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Rebellion Versus Confederacy RULES, CHARACTER LISTS, MAP LIST Options
General_Grievous
Posted: Tuesday, October 13, 2015 10:03:10 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
So after hours of painstaking effort updating the old lists with the new pieces/maps as well as fringe bonuses, here is the template for the campaign. Let me know if you think anything is imbalanced or needs tweaking:

RULES FOR REBELLION VERSUS CONFEDERACY

Structure of the War

The war is between two factions. Each faction is made up of an equal number of players, and each faction has one player serving as the Supreme Commander. There will be 6 rounds in the war. Each round will last 2 weeks, during which time each player is expected to play one skirmish against an opponent from the other faction.

Each round, the Supreme Commander assigns a set of characters to each player in their faction. Players make squads using only their assigned characters. (Players do not have to use all of the assigned characters – in many cases that would be impossible anyway.) The Supreme Commanders also determine which maps the players will play on as follows:

Side 1 (dark side) is Separatist.
Side 2 (light side) is Rebel

Round 1: Side 1 Supreme Commander selects maps and assigns one to each player in his faction.
Round 2: Side 2 Supreme Commander selects maps and assigns one to each player in his faction.
Round 3: Side 1 Supreme Commander selects maps and assigns one to each player in his faction.
Round 4: Side 2 Supreme Commander selects maps and assigns one to each player in his faction.
Round 5: Side 1 Supreme Commander selects maps and assigns one to each player in his faction.
Round 6: Side 2 Supreme Commander selects maps and assigns one to each player in his faction.

Supreme Commanders must ensure that each player has access to the map that they are assigned. Once a map has been assigned to a player, that player and his opponent will play on that map. Both players know the map before they build their squad. Once a map has been selected, it may not be selected again in future rounds. (Unless there are so many players that maps must be re-used or there are players who do not have access to any unused maps. In that case, maps may be re-used once all maps have been used once.)

Players sign up in pairs with an opponent from the other side. Players will play against their assigned opponent each round unless two (or more) pairs of opponents all agree to swap opponents for a round. If players agree to swap opponents, the SWM characters stay with the maps that the Supreme Commanders assigned. In other words, if two pairs swap opponents, two players also have to swap pieces.

Scoring

Each skirmish is worth a number of points equal to the round number. For example, in Round 3, each skirmish is worth 3 points to the faction that wins the skirmish. Points are added up for the whole war, and the faction with the most points at the end of the war wins. Tiebreaker goes to the Light Side (since they usually win in canon).

Penalties

If a Supreme Commander fails to allocate characters to his players for a round by the deadline, the faction is left in disarray and the players must fight the battles with no additional allocation - only the characters that are available to everyone.

If a Supreme Commander fails to select maps by the deadline when it’s his turn for the selection, maps will be selected at random from the maps that have not yet been used in the war, and for each player the random selection will be limited to those maps the player has available to them.

If two players fail to play their skirmish by the deadline, neither player may receive any allocation for the next round.

If a Supreme Commander makes an illegal allocation (e.g. assigning the same Unique to two different players), all players receiving an illegal allocation automatically lose their skirmishes for that round, and some characters are also lost for the war. If a Restricted piece is allocated to more players than is permitted, the Restricted piece may not be used by anyone for the rest of the war. If a Unique is allocated to more than one player, the Unique may not be used by anyone for the rest of the war. Note that this means all versions of the Unique character are lost, not just one version of the person (as is the case when a character is defeated during a skirmish).



Restricted, Unrestricted, and Unique Lists

In separate posts in this thread, you will find the Restricted, Unrestricted, and Unique lists.

Characters on the Unrestricted list may be used by any player in any combination.

Characters on the Restricted list may be used by either only a limited number of players in a faction per round, or used in a limited quantity per squad, or both. The limitations are specified in the Restricted list.

Characters on the Unique list may be used by only one player per Round. Many characters have multiple Star Wars Miniatures versions. If you are assigned a character that has multiple versions, you may choose which version to use. If a Unique character is defeated in a skirmish, that VERSION of the Unique character may no longer be used for the rest of the war. So if the character has only one version, the character is dead. If the character has multiple versions, the character was injured but then spent some time in a bacta tank to heal.

Each round, the Supreme Commanders decide which players get which characters. Supreme Commanders can discuss these decisions freely with the rest of their factions.


