Special Abilities
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HUTT CARTEL FACTION (This character is considered part of the unique Hutt Cartel faction instead of the Fringe faction)
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Heavy Blaster (+10) (Range Weapon; On this character's turn, if it doesn't move, it gets +4 Attack and +10 Damage against non-adjacent enemies.)
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Comlink (This character benefits from allies’ commander effects even if it isn’t within the range of effects)
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Inconspicuous (This character cannot be targeted by non-adjacent enemies. If this character targets an enemy, it loses this special ability for the rest of the skirmish. An enemy within 6 can replace a turn to remove this special ability for the rest of the skirmish.)
Though the bartenders in many Hutt-owned cantinas were unassuming, they were always armed and ready for a fight.