Special Abilities
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Unique
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Omega Squad
(Counts as a character with Order 66 for the purposes of Commander Effects and cannot be in an Imperial squad)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Grenades 10
(Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11)
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Rapport
(This character costs 1 less when in the same squad as a character with Omega Squad)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Commander Effect
Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Characters in your squad (including this character) whose names contain ARC Trooper or Republic Commando gain Squad Firepower.