Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Teräs Käsi Style (Whenever this character takes damage from a melee attack, reduce the damage dealt by 10)
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Rolling Evade (When hit by an attack from a nonadjacent enemy, with a save of 11, this character takes no damage and may immediately move up to 2 squares without provoking attacks of opportunity)
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Goblin Glider (This character has 'Flight' as long as they have more than half their hit points, while 'Goblin Glider' is active this character also gains 'Speed 8 and 'Mobile Attack')
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Pumpkin Bomb - Standard (Replaces attacks, range 8, deals 20 damage to target and adjacent targets, save 11)
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Pumpkin Bomb - Poison (Replaces attacks, range 6, deals 30 damage to target and adjacent targets, targets damaged are poisoned and will take 20 damage whenever they activate, save 11 to avoid damage, another save of 11 to avoid poison)
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Pumpkin Bomb - Plasma (Replaces attacks, range 4, deals 40 damage to target and adjacent targets, save 11, non-living targets will take an extra 10 damage and must make a save of 16 to avoid activation, any doors adjacent to targets can't be closed for the rest of the skirmish)
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Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
"Finish it!" - Green Goblin