Special Abilities
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Battle Ready
(After setup, Mandalorian characters in your squad (including this character) may move up to double speed immediately before the first activation.)
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Covert Ops Training
(If an enemy character within 6 squares has moved this turn, it must attempt a save of 11 before making an attack. On a failure, the attack is cancelled.)
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Evade
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Parry
(When hit by a melee attack, this character takes no damage with a save of 11)
Commander Effect
At the start of the skirmish, choose 1 Mandalorian ally and either Evade or Parry. That ally gains the chosen ability while within 6 squares of this character.