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Rank: Advanced Bloo Milk Member Groups: Member
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FlyingArrow wrote:atmsalad wrote:billiv15 wrote:atmsalad wrote:Diplomats! Lol!!!! The best part about that was when I did it we both started laughing. Haha, and yes, another game with you knowing my bag of tricks would be pretty rough indeed. The final score I have written down was more like 213-126. We only had two rounds of gambit a piece. You got one the first round and one late game with skywalker if I am not mistaken. I had 3 rounds of gambit dang it :). But yeah, wasn't really keeping score, just guessing about what it was later. And as I think of it, I killed the second to last scout. I don't remember if I got to that extra one you brought in or not. Think he might have lived. Either way though. that's right, I forgot about the one who died with needa, lol. Only time I lost a scout to needa all tourney. Stupid red dice! So yea, if it was three and with just having one scout you had 149 at the end =) What does it mean to lose a scout to Needa? A missed reroll kills Needa, not the scout. Indeed you are right...
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Rank: Advanced Bloo Milk Member Groups: Member
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DarkDracul wrote:atmsalad wrote:I am in favor of changing charging fire to either charging assault or making it not affect characters below 10. Charging assault?? This is Star Wars bro, Imperial Troopers run at you and shoot at everything but what they are aiming for. It's not Halo with Troopers that run up and teabag you... or does that only just happen to me? When I played Halo with my sons they would tea bag me so much that it was suggested that if I create my own account I should use the name 'Private Lipton'. While I agree that Daala can be considered an NPE...she is for me...a number of other squads I have played in championship play are NPEs as well. I once lost 5 games in 7 rounds of the championship to YoBuck, and as an Imperial Thrawn player I never have beaten Yobuck in championship play. I hate playing against Naboo. I didn't answer this pole because I honestly don't know the answer. I will say that if anyone not intending on playing in regionals or GenCon is on here complaining about it then just ban her within your playgroup and stop wasting time here.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
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Darth_Jim wrote:While I agree that Daala can be considered an NPE...she is for me...a number of other squads I have played in championship play are NPEs as well. I once lost 5 games in 7 rounds of the championship to YoBuck, and as an Imperial Thrawn player I never have beaten Yobuck in championship play. I hate playing against Naboo. I didn't answer this pole because I honestly don't know the answer. I will say that if anyone not intending on playing in regionals or GenCon is on here complaining about it then just ban her within your playgroup and stop wasting time here. ^ This.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/12/2010 Posts: 564
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SignerJ wrote:Darth_Jim wrote:While I agree that Daala can be considered an NPE...she is for me...a number of other squads I have played in championship play are NPEs as well. I once lost 5 games in 7 rounds of the championship to YoBuck, and as an Imperial Thrawn player I never have beaten Yobuck in championship play. I hate playing against Naboo. I didn't answer this pole because I honestly don't know the answer. I will say that if anyone not intending on playing in regionals or GenCon is on here complaining about it then just ban her within your playgroup and stop wasting time here. ^ This. I am pretty sure that everyone contributing to this conversation was active during Regional season.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/18/2008 Posts: 1,098 Location: Kokomo
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Darth_Jim wrote:DarkDracul wrote:atmsalad wrote:I am in favor of changing charging fire to either charging assault or making it not affect characters below 10. Charging assault?? This is Star Wars bro, Imperial Troopers run at you and shoot at everything but what they are aiming for. It's not Halo with Troopers that run up and teabag you... or does that only just happen to me? When I played Halo with my sons they would tea bag me so much that it was suggested that if I create my own account I should use the name 'Private Lipton'. While I agree that Daala can be considered an NPE...she is for me...a number of other squads I have played in championship play are NPEs as well. I once lost 5 games in 7 rounds of the championship to YoBuck, and as an Imperial Thrawn player I never have beaten Yobuck in championship play. I hate playing against Naboo. I didn't answer this pole because I honestly don't know the answer. I will say that if anyone not intending on playing in regionals or GenCon is on here complaining about it then just ban her within your playgroup and stop wasting time here. 'Private Lipton'- that's hilarious.. good to hear I'm not alone in the Halo experience. I agree, Daala squads like the one Etienne plays is on par with several other "NPE" squads in the game. Like Naboo Troops, it's a stupid-difficult challenge for most squads but does have a few bad match ups. Such "NPE" squads can be beat when the person running them makes mistakes or has really bad dice rolls. Even a good player with a "ROCK" squad has a chance to beat Etienne's Daala squad. My Sith Meditation Sphere squad has a chance at beating Etienne's Daala squad. However, Daala (Snowtrooper) squads have successfully chased out rock squads and restricted the meta. Because TWO 5pt Snowtroopers with a Czerka can move 12 squares do 160 damage and kill any piece in the game. Palleon and a few Snowtroopers take down my beefed up Meditation Sphere easy in one or two turns. So for me the problem with Daala is not so much about winning or losing or which squad type is dominant. It's that I now feel very limited in what pieces I can run successfully in competitive games. I look at all these cool v-set pieces and think, "can't use that, can't use that either"...
