RegisterDonateLogin

Is your father.

Welcome Guest Active Topics | Members

Death Shot and SD Options
Dr Daman
Posted: Thursday, February 12, 2015 3:52:55 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/2/2011
Posts: 203
Location: Upper Hutt, Wellington, New Zealand
I've been through the sequence of events looking for how to resolve a death shot when a character with self destruct "blows up" next to the death shooter. Is there any time at which the character with SD is removed before the DS so that the DS character can target a different enemy? The way I read it, the SD character isn't removed in any situation till after the DS ability kicks in but I'm hoping I'm wrong.
swinefeld
Posted: Thursday, February 12, 2015 6:00:20 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Pretty much, no.

You would need an ability like Rolling Cleave (assuming you killed the SD piece), Counter Push, or anything else that would allow you to get out of adjacency with the SD character, AND, then be able to target something else while the DS piece is still that close to you. (no cover, Accurate etc).


urbanjedi
Posted: Thursday, February 12, 2015 6:28:18 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 2,093
or have another enemy adjacent.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.