Register
•
Donate
•
Login
Come on, admit it. Sometimes you think it's all right. |
esbeltatamaral - (Created: 3/27/2024 10:31:23 AM)
Card Text
Force 2 Force Renewal 1 (This character gets 1 Force point each time he activates) Aing-Tii Flow-Walking (Force 3: Once per round, after initiative is determined, this character can take an immediate turn. This does not count as activating the character this round.) Illusion (Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11) Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks) Sith Rage (Force 1: +10 Damage on all attacks this turn) Card Text This character gets 1 Force point each time it activates Card Text Force 3: Once per round, after initiative is determined, this character can take an immediate turn. This does not count as activating the character this round. Card Text Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11 Card Text Force 1, replaces attacks: Make 2 attacks Card Text Force 1: +10 Damage on all attacks this turn
Glossary Text
(Force) Whenever a character with this Force power activates, it automatically gets 1 Force point. It can get more Force points than its starting Force rating. (Force; 3 Force points) After initiative is determined, a character can immediately use this Force power to take an immediate turn before any other character activates. (This does not count as an activation, and this character can activate again later in the round.) This character can use this Force power only once per round. If multiple characters have abilities and Force powers that are resolved after the initiative check, resolve them in initiative order. (Force; 1 Force point) When a character using this Force power is hit by an attack, it avoids the damage unless the attacker makes a save of 11. You must decide whether to use this Force power immediately after the attack hits. (Force; 1 Force point) Instead of making its normal attack or attacks, a character using this Force power makes two attacks against an adjacent enemy (these can target different enemies). A character can move normally on the turn that it uses this Force power. (Force; 1 Force point) A character using this Force power gets a +10 bonus to Damage on all its attacks until the end of the turn. Sith Rage works even when the character is making an attack of opportunity.