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Will return...and in greater numbers. |
Card Text
Force 2, replace attacks: sight; Target living character takes an immediate turn under your control, which does not count as an activation for the round; save 11. The target character cannot move this turn.
Glossary Text
(Force; 2 Force points) Instead of making its normal attack or attacks, this character can take control of target living character, even one who has already been activated this round. (this does not count as an activation.) The target character takes a turn as though it were on the acting player's squad but cannot move. It can resist this effect with a save of 11. Determine legal targets normally for enemy characters; any allied character in line of sight is a legal target.