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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From looking just at the results, I don't think Daala is a problem. She went first-second in New Zealand but there were basically no scissors squads and the top players were using her. At GenCon, she did well but didn't win, and there were a lot of tough games. She has plenty of tough match-ups and depending on the build even some auto-losses. I didn't bring Bare Bones Snowtroopers (http://www.bloomilk.com/Squad/138208/bare-bones-snowtroopers) to GenCon because I couldn't see any way at all to beat Skybuck, and I expected it to be there. Even with the build I took I wouldn't have expected more than a 25% chance against a good player. (I was lucky to not have to see Skybuck.)
So I voted to just remove Reserves.
However, it is clear that she is an NPE for many people. More of an NPE than Naboo troopers? More of an NPE than Yobuck swap? Than a pawned Lancer? Poggle bombs? I don't know, but for some reason she gets all the attention. And I think the reason she gets attention is that the squads she beats most easily are the squads that most people want to play: balanced squads with 3-5 threats all in the 20-50 cost range. (Darth Jim's Talon squad fits that mold, so I'm not surprised it's an NPE for him.)
I've mentioned this before, but I think the solution is to introduce a handful of 20ish point pieces that are "minor scissors" pieces. Currently, in order to take out a bunch of small HP pieces quickly, there aren't a lot of options. Momaw is helpful, but just about all the other options cost too much to simply toss into a squad. A Lancer is optimized with pawn of the dark side and an MTB engine, which takes pretty much half of a squad. Yobuck is a huge chunk of a squad. Same thing for the newer strafing/galloping vehicles. For scissors, it's "go big or go home". If we had more options (including reinforcements options) that could cost about 20 and somewhat reliably take out 4 troopers all at once before dying, that would help a lot. Maybe you don't include a scissors piece in a squad - maybe you do. It's a risk to go without it, but no different from going without direct damage, where you might have a tough matchup against GOWK/Zannah/Caedus. But right now, those scissors options are not really available.
Those scissors options are needed for other squads, too. Klat swarm, Poggle, Naboo, Daala, Tantives, Vong swarms, Mouse dumps. A scissors piece that doesn't take up 25% of your squad would help against all of those. And I think I just named half the NPEs in the game.
So I voted for just removing Reserves. If Vset 9 doesn't have enough of those Scissors pieces to satisfy the majority, then I'd vote for a ban on Daala at that time. (Although I suspect this debate will then just move to Klats or Naboo.) I've had a lot of fun playing her and I really like the piece, but it's not worth running people out of the game for.
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Rank: Advanced Bloo Milk Member Groups: Member
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FlyingArrow wrote:I've mentioned this before, but I think the solution is to introduce a handful of 20ish point pieces that are "minor scissors" pieces. Currently, in order to take out a bunch of small HP pieces quickly, there aren't a lot of options. Momaw is helpful, but just about all the other options cost too much to simply toss into a squad. A Lancer is optimized with pawn of the dark side and an MTB engine, which takes pretty much half of a squad. Yobuck is a huge chunk of a squad. Same thing for the newer strafing/galloping vehicles. For scissors, it's "go big or go home". If we had more options (including reinforcements options) that could cost about 20 and somewhat reliably take out 4 troopers all at once before dying, that would help a lot. Maybe you don't include a scissors piece in a squad - maybe you do. It's a risk to go without it, but no different from going without direct damage, where you might have a tough matchup against GOWK/Zannah/Caedus. But right now, those scissors options are not really available.
Those scissors options are needed for other squads, too. Klat swarm, Poggle, Naboo, Daala, Tantives, Vong swarms, Mouse dumps. A scissors piece that doesn't take up 25% of your squad would help against all of those. And I think I just named half the NPEs in the game.
So I voted for just removing Reserves. If Vset 9 doesn't have enough of those Scissors pieces to satisfy the majority, then I'd vote for a ban on Daala at that time. (Although I suspect this debate will then just move to Klats or Naboo.) I've had a lot of fun playing her and I really like the piece, but it's not worth running people out of the game for. Agree 100%. I build and play the kind of squad you are describing, I usually end up building Rock/Scissor squads. Atmsalad and I talked about your suggestion and if one of us won GenCon we were going to design such a piece.
