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Poll Question : Do you think most minis are based on their skills? (Poll is closed)
Choice Votes Statistics
No 6 16.666666 %
Yes 30 83.333333 %

Miniatures actuality Options
Segastorm
Posted: Monday, April 12, 2010 10:47:51 AM
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There are many minis that are inaccurate with the actual character, like Vader's apprentice, both versions of him. He can do much more than just force push and force lightning. Others, like a clone trooper and the chameleon droid seem pretty close to what they can do.
Roque Saber
Posted: Monday, April 12, 2010 11:00:41 AM
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Well, they can't give every character every ability they've been shown to possess, it just wouldn't be practical. Plus, they have to tweak abilities for game balance. e.g. no "instant death headshots". I think Wizards did a pretty good job of translating some of characters' more prominent abilities into useful, but balanced abilities in the game.
Segastorm
Posted: Monday, April 12, 2010 11:03:46 AM
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Roque Saber wrote:
Well, they can't give every character every ability they've been shown to possess, it just wouldn't be practical. Plus, they have to tweak abilities for game balance. e.g. no "instant death headshots"


You have a good point
FlyingArrow
Posted: Monday, April 12, 2010 11:19:04 AM
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There's an RPG if you want all of a person's abilities represented. I think the game should favor the Jedi more, even if they'd have to be higher cost to make it work out, but overall I like how things are represented.
mercenary_moose
Posted: Monday, April 12, 2010 11:29:08 AM
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FlyingArrow wrote:
There's an RPG if you want all of a person's abilities represented. I think the game should favor the Jedi more, even if they'd have to be higher cost to make it work out, but overall I like how things are represented.


Second that to the letter.
greentime
Posted: Monday, April 12, 2010 11:35:29 AM
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Roque Saber wrote:
Plus, they have to tweak abilities for game balance. e.g. no "instant death headshots".


There's also no "stormtroopers die from arrows bouncing off their armor" or "C-3P0 doesn't get shot while walking down the hall somehow." At some point the gameplay has to come ahead of making everything similar to the films.

Plus this way when Luke dies to a critical from a Tusken Raider, you can yell out "Just like in the movies!"
General_Grievous
Posted: Monday, April 12, 2010 1:21:38 PM
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Well if we're breaking it down into yes or no I would say yes they do. However some pieces (Nien Nub, Grievous Jedi Hunter, Darth Krayt [Pilot???? Why?]) are anywhere from a bit of a head scratcher to WAY off. But usually they get it right.
Stormtrooper
Posted: Monday, April 12, 2010 2:17:24 PM
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Joined: 4/10/2010
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greentime wrote:

There's also no "stormtroopers die from arrows bouncing off their armor"


LOL! So true. Actually, my friend Joseph and I played an Endor battle and even with Chewbacca's AT-ST backing them, Joseph's Ewoks were slaughtered by my Imperial Stormtroopers.



It boiled down to something like his Ewoks needing 17's to hit while my Stormtroopers needed only 4's. Fun battle for me though, watching all that fur fly and smelling the blaster burnt aroma of roast Ewok.
Weeks
Posted: Monday, April 12, 2010 2:30:13 PM
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Mara Jade Jedi is prob the best designed piece in the game. She is very accurite to how she was in the books very Stealthy, she has SWMs version of D&Ds sneak attack (cunning), she would use her blaster to shoot first and when the enemy closed she pulled out her lightsaber and fought that way. Stealth on her means you got to get within 6 to shoot her and once you get within 6 she can use her LSA.

Just an example but i feel like just about every character is designed well, some granted are better than others.
wannabe mexican
Posted: Monday, April 12, 2010 5:54:02 PM
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Fnnily enough I am reading book 2 in the NJO series, and last night I read a descriptionof Corran Horn's force ability to, rarely and under extreme circumstances, be able to absorb energy that would seriously harm other life forms. He also says he couldn't use the force to move a rock, but could use the force to convince the rock it had moved. So yeah, I think some minis are accurate in their abilities. The fact that Corran can only pull Absorb Energy only once in a game reflects the fact that there must be extreme circumstances and it is rare.
ugavine
Posted: Monday, April 12, 2010 6:08:55 PM
Rank: Knobby White Spider
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Joined: 3/28/2008
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Location: Black Country, UK.
I do think that most minis are a decent representation of their character.

That said there are a few oddities. From MOTF the odd one for me is the Teras Kasi special ability, in SWM it gives a defensive bonus, yet in the EU Teras Kasi is an offensive Martial Art that causes deadly blows.
erictedders
Posted: Tuesday, April 13, 2010 3:25:30 AM
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Joined: 1/6/2010
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Location: NJ
Stormtrooper wrote:
greentime wrote:

There's also no "stormtroopers die from arrows bouncing off their armor"


LOL! So true. Actually, my friend Joseph and I played an Endor battle and even with Chewbacca's AT-ST backing them, Joseph's Ewoks were slaughtered by my Imperial Stormtroopers.

It boiled down to something like his Ewoks needing 17's to hit while my Stormtroopers needed only 4's. Fun battle for me though, watching all that fur fly and smelling the blaster burnt aroma of roast Ewok.


Yeah, but you have to adjust for points. The only reason those ewoks busted up those stormtroopers was because there was something like 20 to 1 ewoks to stormies with elite rebel commandos, Han, Leia, Chewie, R2, C-3PO and ever commando leader..., strike leader/pathfinder/etc. And I think you also have to adjust rules too. Both the Imperials and the Ewoks have to start out in the forest edge all bunched together cause that's how it happened. AND on top of that you have to have undisclosed traps placed as terrain modifiers that are turned upsidedown on the map that have the possibility of benefitting either side, but preferential to the Ewoks I'd say by 75% pro ewok. And a rule would have to be added that imperials MUST chase ewoks in groups of 4 or more who are adjacent to each other. I think that would recreate the scenario more effectively. :-)
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