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Palpatater
2/13/2026 6:38:45 PM

Edit: replaced one repeating cannon for a speeder bike otherwise they just would not be able to do anything as they are speed 1.
Palpatater
2/13/2026 1:06:12 PM

very nice. I always think Xizor is a bit overcosted at 40 but it does enable Arica and the Storm Commandos to be much deadlier.
NRR
2/12/2026 7:49:54 AM

Yes I die to Area of Effect but hopefully I can gun down anyone with Missiles or Lighting before they do too much damage.
NRR
2/12/2026 7:22:56 AM

Mass Fire is the new Meta!
HobbieKlivian
2/12/2026 7:21:35 AM

Pretty sick! Pawn will be pretty useful for that T1 also if you want.
HobbieKlivian
2/12/2026 5:55:03 AM

A good suggestion! Tossed in a Munn Tactics Broker too
dengardude2
2/10/2026 6:19:17 PM

Nice squad! Could consider swapping Kota for Han Solo in Stormtrooper Armor and more Uggies. Would lose Force Repulse and the defense boost, but not sure how important the defense boost is considering it is probably a good thing if the Uggies self destruct.
HobbieKlivian
2/9/2026 11:42:20 PM (Updated: 2/9/2026 11:44:22 PM)

I just think you need to hide Yularen in a corner here, if he gets killed early you're gonna lose half your damage output and you really want that recon to make Palaptine pop. And 20 Damage shooters get 40 damage off a Deadly Attack crit, the Pilots only get 20 damage anyway. That ARF will only doing 10 less damage a turn anyway.
NRR
2/9/2026 11:20:26 PM

Probably not worth it here, but an interesting idea for the future that you've put in my head! I can see Xizor, Nyna Calixte and Arica coming together somehow for the ultimate counterespionage squad.
Palpatater
2/9/2026 9:33:17 AM

Valid point, they are 20dam so wont get twin but jolt still is good.
Palpatater
2/9/2026 9:31:45 AM

The only real way of giving her accurate is with Prince Xizor, but thats 40 points just to buff Arica.
NRR
2/8/2026 10:10:34 PM (Updated: 2/8/2026 10:13:25 PM)

Advantageous stacks with Cunning too lol I just realized. Really Aricamaxxxing here. If only I could give her Accurate...
HobbieKlivian
2/8/2026 10:04:51 PM (Updated: 2/8/2026 10:07:44 PM)

Looking at this I have desire to see an AT-RT in here, but I know that's not the point. I do think you might want one ARF so you're not risking Yularen for the Recon. ARFs just recon so much better. It'll just cost you one Uggo and a Pilot and you'll be so much safer. Yularen can't go to the front line here, he's too vital.
Kikolom
2/8/2026 9:36:19 PM

Nice! I like this because Lord Vader can save force points for other things instead of assault. this is nice for Arica since she always gets extra damage haha.
NRR
2/8/2026 4:39:50 AM

Love it when someone uses this Vader. I like a gambler who is willing to do some roll play and take a chance!
HobbieKlivian
2/8/2026 4:03:11 AM

"So anyway I started blastin'!"
Darth_Frenchy
2/5/2026 2:03:29 PM

Probably mid nowadays, but still has some tricks up it's sleave :)
DarkDracul
2/5/2026 2:58:10 AM

Would be interesting to see how well it does.
Snaphanen
2/3/2026 6:13:43 PM

If I just had Mandalore the ultimate... But good point NRR
spryguy1981
2/3/2026 1:27:30 PM

You'll lose Allegiance with this build. Greez specifies living commanders.
Lightsaber
1/30/2026 7:41:03 AM

Darn it, I thought it was The Millenium Falcon: HP - 500 :P
adamb0nd
1/29/2026 1:33:28 AM

Wicket, Hero of Endor confirmed. NICE
dengardude2
1/28/2026 9:40:26 PM

Definitely a very dumb squad. Losing to a squad of Bacta Tanks would be pretty depressing haha
HobbieKlivian
1/28/2026 8:29:17 PM

Shut Bloomilk down. Between this and the Padme Rancor squad we've peaked.
NRR
1/28/2026 8:25:47 PM

