Special Abilities
-
Unique
-
Melee Attack
(Can attack only adjacent enemies)
-
Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
-
Deceptive
(+10 Damage against an enemy who has activated this round)
-
Disciplined Tactician
(Suppresses enemy and allied special abilities, commander effects, and Force powers that modify initiative)
-
One Step Ahead
(Once per skirmish: this character's or an ally's next attack or save roll counts as a natural 11)
-
Rapport
(Costs 15 less in the same squad as a character named Chiss Fleet Officer or Chiss Ascendancy Commander)
Commander Effect
Allied Chiss characters gain Satchel Charge and Counterstrike
"War is primarily a game of skill."