RegisterDonateLogin

Could still beat you with 1 Doombot tied behind its back.

Welcome Guest Active Topics | Members

Back from the Depths of page 6; its..... BLOOCUSTOMS!!! Episode VII: The New Republic Era Options
luke hates thrawn
Posted: Thursday, July 9, 2009 4:14:43 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/29/2008
Posts: 283
Location: Indianapolis. In.
ok everybody its back and better than ever, BLOOCUSTOMS!

In this episode VII of BLOOCUSTOMS: The New Republic Era.

You will make One Custom of a character that is in the Star Wars Universe From 4ABY-The end of The Yuzzuan Vong War.

This will run until 10:00 PM EST on July 20, from this date to July 24 at 10:00 PM EST will be Voting time. After July 24 10:00 PM EST I will anounce the winner, and They will Choose the them for the next BLOOCUSTOMS!.

I will still run the Event I will just copy what they tell me when I talk to them.


LET THE CUSTOMS BE MADE!
Urza Planeswalker Jedi Master
Posted: Friday, July 10, 2009 2:09:24 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 7/25/2008
Posts: 579
Location: D.O.O.P. HQ
C-3PO and R2-D2 20
New Republic
HP 60
DEF 18
ATT 0
DAM 0
Unique
Droid (Immune to critical hits; not subject to commander effects)
Disruptive (Suppresses enemy commander effects within 6 squares)
Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
It's a Trap! (Enemies with Stealth within 6 squares lose Stealth)
Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)

Commander Effect
Human-Cyborg Relations Droids in this squad (including this character) are subject to Commander Effects.


saber1
Posted: Friday, July 10, 2009 3:33:38 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Urza, I really like your figure, though I might toss out a few SA's and drop the price. (repair & shock).
Urza Planeswalker Jedi Master
Posted: Friday, July 10, 2009 3:36:33 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 7/25/2008
Posts: 579
Location: D.O.O.P. HQ
Thats cool. I gave them everything the 2 of them had except Tow Cable and Speed 0.
Uggie Demo
Posted: Friday, July 10, 2009 3:41:18 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
Here is mine(it's more of a joke then a custom)

Han Solo, Elderly Smuggler: New Republic
Cost: 21

Hit Points: 70
Defense: 17
Attack: +9
Damage: 20

Special Abilities: Unique, Cunning Attack, Almost-Accurate Shot, Evade, Bad Back, Jagged Fel Hunter, Mobile Attack.




Almost-Accurate Shot(This character may use the Accurate Shot SA, but must make a save of 11 before attacking, on success you may attack, on failure you must attack the nearest character, enemies and allies alike)

Bad Back(When this character is using Mobile Attack, he must make a save of 11, on failure he may not use Mobile Attack, after the first failed Evade save add
-1 to his Evade save rolls for the rest of the skirmish, this stacks)

Jagged Fel Hunter(If a character whose name contains Jagged Fel is in LOS you must attack him each time you activate, even if he is not the nearest enemy)
saber1
Posted: Friday, July 10, 2009 10:27:57 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Hmm, not sure which character to choose for my submission. Blink I have customs for Jaina, Corran, Saba, Ganner, Kyp, Lowbacca, Cilghal, Shedao Shai, Shimrra Jamaane, Luke, Onimi, Anakin Solo, Tahiri, & Ackbar. I'll take requests to help me narrow it down.
Uggie Demo
Posted: Saturday, July 11, 2009 4:11:21 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
ACKBAR!
mercenary_moose
Posted: Saturday, July 11, 2009 4:50:37 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/11/2008
Posts: 1,122
OK, here's a little spoiler from my custom set: FRONTLINES, also here on the forums. Check it out here: http://www.bloomilk.com/Forums/Default.aspx?g=posts&t=2051

Anyway, here she is:

Jaina Solo, Sword of the Jedi

New Republic
Cost: 42

HP: 130
Def: 21
Atk: +14
Dam: 20

SAs: Unique, Pilot, Melee, Twin, Double, Cunning Attack, Quick Reactions, Impulsive Sweep

Force Powers:
Force 5
Force Leap, Lightsaber Deflect, Lightsaber Assault, Force Push 2

CE: An allied pilot within 12 squares may take an immediate turn
Volvagia14
Posted: Saturday, July 11, 2009 4:52:04 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/3/2008
Posts: 498
Location: somewhere over the rainbow (a rainbow in Indiana)
here is mine:

Lowbacca, Wookiee Jedi
NR:36
Hp: 160
Df: 15
At:+11
Dm: 20

SPECIAL ABILITIES
Unique, Melee attack, Double attack,
Regeneration 10, Momentum, L.S. Duelist


