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Poll Question : what was the #1 worst thing wizards did to swm?
Choice Votes Statistics
changed from 60 pieces to 40 pieces 22 25.581395 %
made a+e, or a set you thought was not needed 1 1.162790 %
ignored most ideas from customers for minis 4 4.651162 %
repeated minis no one wanted (battle droids) 5 5.813953 %
overpriced/underpriced pt cost for countless minis 7 8.139534 %
made stupid shooters like boba bh and cad bane 1 1.162790 %
made mouse droids (or making them uc's 0 0.000000 %
overused abilities like greater mobile and evede 28 32.558139 %
other 18 20.930232 %

worst things wizards did to swm (besides ending the game) Options
shatterpoint7
Posted: Sunday, March 7, 2010 7:25:31 AM
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Saronian
Posted: Sunday, March 7, 2010 7:29:00 AM
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Going from 60 to 40 to me is the greater sin, since it really limits the possibilities of getting good minis as well as thin out the whole doubles/triples.

The other suggestions are valid, but too point.
Roque Saber
Posted: Sunday, March 7, 2010 7:38:06 AM
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Going to 40 pieces was a big blow, but I think Rob's overuse of GMA/Evade/Mobile/etc hurt the game and the meta more than 40 piece sets did. I'm not trying to rag on Rob or anything, he made a ton of great pieces, but his last few sets seemed very unoriginal and full of power creep.
Wysten
Posted: Sunday, March 7, 2010 8:16:55 AM
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I think it was A lack of advertisement personally. I have never seen it on the adverts, easpically when they started releasing the clone wars sets. From my perspective, they missed out of a immense marketing oppunity.

Plus many of the unique charcters are stupidly powerful in comperson to none uniques, so most squads don't even use them, rather then being a mishmash of powerful charcters rather then anything else. Evade and Greater mobile? That was just one of them, many of the monk charcters can't even take a brush and they die, while Heros absorb multiple hits for not that much more. Theres no reason to play non-uniques unless they are senate commandos or really huge point games.

The fact that some unique charcters are very cheap makes most non-uniques very pointless. Why do you need most Fringe charcters when you can put Dash in every squad, the firepower of 2 monks and much more surviabity as he can simply move back out of line of sight. Whats the point in 2 Human Scoundrals when you can have Dash Rander for 3 and a half times the hp, greater mobile and better damage against the same targets, 40 on each target instead of 30?

That alone makes many choices simply invalid, because it's incredably hard to balience the cost of a 10hp figure. You either make them too cheap *Uggies and mouse droids, you litrally cannot go wrong to use them, if you do, then it's 3 points gone* or too expensive.
Sithborg
Posted: Sunday, March 7, 2010 8:19:22 AM
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Ending the League Kits.
AdmiralMotti89
Posted: Sunday, March 7, 2010 8:21:21 AM
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Since when did "no one" want battle droids?

billiv15
Posted: Sunday, March 7, 2010 8:27:56 AM
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I picked other. The worst thing, in terms of the game being alive or dead, has been the lack of support for SWMs throughout it's lifetime. Marketing, tournament, local store, etc have been consistently far below that of similarly popular products. The communication and web support have been at varying times, non-existent to mediocre at best. The other things mentioned have at least valid counter points to be made for them, which if not convincing, are at least understandable to a degree. The lack of company support has not been. In many ways, SWMs was a success in spite of WotC's own interest in making it one.

Remember, the game was made, not as a long term project, but as a one time collectible to take advantage of the license WotC already paid for when the TCG game was canned. They never intended more than one set. Even when they saw how well it sold, they went ahead and made 3 more (Universe), still, never intending it to continue past that. Lo and behold the game went on for another 10 sets, and WotC still didn't give it the time of day. You can thank the fans, the community, and the players for making almost everything happen in terms of support over the years.

As to the others mentioned, let me speak in order.
1 - Was done supposedly to "deal with increased production costs". That's a lie, as anyone with a brain can figure out how that doesn't cut any costs, but actually increases them. The good reasons, was to lessen the load on the designer. We really didn't have enough time to see if that would have worked out or not in the long run.

2 - Really people, if you aren't over A&E by now, I don't know what is wrong with you. This wasn't even a WotC decision, so being mad, 3 years later, at WotC, is silly.

3 - First off, you have no idea if Rob used or ignored ideas. I have it on good authority that he used ideas several times from fans. Secondly, 99% of all customs are complete garbage. They are overcosted, broken, and many of the new abilities, are poorly worded.

4 - Reprints are necessary, and they specifically deal with the issue raised about mouse droids. There are other reasons as well, such as appeasing newer players, helping mass battle players, RPGers, and collectors. Further, they help ease development issues (one less stat set to design, playtest, and price).

5 - Pricing is an art form, and I challenge anyone who would pick this one to make a set of minis and price them. I will then take 10 minutes to read it over and show how much worse the costing is for that set, than anything Rob and Mons came up with.

6 - Plenty of people like Boba and Cad Bane. Jeremy Bullock is typically one of the most desired autograph's for SWs fans, even if he is one of the easiest to get.

7 - Are you serious? Its a collectible game. "COLLECTIBLE". The biggest problem with the 40 piece sets is that they were too easy to collect - thus hurting sales. I've never understood these complaints about a "COLLECTIBLE" game.