Fringe Bonuses

Initially, each side has access primarily to only its own faction, with just a few exceptions. Some of the maps have Fringe Bonuses tied to them, so that the winner on that map will be able to use certain Fringe characters for the rest of the war. All Fringe Bonuses are Unique or Restricted, so the Supreme Commander will have to decide who gets the newly acquired pieces during allocation each round. Additionally, all Fringe Bonuses come together as a package - the whole package must be given to the same player. For example, if the Imperials win Rodia, the Supreme Commander must give all the Fringe Rodians to the same player. He may not give the Rodian Brutes to one player while giving the Rodian Raiders to another player.

(Note that there is some slight overlap between non-unique races and the Black Sun vigos. So it is possible to give two players a Rodian Black Sun Vigo if your side has won both the Rodia battle and the Coruscant battle.)

The complete list of bonuses is below.


BlooMilk Threads

The campaign will be coordinated through a number of threads in the VASSAL and Online Play forum:

* Rules, Character Lists, and Map List. These rules are posted in this thread. The Restricted, Unrestricted, and Unique lists, and the list of used/unused maps are posted in this thread. When Unique characters are defeated, this thread will be updated to reflect that. You can also use this thread to ask questions about the campaign.

* Standings, Schedule, and Results. This thread will contain the current standings and the schedule of maps as chosen by a Supreme Commander, and it is where players will post their results.

How to Post Results: Results should state: both players, the winner, both players allocated pieces (the Uniques and Restricted pieces your Supreme Commander gave you for the round), the map used, and any Unique characters that were defeated.

* Chit chat. Use this thread for discussion about the campaign.

Supreme commanders might also create their own threads specifically for their own faction.


Deadlines

Rounds will be two weeks long, running from Tuesday to Tuesday. The Supreme Commander who is selecting maps for the round must announce the map selections (in the Standings thread on BlooMilk) by 8pm EST on the day the Round starts, preferably much earlier than that.

Both Supreme Commanders must then tell their factions their character allocations (i.e. which player gets what characters) by Friday at noon EST – again, preferably earlier. That gives the players two full weekends plus a couple of days to get their games in.

Players must post their results (in the Standings thread on BlooMilk) by 8pm EST on the last day of the round.


Individual Games

Players will play standard 200-point games with gambit and with a time limit. In-person games will have a 60-minute time limit. Vassal games will have a 90-minute time limit. Because the map is predetermined, players simply roll for setup. Winner either chooses side or defers. Epic characters are illegal in this format.

Retreat: A player may move a character off the battle grid. By doing so, the player forfeits the skirmish, and all other characters that the player left on the battle grid are defeated. The character that left the battle grid, however, is not defeated. This is a way to keep a Unique from being defeated, even in a loss.


Reinforcements, Reserves, Affinity, etc.
There are a number of ways to bend squad-building rules: Reinforcements, Reserves, Affinity, and commander effects that allow characters from other factions to be part of the squad. For all of these abilities, you may assume that a character can bring in any character from their own faction. However, for other factions or Fringe characters, you are limited to the pieces that are allocated to you.

Examples: Characters with Order 66 cannot be brought into Imperial squads. Lobot's Reinforcements and Reserves are severely limited. Garm Bel Iblis Reinforcements can bring in any Rebels - not only those allocated to the player - but cannot bring in any New Republic pieces. Admiral Ozzel can bring in any Imperial pieces with Reserves, even those not allocated to the player. Grand Admiral Rulf Yage can include any non-unique Imperial troopers and pilots, even those not allocated to the player, but may not include any Sith pieces.


Replaced Characters
There are abilities that allow a player to replace a character with a new character.

If the original character is Unique and is defeated when it is replaced (e.g. Dismount, Force Essence), then that version of the original character cannot be re-used in future skirmishes in the war. If the original character is not defeated when it is replaced (e.g. Versatility), then the original character may be re-used in future skirmishes in the war.

If a newly placed character is Unique and is defeated, then that version cannot be re-used in future skirmishes in the war. The short version of the rule: when a character is defeated, the version of the character on the board when it is defeated may not be re-used in future skirmishes in the war.