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Flying Arrow is correct that my build just doesn't stack up to most Daala builds. I had a chance against ATM Salad, but neither one of us were sharp that game. Against Flying Arrow I think I could have played better and gotten a point, but I doubt I could beat his squad without his help. This is why I don't want to weigh in here; any further actions against her just make my builds more viable and that isn't fair. This meta will have bad matchups for everyone. Although reserves didn't really come into play in the championship, I can see where they could.
I will say this...whoever in this thread said that we need to address NPEs before FFG's new game saps those players away makes a good point. Whether we can actually do something about that is the real question.
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Rank: Advanced Bloo Milk Member Groups: Member
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ATMSalad is right about mine also. I lost to him in the Semi Finals, Running Durge on speeder, cad Bane Bounty Hunter, assajj Nightsister, and some fodder. I made 1 really bad placement choice, which amounted in some really early damage, and then i failed some key saves and attacks. If i had not made those mistakes i would have at least given him a run for his money with durge and cad. Dalla did not seem to be broken in this particular build. In fact i welcome her addition to them. It is so rare to see scout troopers played anymore that it is great to have them in competitive play.
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countrydude82487 wrote:ATMSalad is right about mine also. I lost to him in the Semi Finals, Running Durge on speeder, cad Bane Bounty Hunter, assajj Nightsister, and some fodder. I made 1 really bad placement choice, which amounted in some really early damage, and then i failed some key saves and attacks. If i had not made those mistakes i would have at least given him a run for his money with durge and cad. Dalla did not seem to be broken in this particular build. In fact i welcome her addition to them. It is so rare to see scout troopers played anymore that it is great to have them in competitive play. +1 Thank you for that, the game definately would have been close for sure. Minus the positioning and the lucky net gun on durge and it is a whole different game. Congrats on making top 4! You earned it!
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Darth_Jim wrote:I will say this...whoever in this thread said that we need to address NPEs before FFG's new game saps those players away makes a good point. Whether we can actually do something about that is the real question. We have an amazing community, it can happen. FlyingArrow is right about a need for "minor scissors" and I think Darth_Jim was showing us one such solution at GenCon. He was playing Rakghouls! It was so much fun to play against and a genius solution to swarms. When he started turning my Naboo troops into Raks I knew I had to get them off the table ASAP! Honestly, a part of me wanted to see the Rakghouls turn all my troops. Since "paper" swarms are more viable, why not improve on the "lizard" squad. It's a mechanic that's been in the game a long time. It just needs updated. Massasi mutants, Raks, Conscription, Fall to the Dark Side, or Demoralize and make troopers flee the battle.. Things like Raks that effect low cost characters that require some tactics to play and maybe a save roll.
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Seems like that would be a good role for Stormtrooper Zombies.
j/k
...
Or am I? =-o
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Last year Dark Dracul and I played in the first round of the top 8 playoffs. I was tense, it being my first time making the top 8. This year I played him twice. I lost both times but had a blast playing. He is a great guy and a great player and, win or lose, I hope we get more table time in the future.
Yeah, I enjoyed the Rakghouls...maybe too much. In Tile Wars I turned my own guys into Rakghouls thanks to Jar Jar, proving you can take a good idea too far.
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Deaths_Baine wrote:urbanjedi wrote:Stupid phone. Trying to read the thread and it voted to ban her. we can change urs, we can all remember that ban her is still rocking a 10 not and 11 :) what did you want to vote for? Just got back from Gencon so still thinking about it. With 6 different factions in the top 8 it still seems like a pretty good meta right now. At least as far as variety goes. And looking at the squads, it certainly isn't daala/anti-daala. While Yobuck is anti-daala I guess, Bill certainly didn't play it to beat Daala. Jim's squad certainly isn't anti-daala. Juicer's spec force isn't anti-daala. I'm not really sure how my handmaiden squad would do against daala, but it would have been fun to try it out. Weeks squad has been out there (I think he and trevor built it) for quite a while so again not anti-daala. The only squad that could really be considered specifically anti-daala is the durge on speeder squad, but I couldn't tell you if he played it because of daala or just because he wanted to as he has been playing it since durge came out (same time as daala). So 1 anti-daala, an old school wotc squad that is pretty good against daala, 4 random meta squads, and 2 daala sqauds. Seems pretty good to me. Especially considering what missed out on the top 8 because of tiebreaks.
