Special Abilities
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Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Outpost Scouts were deployed in the very front lines of the Republic's invasion forces always retrieving important details about the enemies.