Force Spirits may always be re-used in future skirmishes, even if defeated. Han Solo in Carbonite may only be used once during a war.
General_Grievous
Posted: Tuesday, October 13, 2015 10:06:16 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
ALLOCATIONS:

SEPARATIST HEROES(34)

Sidious (5 versions; includes 2 Sith versions)
Dooku/Tyranus (5 versions, Separatist Leader defeated)
Grievous (6 versions, Separatist versions only)
Asajj Ventress (4 versions)
Savage Opress
Darth Maul (5 versions; includes 1 Sith version but not Death Watch version, Darth Maul SI defeated)
Sora Bulq
Jango Fett (3 versions; includes 2 fringe versions)
Durge (2 versions; On speeder version defeated)
Aurra Sing (2 versions; includes 1 fringe version)
San Hill
Admiral Trench
OOM-9
Alto Stratus
Captain Mar Tuuk
Gunray (1 versions Nute Gunray is defeated)
Wat Tambor (2 versions)
Shu Mai
Dr. Nuvo Vindi
IG-88 (3 versions, IG-88 Assassin Droid Defeated)
Zam Wesell (1 version, BH defeated)
Cad Bane (2 Versions)
Embo
Bossk (3 versions)
Dengar (2 versions, Denger on Swoop Bike defeated)



DEFEATED HEROES OF THE CONFEDERACY
Cad Bane, Bounty Hunter
Asajj Ventress, Nightsister
Grievous on TSMEU-6 Wheel Bike
Gha Nhackt
T3-M4
Durge on Speeder
Darth Maul, Sith Infiltrator
Zam Wessel, BH
Boba Fett, Enforcer
Urai Fenn
Sev'Rance Tann
Passel Argente
Lok Durd
Boba Fett, Enforcer
Urai Fenn
Qunilan Vos, Double Agent
Nute Gunray
Rune Haako
Shada D'ukal
General Grievous, Droid Army Commander
Poggle the Lesser
Dooku, Separatist Leader
Denger on Swoop Bike
Silri
Tyber Zann
General Whorm Loathsom
Boba Fett Assassin for Hire
Cad Bane
Asajj Ventress, Separatist assassin

REBEL HEROES (48)
Luke (16 individual versions + 3 shared versions, Luke Hero of Endor Defeated)
Leia (9 versions+1 shared version)
Han (10 versions available)
Chewbacca (5 individual + 1 shared available; Chewie Defeated)
Yoda (2 individual + 1 shared, Master Yoda is Defeated)
Kenobi (3 individual + 1 shared, Obi-Wan-Kenobi Defeated)
R2-D2 (2 versions available: 2 Rebel versions And one shared Rebel version -3PO and R2-D2, Extended sensor version defeated)
C-3PO (3 individual + 2 shared)
Lando Calrissian (5 versions: 1 Rebel version + 4 Fringe versions)
General Dodonna
Ezra-Bridger Padawan
Hera Syndulla
Kanan Jarrus
Sabine Wren
Zeb Orrelios
Juno Eclipse
Kazdan Paratus (plus Junk Golem and Battle Droid for Reserves)
Master Kota (2 Versons)
Anakin Skywalker, Force Spirit
Bail Organa, Father of the Rebellion
Admiral Ackbar (2 Versions)
Mon Mothma
Garm Bel Iblis (Note: Garm may bring in any Rebel reinforcements, regardless of SC allocations. NR not permitted.)
Dash Rendar (3 Versions includes 2 Fringe)
Jek Porkins
Jon 'Dutch' Vander
Wedge Antilles (3 versions, Wedge Antilles Defeated)
Biggs Darklighter(2 versions)
Nien Nunb
General Crix Madine
Lieutenant Page
Major Bren Denlin
Davin Felth
2-1B


Slain enemies of the Confederacy


Jax Pavan
Laranth Tarak
I-5YQ
Han Solo, Rebel General
Dash Rendar, Renegade Smuggler
C1-10P Chopper
Shaak Ti, Jedi Master
Chewie
R2-D2 with Extended Sensor
Jabba Crime Lord
Wedge Antilles
Bria Tharen
K-3PO
General Rieekan
Galen Marek
Obi-Wan-Kenobi
Dass Jennir
Deena Shan
Master Yoda
Kyle Katarn, Rebel Operative
Jan Ors
Vader's Apprentice Redeemed
Ferus Olin
Roan LAnds
Luke Skywalker Hero of Endor






General_Grievous
Posted: Tuesday, October 13, 2015 10:09:29 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
Restricted List


ONE PER PLAYER
The following Fringe pieces do not need to be allocated by the Supreme Commanders. All players may use these pieces, but each squad may only have one copy of each piece. Note! The Ugnaught Demolitionist is NOT on this list. The Human Engineer has Satchel Charge:

Mouse Droid
R4 Astromech Droid
R5 Astromech Droid
R7 Astromech Droid
Treadwell Droid
Human Engineer




