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Reinforcements Point Scoring Question Options
DarthMaim
Posted: Sunday, January 26, 2025 5:46:13 PM
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Joined: 7/27/2008
Posts: 1,252
Location: Los Angeles, California
GH 26 Rebel 44 Chief of State Mon Mothma


New Republic/Rebel Reinforcements 30 (During setup, after seeing your opponent's squad, you can add up to 30 points of non-Unique New Republic or Rebel characters to your squad


She brings in;

ITT 12 Rebel 28 Dashade Partisan



In the course of the game, my opponent kills the Dashing Partisan, then kills MM. For point scoring, does my opponent score 28 pts for the Partison, then ( 44-28= 16 ), 16 pts for killing MM?


Overley28
Posted: Sunday, January 26, 2025 6:10:02 PM
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You are correct. This is a balance committee update.
urbanjedi
Posted: Tuesday, January 28, 2025 9:40:33 PM
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Yes that is exactly how it would be scored
DarthMaim
Posted: Sunday, February 9, 2025 11:27:50 AM
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Joined: 7/27/2008
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Overley28 wrote:
You are correct. This is a balance committee update.


Now that they count as victory points (if they are defeated) for the opponent, can they score gambit points, as well?


DarkDracul
Posted: Sunday, February 9, 2025 2:58:05 PM
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DarthMaim wrote:
Now that they count as victory points (if they are defeated) for the opponent, can they score gambit points, as well?


Reinforcements’ Cost: If a character would bring in characters after squad reveal using a special ability whose name contains Reinforcements, reduce the cost of that character by the sum of the cost of the characters added. Perform this adjustment of cost before the 1st initiative. Characters added to your squad in this way count towards the cost of your squad. If you are scoring points for defeats, or for a tiebreaker, defeating these extra characters scores points. These characters may score victory points for occupying specified areas in scenarios that include such victory conditions. *A character’s cost is not reduced by the the special ability Bribery. (Example: In a 200pt game Lobot (UH #22, cost 27) uses his Fringe Reinforcements 20 ability to bring in Ayy Vida (BH #16, cost 19). In this game, Lobot will be worth 8 when defeated (27-19=8), Ayy Vida will be worth 19 when defeated (her natural cost). Ayy Vida can score gambit, but Lobot cannot (since his adjusted cost is below 10).

Link to Balance Committee Rulings
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