT of people complained about Han having FP (and Greivious to a lesser extent).
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/25/2008 Posts: 536 Location: Tracy, CA
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Sithborg wrote:Well, a LOT of people complained about Han having FP (and Greivious to a lesser extent). I always felt the FP, for Han, could be attributed to his good luck. Plus it gave him some versatility in the game. Han Scoundrel would not have been as popular without cheap access to Mettle and Renewal. In the case of Grievous, I think it's more appropriate. While he was never that graceful with a lightsaber, he clearly had some connection to the Force. Otherwise he might not have been trained by Dooku.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/3/2008 Posts: 584 Location: Cincinnati, OH
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According to the EU material though, Grievous was granted his connection to the force during his 'reconstruction'. They used Master Sif0-Dyas' blood to help save Grievous when they gave him the cyborg body. So, in a way, Grievous having a FP in his Cyborg form but pre-cyborg Grievous having no FP makes perfect sense. More sense than Han either having or not having a FP at any time. ;)
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Rank: Advanced Bloo Milk Member Groups: Member
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LoboStele wrote:According to the EU material though, Grievous was granted his connection to the force during his 'reconstruction'. They used Master Sif0-Dyas' blood to help save Grievous when they gave him the cyborg body. So, in a way, Grievous having a FP in his Cyborg form but pre-cyborg Grievous having no FP makes perfect sense. More sense than Han either having or not having a FP at any time. ;) Still doesn't explain why the other two recent Cyborg Grievouses lack FPs. Am I the only one that liked Han with a FP? I thought it was fitting for him.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/3/2008 Posts: 584 Location: Cincinnati, OH
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Tirade wrote:LoboStele wrote:According to the EU material though, Grievous was granted his connection to the force during his 'reconstruction'. They used Master Sif0-Dyas' blood to help save Grievous when they gave him the cyborg body. So, in a way, Grievous having a FP in his Cyborg form but pre-cyborg Grievous having no FP makes perfect sense. More sense than Han either having or not having a FP at any time. ;) Still doesn't explain why the other two recent Cyborg Grievouses lack FPs. Am I the only one that liked Han with a FP? I thought it was fitting for him. True. I do sort of like Han with a FP. I always thought it was a tad odd (especially when pieces with Jedi Hunter were attacking him), but I understood it was just game mechanics, and tried not to 'apply logic' to it. Personally, I always thought it would be better for Han to have specialized 'Luck' SAs or something instead of the FPs. As to the difference with Greivous...I have no clue. Seems like Grievous stopped getting FPs around the same time Han did, more or less. So maybe Rob changed his mind on how he wanted to do things at that point or something.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
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amsnow wrote:after playing in the sealed last night i like the set even less, though it may be because i pulled voolvif mon and yoda spirit and they both combined to put out 40 whoppin damage. the reason i didnt like the sealed is because if you didnt pull one of the republic jedi or nadd or vader or han you got yourself whalloped. highlight of my night was killing mace windu with a jedi healer Untrue and short sighted. Our midnight release was won without any of those being played on the winning squad/player.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/5/2008 Posts: 294
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I'm not blown away by any means from the new set, however it is not an utter disappointment either. It feels like any other set. ANd I also think at this poitn in the game we are going to notice some things that have mroe or less flavor than what we have for variosu reasons. Oh and the Taco Bell remark on the Vong back on page one, just awesome. The Vong had so much potentail for greatness and got saddled with teir 2 status because the design team didn't know what to do with them or even look at the soruce material for a couple of more unique characters with some beef to them.
ANd a faction that could have used opportunsit really well, the Vong a great team up ability with their thud bug ability, but oh well.....
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/17/2008 Posts: 188
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LoboStele wrote:According to the EU material though, Grievous was granted his connection to the force during his 'reconstruction'. They used Master Sif0-Dyas' blood to help save Grievous when they gave him the cyborg body. So, in a way, Grievous having a FP in his Cyborg form but pre-cyborg Grievous having no FP makes perfect sense. More sense than Han either having or not having a FP at any time. ;) This may be going off topic from the OP, but I don't think Grievous was ever Force-sensitive. Even after the blood transfusion, Wookieepedia states Grievous was disappointed he did not achieve a level of Force sensitivity from the operation. His whole backstory is a bit confusing, especially now that the Clone Wars cartoon has aired. Originally, Grievous was critically injured in a shuttle crash and then transformed into a cyborg. However, according to George Lucas and some nods from the Clone Wars show, Grievous was envious of the Jedi and therefore underwent procedures to give himself Jedi-like abilities through cybernetic implants, though never achieving their connection to the Force. I think now they kind of combine the two. Not sure why they ever gave him Force points to begin with. Perhaps due to his proficiency with lightsabers. But this would be on the same level as giving Han force points due to his luck. Just a way to give a nod to their special abilities from the source material.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA
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billiv15 wrote:amsnow wrote:after playing in the sealed last night i like the set even less, though it may be because i pulled voolvif mon and yoda spirit and they both combined to put out 40 whoppin damage. the reason i didnt like the sealed is because if you didnt pull one of the republic jedi or nadd or vader or han you got yourself whalloped. highlight of my night was killing mace windu with a jedi healer Untrue and short sighted. Our midnight release was won without any of those being played on the winning squad/player. short sighted seems a bit harsh, what was the squad out of curiosity?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/23/2009 Posts: 177
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I am pretty sure Han and Grievious stopped getting Force points because it made no sense for Jedi Hunter to affect them. Whether you think it "makes sense" for Han to have Force points, it definitely makes zero sense for him to be considered a "Jedi" in any way.
