Special Abilities
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Unique
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Disciplined Leader
(This character's commander effect cannot be suppressed)
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Fire At Will
(At the end of this character's turn, 1 living follower without Melee Attack within 6 squares may choose an ally within line of sight; that ally and all characters adjacent to it take 10 damage)
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Independent
(Your squad cannot contain more than 1 other New Republic commander)
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New Republic Reinforcements 20
(During setup, after seeing your opponent's squad, you can add up to 20 points of New Republic characters to your squad)
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Rival
(Cannot be in a squad with any character whose name contains Ackbar, Dodonna or Mon Mothma)
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Tactician +8
(Add +8 to the initiative roll except on a roll of 1)
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Traps
(Enemy characters within 6 squares get -4 Defense)
Commander Effect
Droid and Savage characters are subject to this effect: Each enemy that changes position outside of its turn via its allies' abilities or commander effects is considered activated this round at the end of that turn; save 11.
Commander Bel Iblis ordered his forces to fire on civilian targets that stood between them and the Vong believing that the targets were already lost.