Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target)
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Soresu Style (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Acrobatic (Ignores enemy characters when moving)
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Rule of Two (Only 1 Unique character with a Force rating whose name contains Bane or Cognus may be in a squad with this character)
Force Powers
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Force 1
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Force Renewal 2 (This character gets 2 Force points each time she activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Insanity (Force 3; replaces turn: range 6; target living enemy character takes 10 damage for each square they move this turn and gains Savage for the rest of the turn; save 11)
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Sith Nightmare (Force 1, usable on this characters turn; range 6, target enemy has -2 to all saves until the end of the round)
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Sith Sorcery (Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11)
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to her Speed before any other character activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
"This is the way of our Order. An individual may die, but the Sith are eternal" -Darth Zannah