Hit Points:
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100
|
Defense:
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21
|
Attack:
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16
|
Damage:
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20
|
Rarity:
Very Rare
Base:
Medium
Gender:
Male
Creator:
Jargon Madjin
Created:
6/26/2017
Sets:
Crossover
Special Abilities
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Unique
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Living Weapon (This character can make both melee and ranged attacks, melee counts for adjacent rules and ranged counts for non-adjacent rules, if attacked by an adjacent enemy make a save of 11, on a success you reduce the damage by 10 and the attacker receives 20 damage)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Juyo Style Mastery (Scores a critical hit on an attack roll of natural 17, 18, 19, or 20. Whenever this character scores a critical hit, make a save of 11; on a success, this character can make 1 immediate extra attack.)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Mobile Attack (Can move both before and after attacking)
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Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
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Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)
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Rolling Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity)
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Strafe Attack (As this character moves, he can attack each enemy whose space he enters; this turn, this character cannot attack any enemy twice and cannot move directly back into a space he has just left. This ability is usable only on this character's turn.)
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Overload (Can use 2 abilities that replace attacks instead of 1 on its turn)
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Flamethrower 30 (Replaces attacks; range 6; 30 damage to target and to each character adjacent to that target)
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Sensors (This character and allies can ignore cover when targeting enemies within 6 squares of this character)