Special Abilities
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Unique
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Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Heavy Battle Armor (Personal Armor; Whenever this character takes damage from a non-lightsaber melee attack, reduce the damage by 20, SAVE 11. Immune to critical hits.)
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Cortosis Gauntlet 19 (Whenever this character rolls 19 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish)
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Comlink (This character benefits from allies’ commander effects even if it isn’t within the range of effects)
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Imperial Knight Armor Supplies (replaces turn; touch; Equip (see glossary text); Imperial ally must have a Force Rating; ally gains Heavy Battle Armor, -2 Attack and -2 Defense for the rest of the skirmish.)
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Cortosis Gauntlet Supplies (replaces turn; touch; Equip (see glossary text); Imperial ally must have a Force Rating; ally gains Cortosis Gauntlet 19 and -2 Attack for the rest of the skirmish.)
Force Powers
Hogrum Chalk was once a powerful Imperial Knight who was seriously injured in an accident and fitted with cybernetics. He quit active service as a Knight but became the order's Master Armorer.