Special Abilities
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Unique
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Hand of Judgment
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Trooper
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Coordinated Movement (At the end of this character's turn, 1 Hand of Judgment ally may immediately move up to 2 squares)
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Independent Outfit (Also counts as a Fringe character for the purpose of commander effects)
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Protective +10 (+10 Damage while a wounded ally with a Damage value of 0 is within 6 squares)
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Rapport (Hand of Judgment characters cost 2 less when in a squad with this character)
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Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Willing to Serve (Counts as a follower for purposes of allied commander effects)
Commander Effect
At the end of this character's turn, 1 Hand of Judgment ally within 6 squares may make an immediate attack. Hand of Judgment allies get +10 Damage while a wounded ally with a Damage value of 0 is within 6 squares.
"Mostly, we're known as the Hand of Judgment."