SEPARATIST (48)
Super Battle Droid Commander
T-Series Tactical Droid
A-DSD Advanced Dwarf Spider Droid
Series II Destroyer Droid
BX Commando Droid Spotter
BX Commando Droid Sniper
Commando Droid Officer (Loses second part of his CE that grants immediate attack)
B3 Ultra Battle Droid
Chameleon Droid
D-60 Assault Droid
IG Lancer Droid
EG-05 Jedi Hunter Droid
Crab Droid
Armored Scout Tank
LR-57 Combat Droid
B2 Super Battle Droid
A-Series Assassin Droid
Droideka
Security Battle Droid
Commando Droid
Elite Commando Droid
BX-Commando Droid Infiltrator
Magnaguard Officer
Grievous’s Bodyguard Droid
IG-110 Lightsaber Droid
IG-100 MagnaGuard Artillerist
IG-100 MagnaGuard
Bodyguard Droid
Techno Union Combat Engineer
Red Hand Syndicate Boss
Red Hand Syndicate Thug
Umbaran Soldier
Geonosian Elite Soldier
Geonosian Soldier with Sonic Cannon
Neimoidian Warrior
Neimoidian Trooper
Geonosian Drone
Nimbus Commando
Munn Guard Colonel (must be played with at least two Munn guards)
Parwan Bounty Hunter
Hailfire Droid
Dark Side Acolyte
Huge Crab Droid
Commerce Guild Homing Spider Droid
Droid Starfighter in Walking Mode
Corporate Alliance Tank Droid
Corporate Alliance Energy Pummel
NR-N99 Droid Enforcer

Fringe Bonuses Earned (Including Unique Fringe Bonuses):

Zann Consortiun Non-uniques
Boba Fett (4 fringe versions, adult only, Boba Fett, Enforcer defeated)
Mistryl Shadow Guard
Mighella +Non-unique fringe Nightsisters
Lobot + Non-unique Bespin characters
Tion Medon + Utuapan Non-uniques
Czerka Scientist
Vornskyr Non-Uniques

_______________________________________________

The following pieces may only be used by one Rebel player per round. The Supreme Commander for each faction will allocate the pieces to the players in the faction. The player may build a squad with as many copies of the pieces as they like (or no copies of the pieces if they prefer).

REBEL (23)
Tantive IV Trooper
Bothan Commando
Bothan Noble
Bothan Spymaster
Rebel Scout on Tauntan
Golan Arms Battery
Kota’s Militia + Kota’s Elite Militia + Kota’s Militia Officer (must be allocated with Master Kota if Kota is alive)
Elite Rebel Commando
Rebel Commando Pathfinder
Rebel Commando Strike Leader
Rebel Snowspeeder
Snowspeeder Pilot
Red Squadron Ace
Gold Squadron Ace
Crimson Fury Pilot
Red Hand Trooper
SpecForce Infiltrator
SpecForce Technician
SpecForce Vanguard
SpecForce Wilderness Fighter
Veteran Rebel Commando
Veteran Rebel Trooper

Fringe Bonuses earned (including Unique Fringe Bonuses)

Hondo Ohnaka + non-unique Fringe Pirates
Rodian Non-uniques
Blizz and Jawa non-uniques
Squib Trader
Jabba (2 versions, CL defeated) + Gamorrean & Weequay non-uniques
Echani Handmaiden non-uniques
Xizor + Black Sun non-uniques
Celeste Morne +Rakghoul Non-uniques
Talon Karrde + Mara Jade, Aves, Ghent
Wookie Commando + Wookie Thug
Ugnaught non-Uniques
Klatooinian non-uniques (excluding Klatoonian Assassin)
All of the stupid Fringe Unique and non-unique bullet magnet Ewoks
One-Arm and Wampa non-uniques
Ponda Baba
Jolee Bindo + Zayne Carrick
Twilek Non-uniques
Felucian Non-uniques
Momaw Nadow and Ithorian Scout
General_Grievous
Posted: Tuesday, October 13, 2015 10:11:08 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
UNRESTRICTED
(Each player can bring the corresponding pieces for their faction in addition to any allocations, as well, if the supreme commander does not send out allocations in time then these are the ONLY pieces that can be used by that faction in that battle)

SEPARATIST (23)
Battle Droid Officer
Battle Droid Sergeant
Commando Droid Captain (If used, must be played with at least two Commandos)
Geonosian Overseer (If used, must be played with at least two Geonosians)
Destroyer Droid
A4-Series Lab Droid
Battle Droid
Dwarf Spider Droid
Heavy Super Battle Droid
Super Battle Droid
Separatist Commando
Battle Droid Lieutenant
Octuptarra Droid
Techno Union Warrior
Rocket Battle Droid
Geonosian Soldier
Battle Droid Sniper
Neimoidian Soldier
Battle Droid on STAP
Geonosian Picador on Orray
Muun Guard
Quarren Isolationist
Iotran Guard


