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As wise as Master Yoda, and as powerful as Master Windu.

Sense the Future

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Force 2: Once per round, after initiative is determined, you may exchange your initiative check with your opponent's initiative check

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(Force 2) Once per round, after initiative is determined, you may replace your initiative check with the opponent’s initiative check. Any modifiers to the result still apply to the owner’s own check. Replace the initiative check after rolls are revealed and chosen, but before you take the first activation.

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