Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)
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Acrobat (Ignores difficult terrain, low objects and pits when moving. Enemies must make a SAVE 11 to make an attack of opportunity against this character.)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Aggressor Droids were designed to combat the increasing number of lightsaber-wielding Sith in the galaxy, but were instead used for sparring practice by the Sith when they defeated the Galactic Alliance.