More on topic, I think this set is pretty good. NR got the largest boost, IMHO, but they spread out the goodies pretty well. It looks like it will continue the trend of the 40-piece sets drafting very well. And to those who are unhappy that WotC didn't make some superduperamazing set to send the game off, I feel for ya, but that exact thing happened with SWCCG and was a disaster that still negatively impacts the game today. They rushed everything they had in development out the door as a gift to the players, but the end result was a ton of cards being broken as hell and tilting the power curve so much that even after two resets and like 50 virtual card sets total they were still the most powerful cards in the game until they finally got "banned" (permanently changed).
So yeah maybe General Solo and the Far Outsider aren't going to light the game on fire, but at least we didn't get a bunch of pieces that weigh the game down like an anchor for the next 10 years.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/12/2009 Posts: 390
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Aye, personally, Force points are either for the could bes with force potencial or the force senstive. Even then, it probably used to fit for Solo because there were not enough thought abilitys to display his unique luck. Now there is.
The rest is best shown though unique named abilities really. The force point only really indicates a very narrow trend of whether they are capable of manipulating the force by having it, or unable to. It would not feel right to see Grevious with it, as his pull was being a incredable fighter without the force.
Plus, Nadd is good in the same way that Zuckuss is good, you don't use him to wreak stuff, you use him to help other suff wreak stuff.
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Rank: Knobby White Spider Groups: Member
Joined: 3/28/2008 Posts: 38 Location: Black Country, UK.
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I'm pretty let down by the stats. But I'm very happy with the character selection and the quality of the minis.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/3/2008 Posts: 271
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tonythetoyman wrote:No, you are not the only one disappointed with it ...
... there would have been much less power creep if things progressed like this all along, and it might have been a better game overall because of it. But, it did not progress like this all along, and they should have taken steps to balance it a bit more in the last two sets (even if they were not the last two sets, but especially because they were)... I agreed with everything that Tony said in his post, but I wanted to point out my particular agreement with this statement. I also think that you are not the only person who is disappointed with the set because Hoth isn't at Gowk power levels as well as numerous other pieces not getting this or not getting that. This set is very cool, with some new abilities, and millions (maybe just thousands) of new possibilities for squad building that make a different type of game. Unlike tony though, I have absolutely loved these last two sets. The point of these last two sets is that nothing has completely obliterated a different type of play. There was no IG Lancer or Yobuck to obliterate all swarm squads. There was no Gowk or GGDAC to skyrocket a particular faction above all the others. There was no newest and greatest thing that is much better than anything before it. There was just a bunch of fun pieces that mesh well with each other, and what we already have. It is funny. Some people would make better versions of all of these characters for the Virtual Sets. I, on the other hand, would remake Gowk, Yobuck, Ig Lancer, GGDac, Cad Bane, Captain Rex, Dash Rendar, etcetera.... to the power level of every other piece in the entire run of star wars Miniatures (which these final pieces are very close to) I don't disagree that these pieces will be better than the Clone strike jedi. But I would argue that this mace is no better for his points than General Windu, and the republic jedi that we got aren't any more powerful than the jedi we received from Champions of the force all the way through Knights of the old Republic. Han is fun, could be great, and friggin expensive. Lando is sub par. Name me one set, and I will name you at least 1 sub par unique. Hoth is good for the points. Cay is fun and new and inventive. Ganner is friggin amazing. (not as much by himself, but levitate GMLS and you will be having a fun game)
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Joined: 5/24/2009 Posts: 251 Location: ZAFT Headquarters, Planet Zi, GFFA
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TheStarkiller wrote:Ganner is friggin amazing. (not as much by himself... The same can be said for almost any piece, really.
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Draconarius wrote:[quote=TheStarkiller]Ganner is friggin amazing. (not as much by himself...quote]
The same can be said for almost any piece, really. 'Tis true. SWM is a squad game.
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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Which is another thing that gets me. People are talking about the dejariks are one squad type. They are not. There so, so many different squads in all the factions, it isn't even funny.
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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The Houjix alone is a valued addition to many squads, and the Ng'ok is just as powerful as Zuckuss. He can easily stop Yodabuck in his tracks with an AoO. The others won't be played as much, but there are options, and a ton of them. Hell, it is practically worth it tossing in a Monnok and another in the lesser factios for the sightless Recon. It is definately on par with all other sets. OR has some very powerful options in Cay, Hoth, and the Instructor. Just watch.
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