REBEL (34)
Bith Rebel
Bothan Spy
Commando on Speeder Bike
Dressellian Commando
Elite Hoth Trooper
Elite Rebel Trooper
Green Squadron Pilot
Hoth Trooper
Hoth Trooper Officer
Hoth Trooper with Atgar Cannon
Hoth Trooper with Repeating Blaster Cannon
Ithorian Commander
Mon Calamari Medic
Mon Calamari Tech Specialist
Rebel Captain
Rebel Commando
Rebel Commando Munitions Expert
Rebel Heavy Trooper
Rebel Honor Guard
Rebel Leader
Rebel Marksman
Rebel Officer
Rebel Pilot
Rebel Soldier
Rebel Troop Cart
Rebel Trooper
Rebel Trooper on Tauntaun
Rebel Vanguard
Twi’lek Rebel Agent
Twi’lek Scout
Verpine Tech
Wookiee Freedom Fighter
Wookiee Soldier
Wookiee Warrior
General_Grievous
Posted: Monday, October 19, 2015 9:43:43 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
Map List (updated for new releases this year)

Alien Warzone (Oroboro) – Fringe Bonus: Raynar Thul + non-unique killiks
X Anchorhead (Klatooine) - Fringe Bonus: Klatooinian non-uniques
Asteroid Base (Ryloth) - Fringe Bonus: Twi'lek non-uniques
Badlands (Ambria)
Black Pit Slums
Blue Squadron Base
Boarding Action
Bothan Spynet (Clak'Dor VII) - Fringe Bonus: Figrin D'an
Buisness District
X Cantina Map (Rodia) - Fringe Bonus: Rodian non-uniques
Christophsis (Broken)
Christophsis (Intact)
Cliffside Citadel (Onderon) – Fringe Bonus: Beast Rider of Onderon
Cloud City - Fringe Bonus: Lobot and Bespin Guards
Command Deck (Lost Ship) – Fringe Bonus: Dray
Commander's Office
X Commercial Spaceport (Skor II) - Fringe Bonus: Squib Trader
Coruscant Streets
X Crime Lord’s Palace (Saleucami) - Fringe Bonus: Tyber Zann, Silri, Urai Fen & Zann Consortium non-uniques
Crystal Caves of Ilum
X Dark Academy (Dathomir) Fringe Bonus: Mighella+non-unique Nightsisters
Deep Caverns (Arkania)
X Desert Sanctum (Emberlene) – Fringe Bonus: Shada D’ukal + Mistryl Shadow Guard
Dxun Camp
Echo Base
Echo Base Outpost
Endor Bunker (Endor) – Fringe Bonus: Wicket, Logray, Chirpa, Teebo and non-unique Ewok Characters
Exodus Class Cruiser
Felucia
Financial District
Freight Transit Station
X Gangster’s Vault (Ord-Mantell) – Fringe Bonus: Xizor + Black Sun non-uniques
Geonosis Arena Pit
Grand Atrium
Grand Plaza (Munnilinst)
Great Library (Jedi Temple Coruscant)
Hall of Judgement
Hangar Deck
Ice Fortress North (Hoth) Fringe Bonus: One-arm and Wampa non-uniques
Ice Fortress South
Imperial Garrison
Imperial Plaza
X Jabba's Palace (Tatooine) - Fringe Bonus: Jabba + Gamorrean & Weequay non-uniques
Jedi Enclave
X Kashyyyk Treetop City – Fringe Bonus: Wookie Commando + Wookie Thug
Khoonda (Dantooine)
Knight’s Enclave (Dantooine Temple) - Fringe Bonus: Jarael (representing an unattached force user)
Korriban by JediCartographer - Fringe Bonus: Czerka Scientist
Korriban by WotC
Mercenary Base (Dxun) – Fringe Bonus: Jodo Kast
Mining Colony Sublevel
Mining Colony Ground Level
Mining Colony Upper Level – Fringe Bonus: Zuckuss
Mining Colony Rooftop
Modular Base
Mos Eisley (Updated Version) – Fringe Bonus: Wuher (Bane of the Confederacy)
Mos Eisley Docking Bay Tatooine) –
X Mos Eisley Marketplace (Tatooine) - Fringe Bonus: Blizz and Jawa non-uniques
Mos Eisley Residence (Tatooine) – Fringe bonus UroRRuR’R’R and Tusken Raider non-uniques
Mos Eisley Town Hall (Tatooine) – Fringe Bonus: Owen and Beru Lars
Mushroom Planet (Felucia) - Fringe Bonus: Felucians and Felucians on Rancors
Mustafar – Fringe Bonus: Mustafarian non-uniques
Mustafar Plateau
Muunilinst Commerce Plaza
Nelvaan Snow Fields
Nightclub
Oceanic Facility (Kamino) – Fringe Bonus (Kaminoan Medic)
X Off World Cargo Docks (Eshan) - Fringe Bonus: Echani Handmaiden non-uniques
Off World Shipping Center (Alsakan) - Fringe Bonus: Evazan
Off World Transport Facility
Offworld Docking Port
Old Casino
Orbital Docking Station (The Wheel) Commerical Quadrant
Orbital Docking Station (The Wheel) Science Quadrant
X Orbital Docking Station (The Wheel) Hanger Quadrant – Fringe Bonus: Boba Fett (only 5 adult fringe versions)
Orbital Docking Station (The Wheel) Administration Quadrant
Ossus Landing Platform
Outpost Oasis (Myrkr) - Fringe Bonus: Talon Karrde + Mara Jade, Aves, Ghent
Outer Rim Fueling Station
X Outlaw City
Peaceful City (Ithor) - Fringe Bonus: Momaw Nadon and Ithorian Scout
X Pirates Base (Florrum) – Fringe Bonus: Hondo Ohnaka + fringe pirates
Pirates’ Moon NE (Nar Shaddaa)
Pirates’ Moon NW (Nar Shaddaa)
Pirates’ Moon SE (Nar Shaddaa)
Pirates’ Moon SW (Nar Shaddaa) Fringe Bonus – Dannik Jerriko
Power Regulation Chamber
Rancor Pen
Rattatak Arena
Remote Listening Post
Residential District
Rhen Var Citadel (Rhen Var) - Fringe Bonus: Jolee Bindo & Zayne Carrick (representing unattached force users)
Royal Palace
Security Deck
Simulation Deck
Sinkhole (Utapau) – Fringe Bonus: Tion Medon + Utuapan non-uniques
Smuggler's Base – Fringe Bonus: Sugi
Spicemines of Kessel
Star Forge
Star Port District (Coruscant)
Strike Force Carrier (Trandosha Hunting Ship) – Fringe Bonus: Non-unique Trandoshans
Swamp Caves (Ando) - Fringe Bonus: Ponda Baba
Taris Lower City
X Taris Undercity (Taris) – Fringe Bonus: Celeste Morne + Rakghoul non-uniques
Teth Courtyard
Teth Monastery
Theed Palace
Tomb of the Acolytes –Fringe Bonus Baran Do Sage
Throne Room
Tractor Beam Reactor Coupling
X Ugnaught Mines (Gentes) - Fringe Bonus: Ugnaught non-uniques
Wilderness Bunker (Myrkr Forests) – Fringe Bonus: Vornskyr non-uniques
Yavin Ruins
Yavin Sanctuary


