Special Abilities
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Unique
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Emplacement
(Cannot move or be moved. Set up anywhere on your half of the battle map.)
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Evade
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Force Powers
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Force 3
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Force Renewal 3
(This character gets 3 Force points each time he activates)
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Force Lightning 3
(Force 3, replaces turn: range 6; 40 damage to target and 2 characters adjacent to that target. Huge or smaller characters are considered activated this round; save 11.)
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Force Push 2
(Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
Commander Effect
Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)