Special Abilities
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Droid
(Immune to critical hits; not subject to commander effects)
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Accurate Shot
(Can attack an enemy with cover even if it's not the nearest enemy)
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Careful Shot +4
(On this character's turn, if doesn't move, gets +4 Attack)
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Heavy Weapon
(Can't attack and move in the same turn)
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Intuition
(Once per round, after initiative is determined, this character can immediately move up to speed before any other character activates)
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Single-Shot Blaster
(This character cannot gain Twin Attack)
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Sniper
(Other characters do not provide cover against this character's attack)
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Stealth
(If this character has cover, does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Two BX-Series Droid Commandos were used as snipers to halt the movements of a 501st Legion squad in Saleucami and even came close to killing Captain Rex.