Special Abilities
-
Unique
-
Melee Attack
(Can attack only adjacent enemies)
-
Melee Reach 2
(When attacking, this character treats enemies up to 2 squares away as adjacent)
-
Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
-
Force Immunity
(Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
-
Indiscriminate
(When this character attacks an adjacent enemy, it ignores enemy abilities and commander effects that prevent targeting and attacking. These attacks cannot be redirected.)
-
Overwhelming Power
(Damage from this character's attacks cannot be prevented or redirected)
-
Rend +10
(If both of his attacks hit the same adjacent enemy, this character's second attack gets +10 Damage)
-
Torture 1
(When an adjacent living enemy takes damage from an attack by this character, it gets -1 Attack and -1 Defense for the rest of the skirmish. (This ability stacks))
-
Vonduun Crab Armor 6
(When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Commander Effect
Savage characters are subject to this effect: Allies named Chazrach get +2 Attack and gain Merciless +10.