Special Abilities
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Affinity (May be in a Sith squad)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Powers
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Force 2
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
These Force Sensitive Imperial commandos are lead and trained by Dass Jennir.