Let me know if you think anything needs to be changed otherwise we will use this for the campaign
CorellianComedian
Posted: Monday, October 19, 2015 10:18:28 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
Are the Pirates' Moon maps on Vassal yet?
Deaths_Baine
Posted: Monday, October 19, 2015 10:25:45 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/31/2010
Posts: 1,628
holy crap awesome man!
CorellianComedian
Posted: Monday, October 19, 2015 11:52:20 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
That is a really awesome list. Mos Eisley Marketplace will be one of the most important battles of the campaign; the Rebels getting the Jawas will be a pretty hefty loss for the Seps.
General_Grievous
Posted: Monday, October 19, 2015 1:33:28 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
Thanks and I'm not sure what is on vassal at this moment. Anyone experienced with it know?
CorellianComedian
Posted: Monday, October 19, 2015 2:33:38 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
I bolded the ones I found on Vassal. I have Version 11.0. Italics mean I'm not sure if I found the right map or not.

So, there are quite a few that I can't find on Vassal. I'll check to see if I need to update, but there are also several below that I'm not sure I found the right map.

General_Grievous wrote:
Map List (updated for new releases this year)

Alien Warzone (Oroboro) – Fringe Bonus: Raynar Thul + non-unique killiks
Anchorhead (Klatooine) - Fringe Bonus: Klatooinian non-uniques
Asteroid Base (Ryloth) - Fringe Bonus: Twi'lek non-uniques
Badlands (Ambria)
Black Pit Slums
Blue Squadron Base
Boarding Action
Bothan Spynet (Clak'Dor VII) - Fringe Bonus: Figrin D'an
Buisness District
Cantina Map (I think I found this one, but it's just called 'Cantina.')(Rodia) - Fringe Bonus: Rodian non-uniques
Christophsis (Broken)
Christophsis (Intact)
Cliffside Citadel (Onderon) – Fringe Bonus: Beast Rider of Onderon
Cloud City - Fringe Bonus: Lobot and Bespin Guards
Command Deck (Lost Ship) – Fringe Bonus: Dray
Commander's Office
Commercial Spaceport (Skor II) - Fringe Bonus: Squib Trader
Coruscant Streets
Crime Lord’s Palace (Saleucami) - Fringe Bonus: Tyber Zann, Silri, Urai Fen & Zann Consortium non-uniques
Crystal Caves of Ilum
Dark Academy (Dathomir) Fringe Bonus: Mighella+non-unique fringe Nightsisters
Deep Caverns (Arkania)
Desert Sanctum (Emberlene) – Fringe Bonus: Shada D’ukal + Mistryl Shadow Guard
Dxun Camp
Echo Base (called 'Hoth Echo Base')
Echo Base Outpost
Endor Bunker (Endor) – Fringe Bonus: Wicket, Logray, Chirpa, Teebo and non-unique Ewok Characters
Exodus Class Cruiser(called 'Exodus Class Heavy Cruiser' unless I'm mistaken)
Felucia (I'm only seeing one Felucia map (called 'Felucia (MP1)'), so I'm not sure if it's this one or the 'Mushroom Planet' map)
Financial District
Freight Transit Station
Gangster’s Vault (Ord-Mantell) – Fringe Bonus: Xizor + Black Sun non-uniques
Geonosis Arena Pit
Grand Atrium
Grand Plaza (Munnilinst)
Great Library (Jedi Temple Coruscant)
Hall of Judgement
Hangar Deck
Ice Fortress North (Hoth) Fringe Bonus: One-arm and Wampa non-uniques
Ice Fortress South
Imperial Garrison
Imperial Plaza
Jabba's Palace (Tatooine) - Fringe Bonus: Jabba + Gamorrean & Weequay non-uniques
