Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Advantageous Attack
(+10 Damage against an enemy who has not activated this round)
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Dun Möch Style
(On this character's turn, adjacent enemies get -2 to saves and cannot use Force powers to attack him)
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Melee Duelist
(+4 Defense when attacked by an adjacent enemy)
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Soresu Style
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Twi'lek
Force Powers
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Force 3
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Leaping Assault
(Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
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Lightsaber Protection 2
(Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.)
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Surprise Attack
(Force 2: Once per round, after initiative is determined, this character can make an immediate attack)
Commander Effect
An ally within 6 squares whose name contains Darth Bane gains Soresu Style.