SD 20 changed to SD 10
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1
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2.631578
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Poggle loses rapport
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2
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5.263157
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Loses Rapport and Changed to SD 10
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15
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39.473684
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Increase Poggle's Cost
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13
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34.210526
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I am not informed enough to choose
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2
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5.263157
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I am against errating any piece
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0
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0.000000
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It doesn't break the game, so leave it be
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5
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13.157894
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We can't inform all players so I'm against erratas
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0
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0.000000
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This is above my pay grade
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0
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0.000000
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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Okay y'all, with all the talk of errating pieces I am curious as to what y'all think should be done, if anything, to some of these pieces. So Bloomilk community, first up on the chopping block is "poggle the lesser". What personally annoys me about this guy is he gives seps a much better source for high activations than your A-typical mouse dump. Oh, and these guys explode... Yea not a fan.
Im just saying, but I can't remember the geonosions ever suicide bombing the Jedi on Geonosis. Any who, feel free to comment on the piece on topic, but please stay on topic.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/16/2009 Posts: 1,487
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Still not blue in the face so I will say drop Rapport and change SD20 to SD10.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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Curse you poll question button thingy!!! Well I meant to click lose rapport and changed SD20 to SD10.... As you were! Pay no attention to the poll guy behind the curtain. Haha
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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This guy has a lot of NPEs. Mine is that if the geonosian is not blowing up, it is not getting killed. There is no middle ground.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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While I'm not against errataing a piece, I selected that he does not not break the game especially with the new defuse bomb ability, disruptive and ABM turning them into useless 2 point drones. Not mention the ton of swarm killers available now. I think they are fine as they are and if they are played lots in your area then to simply bring one of the many counters.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/12/2010 Posts: 564
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What happens when you shoot the diffuse bomb guy, and then go about business as usual?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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General_Grievous wrote:While I'm not against errataing a piece, I selected that he does not not break the game especially with the new defuse bomb ability, disruptive and ABM turning them into useless 2 point drones. Not mention the ton of swarm killers available now. I think they are fine as they are and if they are played lots in your area then to simply bring one of the many counters. hey I respect your reasoning! One of the main things I would prefer an errata is for poggle and Durge squads to have a bigger weakness. I think forcing the Durge squads to either go to low activations or mouse/gha as upposed to poggle and bombs can hurt them against A-typical rock squads, or even bigger out activate and smash squads. One of the main reasons being they don't have the auto damage anymore... Or may not have as many drones depending on the errata.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
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Change my vote from increasing his cost to losing Rapport and changing to SD10 (clicked the wrong button). That solves the problem pretty thoroughly, and that still leaves Poggle with a pretty solid commander effect for a piece worth only 9 points.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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SignerJ wrote:Change my vote from increasing his cost to losing Rapport and changing to SD10 (clicked the wrong button). That solves the problem pretty thoroughly, and that still leaves Poggle with a pretty solid commander effect for a piece worth only 9 points. Happens to the best of us!! Haha
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2009 Posts: 496 Location: Nebraska
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I really feel like there is a catchy name for this that we are missing.
Pogglegeddon Pogglidicament Pogglegate Poggletastrophe Pogglamity Poggledebacle Pogglecaust Poggleclysm The Game Has 99 Problems and Poggle is Several of Them
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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I was going write the poll question as "possible poggle perversions"... But it was 2am and I forgot before I posted it, lol
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Why not jusy give defuse bomb to a beefier piece? The factions with disruptive/ABM don't need to really worry about drones so handing defuse bomb to a beefy Imperial (maybe Agent Cross), or even a Blizz-style unique 20 point fringe piece as a mash up of Sabine and Gormal bomb disposal. I still don't really see why they are such an issue for people.
OR Bastilla in every squad nerfs them, now win Kerra they are double dead
Sith Can bring the Phobis Device character as protection or just make them into rakghouls with their cheap ghosts haha
Republic RCs their strongest squad has Dev who is a counter to both self destruct and energy shield that seps tend to have
Seps Can counter themselves
Imperials Have enough tricks going on right now that drones are nice to balance against them
Rebels Disruptive
NR Disruptive on beefy pieces
Mando Disruptive Mandalore is in most squads these days
Vong Amphistaf and their crazy powerful cleave/rolling cleave with VCA definitely helps
Fringe Talon Karrde
If people are playing that squad a lot in your area (NZ for example then build a hate team with anti-strafe and one of your faction of choices counters to self destruct as well as the plethora of new swarm killers. Drones are strongest with 100 point Dooku and the port guy needs the activation and offensive help as half of the team
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
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Poggle predicament is not a matter of "can it be countered" in my opinion Anything can be countered or has a style of play that does very well against it.
The point is that it creates an unrealistic and a negative playing experience.
It has never been about over powered to me (although it clearly is very very very powerful).
Poggle is not good for the game. instead of trying to just make some very specific piece to counter n NPE, just change the NPE
It is easier and will 100% fix the issue. Trying to make a piece to counter it does not have a 100% success rate. (as seen in the defuse bomb guy that was created already)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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jen'ari wrote:Poggle predicament is not a matter of "can it be countered" in my opinion Anything can be countered or has a style of play that does very well against it.
The point is that it creates an unrealistic and a negative playing experience.
It has never been about over powered to me (although it clearly is very very very powerful).
