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Rank: Advanced Bloo Milk Member Groups: Member
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Deathwielded wrote:More Spoilers from this latest SHNN! for the name only Arfan Ramos http://starwars.wikia.com/wiki/Arfan_Ramosand the full stats one: Torgorian Black sun Vigo 36/45 cost24 HP 50 DEF 19 Att 9 Damage 20 large base size Double Claw Attack GMA Stealth CE Black sun allies with grenades 10 gain grenades 30 and Grenade Launcher Black sun allies get a +4 to saves against Grenades. (not sure on the complete wording for this second part) The torgorian looks like a lot of fun!! Love me some grenades thirty and grenade launcher. Also I am really hopeful for Arfan Ramos, if Satele is any indicator of what we can be expecting for future Jedi then all melee might just be Competetive again. 😊
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/19/2013 Posts: 1,249
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atmsalad wrote:Deathwielded wrote:More Spoilers from this latest SHNN! for the name only Arfan Ramos http://starwars.wikia.com/wiki/Arfan_Ramosand the full stats one: Torgorian Black sun Vigo 36/45 cost24 HP 50 DEF 19 Att 9 Damage 20 large base size Double Claw Attack GMA Stealth CE Black sun allies with grenades 10 gain grenades 30 and Grenade Launcher Black sun allies get a +4 to saves against Grenades. (not sure on the complete wording for this second part) The torgorian looks like a lot of fun!! Love me some grenades thirty and grenade launcher. Also I am really hopeful for Arfan Ramos, if Satele is any indicator of what we can be expecting for future Jedi then all melee might just be Competetive again. 😊 Yep, lets get some more awesome melee!
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Quote:Black sun allies get a +4 to saves against Grenades. (not sure on the complete wording for this second part) Black Sun allies get +4 to save rolls against abilities whose names contain Grenades or Missiles.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Deathwielded wrote:here is the spoilers from this weeks SHNN!
18/45 MagnaGuard Officer
3/9 Commander Cody CC-2224 36 points HP 90 DEF 17 ATT +12 DAM 20 Unique Double Attack GMA Order 66 Accurate Shot Deadly Attack Flurry Attack Rapport (characters named clone trooper cost 2 less when in the same squad as this characters) Relay Order
Commander Effect: Trooper allies with orders 66 get +3 defense. Followers with Order 66 within 6 squares who don't move on their turn gain Extra Attack
What does the MagnaGuard do! Haha. And Cody is pretty sweet to, bring on more Clonew Wars
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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so now, with the BS Torgorian, a 4 pt gran raider can gain grenades launcher 30? twice w/tarpals playtested against this piece, think it gonna be an issue
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Rank: Advanced Bloo Milk Member Groups: Member
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jak wrote:so now, with the BS Torgorian, a 4 pt gran raider can gain grenades launcher 30? twice w/tarpals playtested against this piece, think it gonna be an issue Well when you put it that way...
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atmsalad wrote:jak wrote:so now, with the BS Torgorian, a 4 pt gran raider can gain grenades launcher 30? twice w/tarpals playtested against this piece, think it gonna be an issue Well when you put it that way... Have to play a Nautolan BSV to do that, so this guy (24), 23pt Nautolan, 20pt Tarpals, and a Xizor. 97 pts minimum before Grans, and then Force Sense wrecks the whole scheme. You'd be better off using an actual Black Sun piece.
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swinefeld wrote:atmsalad wrote:jak wrote:so now, with the BS Torgorian, a 4 pt gran raider can gain grenades launcher 30? twice w/tarpals playtested against this piece, think it gonna be an issue Well when you put it that way... Have to play a Nautolan BSV to do that, so this guy (24), 23pt Nautolan, 20pt Tarpals, and a Xizor. 97 pts minimum before Grans, and then Force Sense wrecks the whole scheme. You'd be better off using an actual Black Sun piece. Force Sense is a good counter. But I don't think you need Xizor at all. Nautolan Black Sun Vigo is enough to get the Grenades started
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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Xizor isn't necessary to get the Grenades. And, Force Sense will ruin your day.
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Rank: Advanced Bloo Milk Member Groups: Member
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It's obviously not going to wreck the meta, it's just another annoying swarm option... Don't quote me on this, but I doubt it will even see much play.
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Rank: Moderator Groups: Member
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Sithborg wrote:Xizor isn't necessary to get the Grenades. And, Force Sense will ruin your day. Yeah, that's right, any Vigo will do. I think I'll take the rest of the day off from posting.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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Sithborg wrote: And, Force Sense will ruin your day. there's only 18 pieces out of 1298 that have Force Sense,and just a third of them have renewal. ps, loosing at SWM doesn't ruin my day
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/11/2013 Posts: 758
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or you could use those 6 point klat thugs who already have black sun, satchel charge and the ability to shoot.
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Rank: Advanced Bloo Milk Member Groups: Member
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harryg wrote:or you could use those 6 point klat thugs who already have black sun, satchel charge and the ability to shoot. Good point, double as Door control, has Stealth and now Double Grenades 30 with Grenade Launcher.
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Rank: Advanced Bloo Milk Member Groups: Member
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Deathwielded wrote:harryg wrote:or you could use those 6 point klat thugs who already have black sun, satchel charge and the ability to shoot. Good point, double as Door control, has Stealth and now Double Grenades 30 with Grenade Launcher. Klat Thugs?? watch you talkin' 'bout, Willis
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Rank: Moderator Groups: Member
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leshippy wrote:Should have spoiled this at the Kokomo regional. Sorry, I had too much going on. 34/45 Klatooinian Black Sun Thug 6pts (C) Fringe
HP: 10 Def: 16 Atk: +3 Dam: 10
Special Abilities Black Sun [If a character whose name contains Xizor or Vigo is in the same squad, this character gains Grenades 10]
Satchel Charge [Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed]
Stealth [If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets]
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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I don't see the grenade swarms being too terrible, since they still need legal targets to hit. If the opponent is running Stealth of some variety, or using mobile attack, the thugs will be hard pressed to get to grenade slinging range.
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Does anyone know if we know what the projected date is for the set release?
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Joined: 6/17/2009 Posts: 489
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Deathwielded wrote:Does anyone know if we know what the projected date is for the set release? Cards will be available at Gencon if everything goes as planned. The printer will pretty much determine the release of the set. If I would assume, based off past experience, first part of August would be the earliest.
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Rank: Advanced Bloo Milk Member Groups: Member
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Tonight's previews:
Name: Elite Reborn (Imperial) Number 24, uncommon
Mace on AT-RT, 50 points Republic Large 130 hp, 21 def, +14 attack, 40 damage Unique, Double, Mobile, Speed 8, Mounted Weapon, Camraderie (AT-RTs gain stable footing), Charging Fire, Rapport (AT-RTs cost 10 less), Stable Footing, Synergy (+4 att, +6 defense for AT-RTS within 6 squares)
5 FP, Force Leap, Lightsaber Deflect
Commander Effect: Allies named ARF Trooper [sorry, not ARC] or AT-RT gain Charging Fire and Mobile Attack
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