Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Disruptive (Suppresses enemy commander effects within 6 squares)
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Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
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Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
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Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
Commander Effect
Non-Unique followers within 6 squares gain Advantageous Attack and Deceptive.