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Rank: TIE Crawler Groups: Member
Joined: 2/17/2016 Posts: 43
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I have a sep squad with 43 Wat Tambor, Techno Union Foreman as my lead, now I can't find many sep squads with him, which confuses me. Statistically your likely to roll a 5, 10, 15 or 20 at any point in each game for int, and that's pretty great considering its droid reserves 30. He has droid mark, meaning he is pretty hard to hit when next to a tanky droid, and he has a fair amount of health. I just want some peoples opinions on why he isn't in more squads.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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1) Reserves count for victory points, unlike Reinforcements. So everything you bring in is just more potential targets to help your opponent reach the victory point total.
2) Reserves aren't guaranteed. Even a character with immediate droid reserves can struggle rolling the number, and when the squad relies on a specific die result, it's too much of a risk in a serious match.
3) He is very squishy. And at 43 points, he's worth almost 1/4 your squad's points, making it easy for your opponent to concentrate on the rest of the squad, leaving him easy pickings, or to just take him out for the fat point reward.
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Rank: Vornskr Groups: Member
Joined: 3/16/2016 Posts: 27
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It's really quite difficult to base any reinforcements, so that's a start, and even if you get it only once, he's not great for a figurative 23 points. He definitely has some uses in some squads, just very specific.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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Plus MTB nerfs reinforcements, although San hill does help
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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I went 3-1 in a championship tournament in Canada with amazing rolls (had Clobot and San for the 1-11 as well) but than horribly lost the final with rolling four times a round and getting nothing for 6 rounds. It is potentially the strongest but you need Qui-Gon dice skills
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2014 Posts: 1,055
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TheHutts wrote:Plus MTB nerfs reinforcements, although San hill does help
This might be a topic for another thread, but does the MTB still get around? I haven't seen any new squads use him for quite a while.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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It probably has lost some lustre - losing two point pieces stems its power a bit. You'd normally see it as Lobot reserves though
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/20/2015 Posts: 1,248
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CorellianComedian wrote:TheHutts wrote:Plus MTB nerfs reinforcements, although San hill does help
This might be a topic for another thread, but does the MTB still get around? I haven't seen any new squads use him for quite a while. Lily_Wan used him in the NW Ohio regional. She used the MTB to kill Bothans to give +10 damage to her squad (used Mon Mothma) Then had a defel pirate to kill the MTB when she no longer needed it. I have been trying that combo (MTB with the defel pirate) with Shmi Skywalker to instantly give AniSTAP Sith Rage and MotF2 or Vader of Lothal Sith Rage. Pretty useful
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2014 Posts: 345 Location: Wisconsin
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Wat is probably pretty decent with the viper droid, right? Repair and droid mark go really nicely with molecular shielding.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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Naarkon wrote:Wat is probably pretty decent with the viper droid, right? Repair and droid mark go really nicely with molecular shielding. It was a popular combo back in the day with RotS Wat, who would be the better choice as he could bring in a bodyguard droid to soak up the damage without costing you victory points. However, the Viper Droid has long since peaked as there's many ways to get around Molecular Shielding now.
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