Special Abilities
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Unique
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Sith Eternal
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Speed 1
(Can move only 1 square and attack, or 2 squares without attacking)
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Affinity
(First Order characters may be in your squad regardless of faction)
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Central Placement
(Set up on your half of the battle map within four squares of the center)
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Siphon Power
(When this character defeats an enemy by using Drain Life 5, you may replace him with a character of equal or lower cost who counts as Palpatine, regardless of faction. Any "at the start of the skirmish" instances are immediately resolved. The chosen replacement gains this character's commander effect and Force Storm 4.)
Force Powers
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Force 4
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Force Renewal 2
(This character gets 2 Force points each time he activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Drain Life 5
(Force 5, replaces attacks: range 6; 50 damage to target living enemy and to each living enemy adjacent to target; save 16. Remove damage from this character equal to the damage dealt.)
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Force Storm 4
(Force 4, replaces attacks: 40 damage to all characters within 3 squares)
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Sith Battle Manipulation
(Force 3, usable on this character’s turn: Choose 1 target character within line of sight. Move target and all characters within 6 squares of that target up to 3 squares. This movement does not provoke attacks of opportunity. This character cannot be moved by this Force power.)
Commander Effect
This character's and allies' Force powers with a range listed increase the range by 2 squares
"I am all the Sith!"