Minijedi wrote:but a character can heal themselves? and that says adjacent??
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Replaces attacks: touch; remove 20 damage from a living character
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Instead of making its normal attack or attacks, this character removes 20 points of damage from an adjacent living character or itself. Heal can't raise a character's Hit Points above its starting amount.
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Force 2, replaces attacks: touch; remove 20 damage from a living character
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(Force; 2 Force points) Instead of making its normal attack or attacks, a character using this Force power removes 20 damage from an adjacent wounded living character or itself. Force Heal can't raise a character's Hit Points above its starting amount.
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Adjacent allies that use Heal or Force Heal double the amount of damage removed
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Allies who are adjacent to this character double the amount of damage removed when they use Heal or Force Heal. These allies lose this ability as soon as this character is no longer adjacent (which includes being defeated).
Touch
Some special abilities and Force powers have a range of touch, meaning they can be used only on adjacent characters or on the acting character.
Heal's function on Touch. Augment on adjacent.