Special Abilities
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Unique
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
Force Powers
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Force 4
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 3 (May spend Force points up to 3 times in a single turn)
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Pulse Lightning (Force 1, replaces attacks, range 6; target enemy takes 10 damage, enemys within 12 squares of target take 10 damage.)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
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Chain Lightning 5 (Force 5: replaces turn; Choose 1 enemy within line of sight, ignoring cover: 50 damage to target and each character within 3 squares of target.)