Poggle is not good for the game. instead of trying to just make some very specific piece to counter n NPE, just change the NPE
It is easier and will 100% fix the issue. Trying to make a piece to counter it does not have a 100% success rate. (as seen in the defuse bomb guy that was created already)
But I have listed a ton if counters already in game as well as the fact that where do we stop? There will always be another piece to errata and it's a slippery slope as proven by the what people would errata thread
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/30/2008 Posts: 2,093
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SignerJ wrote:Change my vote from increasing his cost to losing Rapport and changing to SD10 (clicked the wrong button). That solves the problem pretty thoroughly, and that still leaves Poggle with a pretty solid commander effect for a piece worth only 9 points. If we want to make the piece uncompetitive then maybe. We already have that piece and nobody plays it. Even though the bombs are better than Drones and it gives out droid mark as well. When was the last time you ever saw anyone play an ugnaught Boss in a competitive squad?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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urbanjedi wrote:SignerJ wrote:Change my vote from increasing his cost to losing Rapport and changing to SD10 (clicked the wrong button). That solves the problem pretty thoroughly, and that still leaves Poggle with a pretty solid commander effect for a piece worth only 9 points. If we want to make the piece uncompetitive then maybe. We already have that piece and nobody plays it. Even though the bombs are better than Drones and it gives out droid mark as well. When was the last time you ever saw anyone play an ugnaught Boss in a competitive squad? the boss also costs 15, so 6 more points maybe that's why.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
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General_Grievous wrote: But I have listed a ton if counters already in game as well as the fact that where do we stop? There will always be another piece to errata and it's a slippery slope as proven by the what people would errata thread
let me try to say this better. Going by a tier system. In sports a tier 1 team plays a tier 1.5 team. The tier 1.5 team can play a certain way to win the match. Even though they are not better, they can be better by having better strategic play. In this SWM a tier 1.5 squad should be able to have the possibility of beating a tier 1 squad with a lot better play. Poggle sets it up so that it is practically an auto win against a lot of tier 1 squads and most all tier 1.5 squads unless that squad is just Poggle hate altogether. Since this is the case, you feel very pressured to run counters to Poggle because out playing Poggle doesnt matter as much because it is easy to use and devastating. So you posted like 6-8 possible counter squads, We know that Poggle and Durge have beaten Disruptive, so there goes about 3 of those possibilities. I have seen tons of mando squads without disruptive, what do those squads do against Poggle? You cant tell me that everyone that wants to play Mandos should have to to play Vindicated right? that would be pretty limiting just so you can counter the possibility of the enemy using Poggle. Sith Phobis Device?? Dread Master? that piece blows, that is not a counter to anything let alone who would ever run it? considering you might not play against Poggle.... Where do we stop? that can easily be answered. When NPE's are are fixed. I understand fully the concept of "one person's NPE is different than the others" Which is why these errata should be few and should be voted upon and this is why there should be a "Council" of sorts that can look at what is voted on and make they can council with each other and come to a conclusion on whether or not it should errata'd. That would stop a huge influx of changes. i would even say you limit how many errata are performed between a certain period of time (gencons?). I might set a limit of 2-3 erratas after this gencon that can happen until the next gencon (unless there is like 100% favor or something). After the changes, see if it had a good effect on the game. I would say look at what people think Here is what I remember from that thread as most people talking were in favor of changing. Panaka of Theed, lots of people talked about it, would put it to a vote and than discuss Ysalamiri, lots hate it, would discuss a change to it. Bill had an idea. Klat Assassin, lots of people talked about it, would vote and discuss Neo Crusdaer Officer, would probably discuss Anyway the fear of "the floodgates will open" is unfounded. Beggers cant be choosers after all. So if they are getting 1 or 2 errata's they will be happy. or should be happy. I would set those rules in place so you dont even have to discuss it anymore. You say, this is the feedback we got, this is what we did, this is what we will do in the future. We are making these changes for you all we ask is patience and respect since we are doing this with you all in mind. I betcha that if you did something similar to that and some people were still complaining than you would have a lot of people backing you up and throwing support your way. **(I am saying your and things as in directed to design team / leaders of the community)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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BAN HIM! BAN 'EM ALL!!!!!!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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But it's always been that way where certain teams are better than others even to the point of ridiculous, a major reason I didn't play Poggle bombs in our regional was because Bastilla exists. And the more errata fixes people the more other pieces suddenly become powerful and the balance shifts to make the next "NPE" be insane and need to be adjusted.
I remember back in the universe era of WOTC that Sith witches were all the rage and one player kept bringing them every single time, so I built specific counters and played them which caused him to be completely destroyed and after losing horrible he realized the tactical thing to do is switch it up. It absolutely is possible to build small counters into every team for Poggle bombs just like there are counters to crazy force powers, SSM, strafe and so on. The meta shifts and the fact that Poggle bombs haven't really won outside of the Durge/CDO/Poggle bomb mix (which one third of is now banned) should show that it's not a crazy powerhouse. I could say that most teams don't build in a way to beat SSM or the ridiculous Vong evade but it's always a threat that can clean house. The difference being that disruptive/ABM/defuse bomb (the just needs to be on more pieces) is completely capable of beating Poggle bombs where the Vong or SSM are harder to counter. Yes some Poggle teams beat disruptive but I could easily build a dozen teams that would tear that Durge/Poggle mix to bits.
And to top things off they were a completely useless piece before and now the popular idea is to make them back into a 3 point piece that has self destruct 10 but no satchel charge... So basically a worse Ugnaught that will never be played for any reason. Instead of nerfing an interesting idea I trust the designers to hand out more defuse bomb, drone counters and the like in the future instead of just going back and resetting all pieces one at a time to fix an a few people's play style.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/18/2008 Posts: 1,098 Location: Kokomo
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SD 20 changed to SD 10 You still can spam out drones worth only 2 victory points that blow up and could come back.
Poggle loses rapport You can't spam out drones like before and the drones cost 3 victory points each time they die.
Loses Rapport and Changed to SD 10 Poggle goes to the bin of darkness.
Increase Poggle's Cost 9 You can't spam out drones as much but the drones still only worth 2 victory points and could come back.
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