Special Abilities
-
Unique
-
Mantis Crew
-
Twin Attack
(Whenever this character attacks, she makes 1 extra attack against the same target)
-
Allegiance
(If all Unique characters in your squad had Mantis Crew immediately before the first activation of the skirmish, this character gets +4 Attack and +4 Defense)
-
Camaraderie
(Mantis Crew allies gain Twin Attack)
-
Cunning Attack
(+4 Attack and +10 Damage against an enemy who has not activated this round)
Force Powers
-
Force 2
-
Force Renewal 1
(This character gets 1 Force point each time she activates)
-
Chant of Resurrection
(Force 2, replaces turn: For the rest of the skirmish, whenever a living Nightsister ally is defeated, with a save of 11, you can immediately add a non-living Nightsister to your squad)
-
Teleport
(Force 1, replaces attacks: Place this character into an unoccupied square within 4 squares. After changing positon, he may make 1 attack.)
Commander Effect
Mantis Crew and Nightsister allies gain Cunning Attack.
When you face one Nightsister of Dathomir... you face us all!