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Commander Effect Activations Options
DarthMaim
Posted: Friday, January 24, 2014 2:26:19 AM
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Joined: 7/27/2008
Posts: 1,193
Location: Los Angeles, California
If I have the commander effect that allows me to activate 2 or 3 characters in the phase, if I have line of sight to the enemy (Tarkin or Mando Technician), if I win initiative and choose to activate first, could I activate 3, instead of the normally allowed 1? Thanks in advance.
jlbm347
Posted: Friday, January 24, 2014 4:47:00 AM
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Location: Bloomington, Indiana
I am fairly confident that the first activation of a game can only be 1 as the rule is there to make the start less favored to the guy starting and being able to activate 3 would be against the spirit of the rule. But I am not a rule guy so take that for what it is.
urbanjedi
Posted: Friday, January 24, 2014 6:50:23 AM
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Joined: 4/30/2008
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Darth Maim is correct. If you have Tarkin you can move 3 if you win init (assuming LOS). This does not work if you have Ozzel in your squad though. Both of these are in the WOTC FAQ.
Sithborg
Posted: Friday, January 24, 2014 8:00:13 AM
Rank: Moderator
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Joined: 8/24/2008
Posts: 5,201
jlbm347 wrote:
I am fairly confident that the first activation of a game can only be 1 as the rule is there to make the start less favored to the guy starting and being able to activate 3 would be against the spirit of the rule. But I am not a rule guy so take that for what it is.


It really depends on the CE. Those that allow 3 activations already break the rules about the number of activations in a phase, so they will break the 1 activation in the first phase of the round.

Note: This does not include Dodonna. Read his CE very carefully.
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