FORCE POWERS
Force:4
L.S. Assault
L.S. Deflect
L.S. Reposte
manchild 61
Posted: Monday, July 13, 2009 3:21:01 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/7/2009
Posts: 66
I was thinking of when Anakin was on Dantooine with Mara Jade and this is what i got
Anakin Solo Mara Jade's bodyguard
Coast 57
Hp 140
Def 19
Att 11
Dam
SA
Unique
Melee double twin attack
Affinity (this squad can have any character that counts as Mara Jade)
Mara Jade's bodyguard (when Mara Jade is adjacent Anakin gains bodyguard when she is within 6 squares Mara Jade gains +4 defense and Anakin gains +4 attack. If Mara Jade is to be defeated with in 16 squares Anakin moves adjacent to Mara Anakin takes it reduced by 10 with a save of 11)
Vong hunter (+4 attack and + 10 damage ageist enemy vong can use force attacks ageist enemies with force suppression)
FP
Force 4
Renewal 1
Light saber sweep
Light saber assault
Light saber throw 2
corranhorn
Posted: Monday, July 13, 2009 11:07:19 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
Corran Time!

Corran Horn, X-wing Ace

HP 80
DEF 18
Atk 13
Dam 20
Accurate Shot
Pilot
Ace Pilot(This charcter gives +4 attack to adjacent allies with mounted weapon
Pilot Hunter
Crack Gunner
Double Attack
Force 2
Lightsaber Sweep
anticapation
Gerudo_Girl5109
Posted: Tuesday, July 14, 2009 9:54:49 AM
Rank: Wookiee Freedom Fighter
Groups: Member

Joined: 5/2/2009
Posts: 4
Tahiri!! (Before Anakin's death)
Uggie Demo
Posted: Tuesday, July 14, 2009 9:57:57 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
Gerudo_Girl5109 wrote:
Tahiri!! (Before Anakin's death)

It's a TRAP!

Make Ackbar!
luke hates thrawn
Posted: Thursday, July 16, 2009 4:53:59 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/29/2008
Posts: 283
Location: Indianapolis. In.
only a few days left for entrees, so keep them coming.ThumpUp
judgeito
Posted: Thursday, July 16, 2009 9:22:23 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2009
Posts: 113
Location: Titusville, FL
Cilghal

Cost 36
HP 110
def 20
Att 9
Dam 20

Unique,Melee,Double Attack
affinity (Bacta Tanks cost 1 less in a squad with this character)

FP2 FR1 MOTF2

Lightsaber Deflect
Force Heal 30 2FP
Art of the Small 1FP(cancel the effects of poisen on an ally within 6 squares of this character)
saber1
Posted: Friday, July 17, 2009 4:15:58 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
The people have spoken! Here is Ackbar.

Admiral Ackbar, Supreme Commander
Cost: 31
Faction: New Republic
Hit Points: 50
Defense: 14
Attack: 4
Damage: 10

Special Abilities
Unique
Adaptive Tactics (Opponent’s initiative roll is -1 for each ally that has line of sight on an enemy character, limit 4. This affects Master Tactician)
Concentrate All Fire (If you win initiative, opponent may only target one ally each turn for remainder of round)

Commander Effect
At the end of this character’s turn, two Medium followers within 6 squares of this character can switch positions. Non-Unique allies gain Recon.


DESIGN NOTES:
Adaptive Tactics shows Ackbar's ability to develp ways to counteract opposing commander's tactics. I also wanted something that prevented Thrawn from auto-winning initiative 95% of the time. Now MT fails up to 20% of the time which doesn't make Thrawn worthless but does weaken him. Using allies with LOS felt right as Ackbar would be better able to adapt his own tactics the more of the opposing tactics he saw.
Concentrate All Fire takes a classic line from ROTJ and creates an anti-strafe/gallop tech. If you win initiative, enemies can't target more than one character during their turn. It also limits the options for enemies with Doube/Triple/Quadruple Attack and other multi-attack abilities. However, as its only when you win initiative, I felt it was balanced.
The CE is nothing new to the game, but I thought he should have some resemblance to Thrawn, though it is limited by specificity to Medium base characters. Giving Recon to non-uniques will encourage the use of such in the NR faction and also give Ackbar another way to gain the edge with initiative.
Let me know what you think! Feedback is welcome.
Uggie Demo
Posted: Friday, July 17, 2009 4:54:43 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
I love your ackbar!!!!
Evman678
Posted: Friday, July 17, 2009 5:55:06 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/10/2009
Posts: 109
Location: Central PA
saber1 wrote:

Commander Effect
At the end of this character’s turn, two Medium followers within 6 squares of this character can switch positions. Non-Unique allies gain Recon.


So do you want it to just be followers or allies, just making sure. Flapper
saber1
Posted: Friday, July 17, 2009 11:14:24 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
I had originally sought to limit his CE to followers, to prevent GMLS swapping with Felucians. However, that does limit it quite a bit and at each of their point costs, 115 for GMLS and 31 for AASC, that doesn't leave room for much else, even at 200. That being said, I suppose I could change it to allies.
saber1
Posted: Friday, July 17, 2009 11:45:03 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Uggie Demo wrote:

Han Solo, Elderly Smuggler: New Republic


Absolutely priceless! LOL
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.