Special Abilities
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Unique
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Single-Shot Blaster (This character cannot gain Twin Attack)
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Trainee (While adjacent to an ally with Melee Attack and a Force rating, this character uses the printed Attack and Defense ratings of itself or that ally, whichever are higher)
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Infiltration (This character can ignore doors while moving)
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Wall Climber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
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Wrist Blaster (Whenever this character makes an attack against a non adjacent enemy, he makes 1 extra attack against the same target. If both attacks hit, that enemy cannot move until the end of this round save 11)
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Ghost Crew (Can only be in a squad with Fringe Characters, or Characters with the GHOST CREW special ability)
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Dodge (When hit by an attack from a nonadjacent enemy, this character takes no damage and can immediately move 1 square with a save of 11. Characters with the Dodge ability cannot also benefit from the Evade ability.)
Force Powers
"I'm using everything I learned on the streets, and all that I'm starting to learn from Kanan about the Force, to make a far bigger difference than I could have made by myself." -Ezra Bridger