|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
leshippy wrote:5/9
Sabine Wren Rebels Cost 25
HP 70 Def 17 Atk 9 Dmg 10
Special Abilities Unique. Ghost Crew. Double Attack
Cloaked [If this character has cover, she cannot be targeted by nonadjacent enemies]
Explosive Traps [Enemies within 6 squares get -4 to saves against abilities whose names contain Grenades, Mines or Missiles]
Grenades 40 [Replaces attacks: range 6; 40 damage to target and to each character adjacent to that target; save 11]
Mines 20 [An enemy that moves adjacent to this character takes 20 damage; save 11]
Rigging Defuser [This character and each ally within 6 squares ignores Rigged Detonators]
Thorium Charge [Replaces attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed]
Traps [Enemy characters within 6 squares get -4 Defense]
“Forget the explosion. Look at the color.” Nice! She is really cool! Love the -4 to saves and mines/grenades combo! Also the wraith grenader is a great swarm killer option to counter self-destruct as well. Sweet explosive pieces!
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 8/9/2009 Posts: 1,935
|
Oh did they change that spoiler to the Grenadier? For a bit it was another piece perhaps mentioned on that card. I wish I had saved their stats now
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/17/2009 Posts: 489
|
From SHNN last night- 1/9
C1-10P "Chopper" Rebel Cost 20
HP 60 Def 18 Att +8 Dam 10
Special Abilities Unique. Droid. Ghost Crew Melee Attack; Flight
Distraction [Suppresses adjacent enemy commander effects]
Grappling Hook [Replaces turn: This character and an adjacent Small or Medium character can move together up to a number of squares equal to this character's speed. Both characters are considered to have Flight this turn, and must end their movement adjacent to each other.]
Industrial Repair 20 [Replaces attacks: touch; remove 20 damage from 1 character with Mounted Weapon]
Jolt [An enemy hit by this character's attack is considered activated this round; save 11. Huge and larger characters ignore this effect.]
Manual Override [At the end of his turn, this character can designate 1 adjacent door as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated]
Weapon Code [Replaces attacks: touch; 1 ally with Mounted Weapon may make an immediate attack]
-Flavor text -
"This junky little astromech droid keeps the Ghost running. Lucky for him he's good at it, because he is a pain." ―Ezra Bridger
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
leshippy wrote:From SHNN last night- 1/9
C1-10P "Chopper" Rebel Cost 20
HP 60 Def 18 Att +8 Dam 10
Special Abilities Unique. Droid. Ghost Crew Melee Attack; Flight
Distraction [Suppresses adjacent enemy commander effects]
Grappling Hook [Replaces turn: This character and an adjacent Small or Medium character can move together up to a number of squares equal to this character's speed. Both characters are considered to have Flight this turn, and must end their movement adjacent to each other.]
Industrial Repair 20 [Replaces attacks: touch; remove 20 damage from 1 character with Mounted Weapon]
Jolt [An enemy hit by this character's attack is considered activated this round; save 11. Huge and larger characters ignore this effect.]
Manual Override [At the end of his turn, this character can designate 1 adjacent door as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated]
Weapon Code [Replaces attacks: touch; 1 ally with Mounted Weapon may make an immediate attack]
-Flavor text -
"This junky little astromech droid keeps the Ghost running. Lucky for him he's good at it, because he is a pain." ―Ezra Bridger Wow that is sweet! I feel like they are going to be a 200 point team all said and done but he is a sweet movement breaker/huge support on his own. Would be a good option with wedge and Snowspeeders too.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
Would also love to see weapon code in the Separatists too
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
|
General_Grievous wrote:Would also love to see weapon code in the Separatists too with the CDO's CE, why would they need Weapons Code?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/3/2010 Posts: 354
|
droidadmiral wrote:jak wrote:droidadmiral wrote:man, who cares about set 10... I just checked out the new custom set, Gathering Forces from the TN guys, and that is all you need to make the game fresh, there is some golden stuff in there. Rabble rouser Play how you want to play, but DO NOT, hate on the V- sets. Like 'em or not they're the ONLY official characters post Wizards Be nice or don't post hey man im sorry but when someone thinks this should only cost 35 there is a problem. Shado Vao, Jedi Master Counts As: Shado Vao Hit Points: 120 Defense: 22 Attack: 13 Damage: 20 Special Abilities Unique Melee Attack (Can attack only adjacent enemies) Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target) Agile (This character can move 2 extra squares at the end of his turn) Rapport (A character whose name contains Cade Skywalker costs 2 less when in the same squad as this character) Force Powers Force 2 Force Renewal 1 (This character gets 1 Force point each time he activates) Master of the Force 2 (May spend Force points up to 2 times in a single turn) Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round) Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11) Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11) Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker) a BIG +1 here
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 2/17/2009 Posts: 1,446
|
Top post updated
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
|
Obi-Wan Kenobi and Anakin Skywalker Republic 85 pts LARGE BASE
HP 160 DEF 22 ATK +16 DMG 20
Special Abilities Unique Melee Attack; Triple Attack Greater Mobile Attack
I Cannot Interfere [Cannot benefit from Light Spirit or gain force powers from other characters]
Ranged Defense Expert [+4 to this character's save rolls against attacks and special abilities of non-adjacent enemies]
Soresu Style Mastery [When hit by an attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]
Teamwork [At the end of this character's turn, it may immediately make an attack or use an ability that replaces attacks]
Force Powers Force 3. Force Renewal 1; Master of the Force 2
Force Leap [Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity]
Force Push 2 [Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller]
Lightsaber Sweep [Force 1, replaces attacks: Attack each adjacent enemy once]
Commander Effect Republic allies with a Force rating and a lightsaber gain Soresu Style and Ranged Defense Expert.
