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Rules by fear. |
esbeltatereamar - (Created: 3/27/2024 10:51:42 AM)
Card Text
Force 5 Drain Life 1 (Force 1, usable only on this character's turn: range 6; 10 damage to target living enemy, and remove 10 damage from this character; save 11) Sith Hatred (Force 1, usable only on this character's turn: 10 damage to all enemies within 2 squares) Sith Hunger (Force 1, replaces attacks: range 6; 20 damage to target living enemy, and remove 20 damage from this character. If the target has Force points remaining, transfer 1 Force point from the target to this character.) Card Text Force 1, usable only on this character's turn: range 6; 10 damage to target living enemy, and remove 10 damage from this character; save 11 Card Text Force 1, usable only on this character's turn: 10 damage to all enemies within 2 squares Card Text Force 1, replaces attacks: range 6; 20 damage to target living enemy, and remove 20 damage from this character. If the target has Force points remaining, transfer 1 Force point from the target to this character.
Glossary Text
(Force; 1 Force point) A character using this Force power deals 10 damage to a target living enemy within 6 squares and also removes that amount of damage from itself. The enemy can negate both effects with a save of 11. Using Drain Life is not an attack and does not require an attack roll. This ability is usable only on this character's turn. (Force; 1 Force point) A character using this Force power deals 10 points of damage to all enemies within 2 squares. Using Sith Hatred is not an attack and does not require an attack roll. This ability is usable only on this character’s turn. (Force; 1 Force point) Instead of making its normal attack or attacks, a character using this Force power deals 20 points of damage to a target living enemy within 6 squares, and also removes 20 points of damage from itself. If the target has Force points remaining, it loses 1 Force point and this character gets 1 Force point. Using Sith Hunger is not an attack and does not require an attack roll. This ability cannot raise a character’s Hit Points above its starting amount.