An interesting concept, but thematically it might work more with Mandalore the Ultimate and his Mandalorian conscription, which reflects the diversity and unity of the Mandalorian Empire vs Malak's more xenophobic Sith Empire which was specifically the most human centric of any Sith Empire.
Kikolom
1/28/2026 4:01:18 PM

Hahahaha! Now these are the types of squads we want.
gandalfthegreatestwizard
1/28/2026 8:52:01 AM

Top secret proxy
adamb0nd
1/27/2026 11:55:01 PM

Why elbee?
NRR
1/27/2026 10:04:36 PM

It's very funny that Wizards didn't bother to come up with something like Force Spirit or Hologram to make the Bacta Tank not useable with CEs. I kind of want to do a video on it now. I love this so much.
HobbieKlivian
1/27/2026 9:58:53 PM

Lol the idea of a Mace using a a Rodian Diplomat basically as a human shield is kind of funny but very effective!
NRR
1/26/2026 3:19:54 AM (Updated: 1/26/2026 3:21:13 AM)

I don't know honestly feels like the sky is the limit with her. Already looking at options topping it with Yoda.
Kikolom
1/25/2026 8:42:51 PM

This might be the most OP you could make Jarael haha I love it.
HobbieKlivian
1/25/2026 6:02:18 PM

Glad to be of service!
Kikolom
1/23/2026 10:44:04 PM

Awesome concept! great way to maximize Proxy!
Palpatater
1/22/2026 6:12:15 PM

@HobbieKlivian, thanks for the explanation
dengardude2
1/22/2026 3:11:39 PM

Replaced the Speeder with Obi-Wan, Padawan for more lightsaber assault and more younglings.
HobbieKlivian
1/22/2026 8:56:07 AM (Updated: 1/22/2026 8:56:41 AM)

FAQ is pretty clear on this: "Q+: If a character with Galloping Attack is in a squad with General Skywalker can you use Momentum on each attack as long as you end your movement within 6 squares of General Skywalker? A+: No. The character does not gain Momentum until it ends its move within 6 of General Skywalker. It would only gain Momentum on attacks that occur after the move ends."
Lightsaber
1/21/2026 10:00:03 AM

Unfortunately I'm (pretty sure) that the CE resets each round ie it can't carry over rounds (otherwise why would the condition be there? Everyone would have momentum after round 1??)
Palpatater
1/21/2026 6:49:54 AM

But once they have it from the previous turn thanks to mas making it infinite range, they then have it for the rest of their turn
gandalfthegreatestwizard
1/20/2026 11:40:38 PM

You can't use Momentum on Strafe attacks, as General Skywalker only gives it once the follower has ended their move. The speeder could use it on their normal attack as long as it doesn't move more than 12 squares.
Baylan Skoll
1/20/2026 6:02:50 PM

Love this one
NRR
1/18/2026 5:58:54 AM

Honestly Sidogram would be way better than the TBSV, give everyone Force Renewal 1 and reroll those evades!
NRR
1/18/2026 5:57:29 AM

I'm kind of with Mike on not needing the GMA. If you're going to be double deadeying with intuition (which I love btw), I think you should take a 4th Gotal instead of the TBSV
NRR
1/18/2026 5:53:57 AM

Ahhh the fiancee's gonna love this. You've just really opened my eyes to the idea of the Inquisitor with Arica. Verrrrry nice.
Kikolom
1/18/2026 1:27:25 AM

Ah... yes yes of course! nice nice way to work around mercenary. Haha didn't think about starting out of sight. nice!
Palpatater
1/17/2026 8:43:59 PM

The GMA allows the Gotals to move out from cover, shoot their shots and then move back into cover. Mercenary is dependant on your starting space and if they cannot see anyone at the start of their turn, they act as normal. Great squad Cassekiel.
Kikolom
1/17/2026 5:41:27 PM

The Gotals are going to hit oh so hard. I'm not sure the TBSV is necessary since they are still bound by mercenary, but I guess if you kill the enemies in view they can then run away which may be what you were going for. Nice Strat!
dengardude2
1/16/2026 11:20:46 PM

Didn't realize that. Subbed out Veers for some swapping minis.
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