8 - Meh, another lame gripe. If evade and GMA weren't here, the list would have included two other flavor of the month abilities, found on the latest Gencon winning squads. Squads aren't build by one ability, and the game isn't dominated by them. The game isn't even dominated by individual figures. Something will always be the best, and evade is actually one of the abilities helping to balance out the shooter/melee balance issues that have always been a part of the game as well (since set 2).

Hence why I choose "other" :)
countrydude82487
Posted: Sunday, March 7, 2010 9:42:43 AM
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i chose other. In my opionion alot of what billiv15 said. I also thinki it was strongly because wizzards tried to rely on the name to sell without any advertising other than posters in comic shops. I have seen Commercials for both DNd(RP not minis) and for MAgic the gathering but never saw any for star wars miniatures. ANd they had a peerfect time slot to do it . STAR WArS the clone Wars show would be the perfect time to do an add. ANd ALthough i know that is xpensive i think they would have made thier mney back on an investment like that. Now that is just my opinion.
trick624
Posted: Sunday, March 7, 2010 10:31:47 AM
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I don't know if this came from Wizards or not, I try not to follow along with the he said she said, because I enjoy the site too much to care. But whoever's fault it is, for me the worst is the spoilers. It allowed for too many pre conceived notions before the sets came out. i know some of them were leaked from other sites, but I feel like A'Sharad Hett isn't really a great piece when it comes to miniatures, but based off his popularity he's (IMO) at this moment higher priced than his worth. I'm not saying I didn't look at them, but I make it priority to not learn the stats or CE's. I like the idea of somebody listening to the fans and using their feedback, thats awesome but its a double edged sword.
engineer
Posted: Sunday, March 7, 2010 1:18:40 PM
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Sithborg wrote:
Ending the League Kits.

It was sad to see those end.
IG-108
Posted: Sunday, March 7, 2010 1:53:08 PM
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I have to say that overused abilities was the most annoying thing Wizards kept doing to the game. It seemed like any unique shooter wasn't good unless they had Twin and Mobile, Double and Greater Mobile, or some combination thereof.
The problem it creates is that it gives almost no room for any other kind of shooter to be used for anything other than "for fun" games.
Thechrisjohnson
Posted: Sunday, March 7, 2010 2:57:34 PM
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One of my main gripes had to do with Quality control! I'd finally pull that cad bane and low and behold the card was already bent or torn in a corner. Not only did you have to pull the very rare the chances were pretty good it would come with a non mint card right out of the box. That got on my nerves. Anyone else have that issue?
AdmiralMotti89
Posted: Sunday, March 7, 2010 3:01:58 PM
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Thechrisjohnson wrote:
One of my main gripes had to do with Quality control! I'd finally pull that cad bane and low and behold the card was already bent or torn in a corner. Not only did you have to pull the very rare the chances were pretty good it would come with a non mint card right out of the box. That got on my nerves. Anyone else have that issue?


My Nahdar Vebb had a terribly bent corner, and forget Kotor. I didn't have a NM or better VR in my case.
countrydude82487
Posted: Sunday, March 7, 2010 6:04:25 PM
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Thechrisjohnson wrote:
One of my main gripes had to do with Quality control! I'd finally pull that cad bane and low and behold the card was already bent or torn in a corner. Not only did you have to pull the very rare the chances were pretty good it would come with a non mint card right out of the box. That got on my nerves. Anyone else have that issue?



when i finally got my Palpatine from rebel storm after waiting a couple years of trying to get him. I opened the booster and yay I finally got one but uh oh He has a floating hand attached to the lightning that isnt attached to his body. I was furrious.
swinefeld
Posted: Monday, March 8, 2010 4:35:32 AM
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I chose the move to 40-piece sets, but ending the League Kits was a bummer too.

And clearly, failing to even attempt to market the game is just unbelievably dumb. So much so that I voted as though the question was "other than failing to market the game..."
The Madman
Posted: Monday, March 8, 2010 5:07:11 AM
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Advertising/Marketing
in my mind there one in the same

while I'm glad to some extent I didn't see much beyond the ROTS starter a Walmart
there are ways to get your product out there and they dropped the ball on all the simplest and easy paths...

General_Grievous
Posted: Monday, March 8, 2010 9:26:04 AM
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That's a good list of gripes but I think the worst that they did was the overpricing of so many pieces, Super Battle Droids, Heavy Clone Troopers, Every living Sep non-unique, Alot of the older heroes have become all but obsolete, and again with the huges.
StevenO
Posted: Monday, March 8, 2010 9:49:20 AM
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There are so many things WotC could have done better that I'm putting down other because I think some of them are bigger that the other choices. Certainly the Advertising/Marketting could have been done much better and it isn't the first time I've seen a poor showing there lead to a products demise. Another thing I feel they did poorly was releasing too many Huge sets without much of a break between them; going from UNIVERSE to CotF to BOUNTY HUNTERS to the poorly received A&E into UNLEASHED set up an unreal pace. Although most of the people here would like to ignore it I also feel they did a HORRIBLE job with the ruleset for Starship Battles and lost a great opportunity there.
JFisto
Posted: Monday, March 8, 2010 10:07:32 AM
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I think that many things mentioned in others are very true, such as marketing etc. but, i'm frustrated that all the factions didn't get to be finished fairly.And that they made multiple reprints of characters (uniques) when many important characters to the sw universe were not created.If not Wizards who ended the game?
deadjim06
Posted: Monday, March 8, 2010 10:41:18 AM
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I voted other. People whining ruins it for me.
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