"This time we do it together." — Obi-Wan Kenobi
Designed by 2014 Gen Con Champion David Weeks
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
Looks like lando's stats have been spoiled, but I can't find them. are they available anywhere?
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 2/17/2009 Posts: 1,446
|
adamb0nd wrote:Looks like lando's stats have been spoiled, but I can't find them. are they available anywhere? Only the name has been spoiled.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
|
UrbanShmi wrote:adamb0nd wrote:Looks like lando's stats have been spoiled, but I can't find them. are they available anywhere? Only the name has been spoiled. Whats his name?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
|
See page 1.
:)
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
UrbanShmi wrote:adamb0nd wrote:Looks like lando's stats have been spoiled, but I can't find them. are they available anywhere? Only the name has been spoiled. Thank you. I thought the Bold Name on page one meant the stats had been spoiled. I'm not really sure what it signifies now...
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 2/17/2009 Posts: 1,446
|
It's just meant to call attention to spoilers that have been added since the last time I updated. Sorry for the confusion.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
UrbanShmi wrote:It's just meant to call attention to spoilers that have been added since the last time I updated. Sorry for the confusion. Thanks for the clarification!
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/17/2009 Posts: 489
|
Names Dropped last night 25. Garm Bel Iblis, Ruthless Tactician 1. Crado, Jedi Apprentice
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/17/2009 Posts: 489
|
From the Indiana Regional - 11/45
Qui-Gon Jinn, Follower of the Living Force Republic 56 pts
HP 130 Def 22 Atk +15 Dmg 20
Special Abilities Unique. Melee Attack; Triple Attack Evade; Mobile Attack
Ataru Style Mastery [+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares]
Rival [Cannot be in a squad with another commander with a Force rating]
Force Powers Force 2. Master of the Force 2
Force Essence [When this character is defeated, you may immediately set up a character named Qui-Gon Jinn, Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.]
Force Push 4 [Force 4, replaces attacks: sight; target character takes 40 damage and is pushed back 4 squares]
Knight Speed [Force 1: Can move 4 extra squares on his turn as part of his move]
Lightsaber Assault [Force 1, replaces attacks: Make 2 attacks]
Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]
Serenity [Replaces turn: This character gains 6 Force points]
Commander Effect Allies with a Force rating and a lightsaber gain Force Renewal 1 and Lightsaber Defense.
18/45
Red Hand Syndicate Thug Separatist Cost 16
HP 50 40 Def 16 Att +6 Dam 20
Special Abilities
Bounty Hunter +2 [+2 Attack against Unique enemies]
Guile [+4 Attack against unactivated enemies]
Independent Outfit [Also counts as Fringe for purposes of commander effects.]
Oblivious [If this character is unactivated when targeted by an attack, it gets -4 Defense]
The Red Hand was a criminal organization on Coruscant under the direct command of Darth Sidious that undertook a series of political assassinations during the Clone Wars.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
|
serenity??? you know that this piece is in a faction with full swap and tow cable right?
As in he is second round upon activation he will have 12 force points with renewal 2. start with 2, renewal 2 first round, gain 6, 2 upon activating. 2+2+2+6 = 12.
Is this a real piece? I am asking because I really really really hope it is not.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
jen'ari wrote:serenity??? you know that this piece is in a faction with full swap and tow cable right?
As in he is second round upon activation he will have 12 force points with renewal 2. start with 2, renewal 2 first round, gain 6, 2 upon activating. 2+2+2+6 = 12.
Is this a real piece? I am asking because I really really really hope it is not. He doesn't actually have renewal - so he needs to give up a turn to get up to 8, and he's unlikely to give up a second turn. It's comparable to a piece starting with force 2 and getting renewal 2 for the first three rounds. I think it's a cool mechanic.
|
|
Guest |