Special Abilities
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Unique
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Dathomir Witch (Counts as a character whose name contains Dathomir Witch)
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Sith Hunter (+4 Attack and +10 Damage against Sith enemies)
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Rival (Nightsisters) (This character, or any of its followers, cannot be in a squad with a character named or containing the name Nightsister)
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Allya's book of law (This character cannot be in a Sith, Separatist or Imperial squad.)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time she activates)
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Force Absorb (Force 2: Cancel a Force power used by an adjacent character)
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Force Heal 30 (Force 2, replaces attacks: touch; remove 30 damage from a living character)
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Force Whirlwind (Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11)
Commander Effect
Followers in your squad with Damage 10 and Melee Attack get +4 Attack and +10 Damage.
"Never concede to evil. That is our oldest and most sacred law. When we concede to evil, even in a small way, we feed it, and it grows stronger."
―Augwynne Djo