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Bill, you were not the only SkyBuck squad in the Championships. I played a variation with Embo, Skywalker, Panaka, R2 and Yoda and filler. It was a good squad and if I had beaten Jason in our very close last game (I had over 160 points) I would have had 10 points and been in the top 8. I too never played any Daala and was actually sad that I didn't. I think I could beat many Daala builds and going after commanders with a swap in of Embo and a 16 square for 70 damage charge would always have a chance. I killed many pieces in starting areas in round 1 over the entirety of the tourney.
I actually think now that Daala should be left alone, if people want to play a squad that even newer players can play competitively so be it. I don't know what satisfaction you would get playing this play style and in fact I would think it would get old very quickly. Anyone rolling away at pieces that have already greatly out-activated must surely realize the squad is dictating their dominance and not their skill level at the game. I equate it to a "system quarterback" that plays in a certain offensive system and dominates, but when in another system isn't nearly as dominant until they learn another style different than what they were familiar playing. Much like old huge activation Vader/Rodian swaps, the gimmick/build/style surely will get old and people will move on.
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AceAce wrote:Bill, you were not the only SkyBuck squad in the Championships. I played a variation with Embo, Skywalker, Panaka, R2 and Yoda and filler. It was a good squad and if I had beaten Jason in our very close last game (I had over 160 points) I would have had 10 points and been in the top 8. I too never played any Daala and was actually sad that I didn't. I think I could beat many Daala builds and going after commanders with a swap in of Embo and a 16 square for 70 damage charge would always have a chance. I killed many pieces in starting areas in round 1 over the entirety of the tourney. Yeah, I remember that now. I heard about it, never got a chance to see it though.
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DarkDracul wrote:Darth_Jim wrote:I will say this...whoever in this thread said that we need to address NPEs before FFG's new game saps those players away makes a good point. Whether we can actually do something about that is the real question. We have an amazing community, it can happen. FlyingArrow is right about a need for "minor scissors" and I think Darth_Jim was showing us one such solution at GenCon. He was playing Rakghouls! It was so much fun to play against and a genius solution to swarms. When he started turning my Naboo troops into Raks I knew I had to get them off the table ASAP! Honestly, a part of me wanted to see the Rakghouls turn all my troops. Since "paper" swarms are more viable, why not improve on the "lizard" squad. It's a mechanic that's been in the game a long time. It just needs updated. Massasi mutants, Raks, Conscription, Fall to the Dark Side, or Demoralize and make troopers flee the battle.. Things like Raks that effect low cost characters that require some tactics to play and maybe a save roll. Rakghouls can be an... Unpleasant experience for a lot of Daala builds lol.
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urbanjedi wrote:Deaths_Baine wrote:urbanjedi wrote:Stupid phone. Trying to read the thread and it voted to ban her. we can change urs, we can all remember that ban her is still rocking a 10 not and 11 :) what did you want to vote for? Just got back from Gencon so still thinking about it. With 6 different factions in the top 8 it still seems like a pretty good meta right now. At least as far as variety goes. And looking at the squads, it certainly isn't daala/anti-daala. While Yobuck is anti-daala I guess, Bill certainly didn't play it to beat Daala. Jim's squad certainly isn't anti-daala. Juicer's spec force isn't anti-daala. I'm not really sure how my handmaiden squad would do against daala, but it would have been fun to try it out. Weeks squad has been out there (I think he and trevor built it) for quite a while so again not anti-daala. The only squad that could really be considered specifically anti-daala is the durge on speeder squad, but I couldn't tell you if he played it because of daala or just because he wanted to as he has been playing it since durge came out (same time as daala). So 1 anti-daala, an old school wotc squad that is pretty good against daala, 4 random meta squads, and 2 daala sqauds. Seems pretty good to me. Especially considering what missed out on the top 8 because of tiebreaks. Actually Jason My durge on speeder wasnt for Anti-Daala either. I just felt it would do well against most of the Meta. Honestly i was right. I finished every game with over 100 points so it ended up doing very well.
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Yeah, I know, but it could be classified as such and was one of the many options thrown out before that would be a good counter to daala. It's very tough when a player (like yourself or bill) play a squad that just happens to counter another popular squad, but isn't specifically played for that purpose.
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Rank: Vornskr Groups: Member
Joined: 12/25/2009 Posts: 27
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Daala is not good for the game. I get why she was made but there is too much damage out put for the IMP. I have tried to make a Rebel build with Han but the lack of Mas and damage out put doesn't make it work.
My point is that the main reason why I don't think she is balanced is because of the damage she can gain and AP.
She won a big tournament and was close to winning a second. Its really not about here winning or not its that she is not good for the health of the further of the game.
With the new miniature game out I really think our numbers will be down next year more than ever. We really need to think about the health of the game and what it will look like in the next year or two.
So i still vote that she needs to be changed.
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