Jedi Enclave(called 'Dantooine Jedi Enclave;' see below)
Kashyyyk Treetop City(simply called 'Kashyyyk,' unless I'm mistaken) – Fringe Bonus: Wookie Commando + Wookie Thug
Khoonda (Dantooine) (map is called just 'Dantooine,' unless I found wrong one. No map called 'Khoonda')
Knight’s Enclave (Dantooine Temple)(Actually, this is probably the 'Dantooine Jedi Enclave' I found. Have yet to find 'Jedi Enclave') - Fringe Bonus: Jarael (representing an unattached force user)
Korriban by JediCartographer - Fringe Bonus: Czerka Scientist
Korriban by WotC
Mercenary Base (Dxun) – Fringe Bonus: Jodo Kast
Mining Colony Sublevel
Mining Colony Ground Level
Mining Colony Upper Level – Fringe Bonus: Dr. Evazan and Pondo Baba 2 versions each
Mining Colony Rooftop
Modular Base
Mos Eisley (Updated Version) – Fringe Bonus: Wuher (Bane of the Confederacy)
Mos Eisley Docking Bay Tatooine) – Fringe bonus UroRRuR’R’R and Tusken Raider non-uniques
Mos Eisley Marketplace (Tatooine) - Fringe Bonus: Blizz and Jawa non-uniques
Mos Eisley Residence (Tatooine) – Fringe bonus UroRRuR’R’R and Tusken Raider non-uniques
Mos Eisley Town Hall (Tatooine) – Fringe Bonus: Owen and Beru Lars
Mushroom Planet (Felucia) - Fringe Bonus: Felucians and Felucians on Rancors
Mustafar – Fringe Bonus: Mustafarian non-uniques
Mustafar Plateau
Muunilinst Commerce Plaza
Nelvaan Snow Fields
Nightclub
Oceanic Facility (Kamino) – Fringe Bonus (Kaminoan Medic)
Off World Cargo Docks (Eshan) - Fringe Bonus: Echani Handmaiden non-uniques
Off World Shipping Center (Alsakan) - Fringe Bonus: Evazan
Off World Transport Facility
Offworld Docking Port
Old Casino
Orbital Docking Station (The Wheel) Commerical Quadrant
Orbital Docking Station (The Wheel) Science Quadrant
Orbital Docking Station (The Wheel) Hanger Quadrant – Fringe Bonus: Boba Fett (only 5 adult fringe versions)
Orbital Docking Station (The Wheel) Administration Quadrant
Ossus Landing Platform
Outpost Oasis (Myrkr) - Fringe Bonus: Talon Karrde + Mara Jade, Aves, Ghent
Outer Rim Fueling Station
Outlaw City
Peaceful City (Ithor) - Fringe Bonus: Momaw Nadon and Ithorian Scout
Pirates Base (Florrum) – Fringe Bonus: Hondo Ohnaka + fringe pirates
Pirates’ Moon NE (Nar Shaddaa)
Pirates’ Moon NW (Nar Shaddaa)
Pirates’ Moon SE (Nar Shaddaa)
Pirates’ Moon SW (Nar Shaddaa) Fringe Bonus – Squib Trader
Power Regulation Chamber
Rancor Pen
Rattatak Arena
Remote Listening Post
Residential District
Rhen Var Citadel (Rhen Var) - Fringe Bonus: Jolee Bindo & Zayne Carrick (representing unattached force users)
Royal Palace
Security Deck
Simulation Deck
Sinkhole (Utapau)(called 'Sinkhole Landing Pad') – Fringe Bonus: Tion Medon + Utuapan non-uniques
Smuggler's Base – Fringe Bonus: Sugi
Spicemines of Kessel
Star Forge
Star Port District (Coruscant)
Strike Force Carrier (Trandosha Hunting Ship) – Fringe Bonus: Non-unique Trandoshans
Swamp Caves (Ando) - Fringe Bonus: Ponda Baba
Taris Lower City
Taris Undercity (Taris) – Fringe Bonus: Celeste Morne + Rakghoul non-uniques
Teth Courtyard
Teth Monastery
Theed Palace
Tomb of the Acolytes –Fringe Bonus Baran Do Sage
Throne Room
Tractor Beam Reactor Coupling
Ugnaught Mines (Gentes) - Fringe Bonus: Ugnaught non-uniques
Wilderness Bunker (Myrkr Forests) – Fringe Bonus: Vornskyr non-uniques
Yavin Ruins
Yavin Sanctuary


