Special Abilities
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Unique
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Flurry Attack
(Whenever this character scores a critical hit, he can make 1 immediate extra attack)
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Melee Attack
(Can attack only adjacent enemies)
Force Powers
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Force 3
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Force Defense
(Force 3: Cancel a Force power used by a character within 6 squares)
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Lightsaber Reflect
(Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage, save 11)
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Master of the Force 3
(May spend Force points up to 3 times in a single turn)
Commander Effect
Followers within 6 squares may reroll each failed save once.