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Mines and Movement Options
Chrinch
Posted: Monday, March 24, 2014 11:04:39 AM
Rank: Felucian Warrior on Rancor
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Joined: 4/23/2013
Posts: 52
If a character with flight moves adjacent to, or ends its movement adjacent to a character with mines special ability, do they make a save roll?
AndyHatton
Posted: Monday, March 24, 2014 11:15:15 AM
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Joined: 8/9/2009
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yes
FlyingArrow
Posted: Monday, March 24, 2014 11:19:24 AM
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If a character with flight moves over a character with Mines, do they make a Mines save roll for the square that the Mines character occupies?
Sithborg
Posted: Monday, March 24, 2014 11:22:28 AM
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The space a character occupies is not adjacent. So no.
urbanjedi
Posted: Monday, March 24, 2014 12:52:09 PM
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Joined: 4/30/2008
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FlyingArrow wrote:
If a character with flight moves over a character with Mines, do they make a Mines save roll for the square that the Mines character occupies?


They could.

For instance a Lancer (which is large) will have to make lots of mines saves if it flies over a character with mines. It would make a save when it first moved adjacent. Then when it move the next square, it would have to make another save as the "back" would be adjacent. I think it is a minimum of 3 mines saves (maximum of 5) for a lancer to fly over a med size character with mines.
Sithborg
Posted: Monday, March 24, 2014 2:04:09 PM
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4 actually.
Chrinch
Posted: Monday, March 24, 2014 2:13:13 PM
Rank: Felucian Warrior on Rancor
Groups: Member

Joined: 4/23/2013
Posts: 52
Thanks for the help I appreciate it ThumbsUp
urbanjedi
Posted: Monday, March 24, 2014 3:04:21 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/30/2008
Posts: 2,093
ABC
DEF
GHI


Assuming that E is the enemy character with mines, you could do it in as little as 3 with HI being the first square you fly over, then EF, then FI.
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