Let me know if you think anything needs to be changed otherwise we will use this for the campaign
spryguy1981
Posted: Monday, October 19, 2015 5:06:03 PM
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Why do we have R2 and 30 listed as defeated?
General_Grievous
Posted: Monday, October 19, 2015 5:24:00 PM
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spryguy1981 wrote:
Why do we have R2 and 30 listed as defeated?


Leftover from the old Rebels versus imperials campaign that I missed, updated

And CC you rock man. Thanks. And now I just need to find our what physical maps the players have
CorellianComedian
Posted: Monday, October 19, 2015 6:21:58 PM
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General_Grievous wrote:
And CC you rock man. Thanks. And now I just need to find our what physical maps the players have


No, thank you! I'll finish up now BigGrin
spryguy1981
Posted: Monday, October 19, 2015 7:01:34 PM
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Question? Bounty Hunter Challenge Obi and Dooku legal for this?
CorellianComedian
Posted: Sunday, October 25, 2015 10:42:38 AM
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Another question: Just to clarify, the Fringe pieces on the Restricted List can be used by anyone, just a limit of one per person, correct?

However, the Sep and Rebel pieces on the Restricted List can only be used by ONE PLAYER from that side, but they can use as many of that piece as they would like... right?

Like, only one Sep player will get Chameleon Droids each round, but they can use as many Chameleon Droids as they can fit in if they so choose?
General_Grievous
Posted: Sunday, October 25, 2015 1:13:54 PM
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Exactly CC, that is correct about the restricted lists. And yes both BHC pieces are good to go.
CorellianComedian
Posted: Monday, October 26, 2015 2:25:54 PM
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HEY WAIT A MINUTE! Jon 'Dutch' Vander is missing.
CorellianComedian
Posted: Monday, October 26, 2015 8:15:33 PM
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Also, it says that the only R2 available is R2 and 3PO. Shouldn't Rebel Storm R2-D2 and R2 Extended Sensor be available as well? (and while I'm at it, I'm assuming Doombot is out of the picture for us Rebels?)
juice man
Posted: Tuesday, October 27, 2015 4:57:59 AM
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Location: Akron Ohio, just south of dantooine.
CorellianComedian wrote:
HEY WAIT A MINUTE! Jon 'Dutch' Vander is missing.
Is the Confederacy so unsure of victory that they have assassinated a Rebel leader? Or maybe Jon is out carousing with his ace pilots.Cool
spryguy1981
Posted: Tuesday, October 27, 2015 6:23:47 AM
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What's funny is I didn't even realize Dutch wasn't on this list, but already allocated him out lol.
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