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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/23/2009 Posts: 1,399 Location: MD
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Hey everyone. I'm trying to build a powerful 200-point Sith Squad around the following: --Sith Squad-- 49 Darth Malak, Dark Lord of the Sith 44 Darth Nihilus 11 Darth Sidious Hologram (104pts. 3 activations) What else does the squad need? I really liked the idea of giving Nihilus Renewal so he could do Sith Hunger more often, and Malak DLotS is a must for any Sith Squad, in my opinion. What else should I add to this squad? Thanks!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 1,233
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i think [Darth sion] would be a good addition to this squad and some shooter and door control would finish it out well.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2008 Posts: 937 Location: Phiadelphia, PA
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Demosthenes wrote:Hey everyone. I'm trying to build a powerful 200-point Sith Squad around the following: --Sith Squad-- 49 Darth Malak, Dark Lord of the Sith 44 Darth Nihilus 11 Darth Sidious Hologram (104pts. 3 activations) What else does the squad need? I really liked the idea of giving Nihilus Renewal so he could do Sith Hunger more often, and Malak DLotS is a must for any Sith Squad, in my opinion. What else should I add to this squad? Thanks! Maybe throw in a Sith Apprentice or 2, & i would say if your using Malak DLOTS & Sidogram, for some range maybe throw in Dash RS, malak's bonus is good for him & renewal is always good to reroll or move more squares..
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/28/2008 Posts: 1,378 Location: Indianapolis
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Definetly put in a Dash Rendar RS, or a Zuckuss BH.(Both Good shooter and could benefit greatly from the +4 and Renewal) Mouse droids to give range to Sidious's CE, I dont like Nihilus, to me he is a waste of points. And really Im not gonna lie to you, Sith is not the best faction to be running right now in the Meta(but Im sure you know that) good start anyway!!! :)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/23/2009 Posts: 1,399 Location: MD
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Yep, I know the shortfalls of Sith, but I enjoy them from the KotOR video games so I want to run them anyways, for fun. Thanks for the input. I'll play around with adding some of those guys in. Any other input is surely welcome!
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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Dash for range, a Sith Lord or Apprentice for more direct damage and some staying power, then top off with Lobot for some tweaking. Might even have some left over for fodder (like Mouse Droids, Uggies and perhaps an R7 for more override)
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Rank: Storm Commando Groups: Member
Joined: 7/13/2012 Posts: 17
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I love the versatility and power of a sith heavy assault droid. between the four attacks at 20d and shields 2 it is a must for every squad i run. Darth revan helps a lot with that as well
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Rank: Muun Tactics Broker Groups: Member
Joined: 4/15/2012 Posts: 8
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Lord Kaan is a beast with his thought bomb and is a must have IMO for any sith squad.
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Rank: Quarren Assassin Groups: Member
Joined: 12/20/2010 Posts: 12
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49 malak 44 nihilus 36 jaq 28 Dash 16 GARY 11 HoloSid 12 mouse droid x4 3 ugg thats about the best you can do with nihilus in the squad. dash is always +14 for 20. Jaq will almost always be at least +17 for 30 twice. win init/attack living enemy = +21 for 40 twice, followed by an override. my only suggestion would be to lose nilihus for something(s) that complements the rest of the squad better. what about.... 49 malak 36 Jaq 28 dash 27 bandon 16 GARY 11 HoloSid 8 R7 18 mouse droid x7 3 ugg Bandon gives everyone that +10 when youre adjacent, which can be great against some of the more popular squads (like mace) malak can sith rage for 40, dash at 30 a hit, and Jaq at 50! the R7 is great for a second override. more mice make it that much easier to play. hope you like it http://www.bloomilk.com/Squad/119988/dlkgsdlsnflk if youd like to view the squad as a whole
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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DroidX wrote:49 malak 44 nihilus 36 jaq 28 Dash 16 GARY 11 HoloSid 12 mouse droid x4 3 ugg thats about the best you can do with nihilus in the squad. dash is always +14 for 20. Jaq will almost always be at least +17 for 30 twice. win init/attack living enemy = +21 for 40 twice, followed by an override. my only suggestion would be to lose nilihus for something(s) that complements the rest of the squad better. what about.... 49 malak 36 Jaq 28 dash 27 bandon 16 GARY 11 HoloSid 8 R7 18 mouse droid x7 3 ugg Bandon gives everyone that +10 when youre adjacent, which can be great against some of the more popular squads (like mace) malak can sith rage for 40, dash at 30 a hit, and Jaq at 50! the R7 is great for a second override. more mice make it that much easier to play. hope you like it http://www.bloomilk.com/Squad/119988/dlkgsdlsnflk if youd like to view the squad as a whole He he, I was just looking at the previous version of your squad, and thinking why on earth you had Nihilus in there when you could have Bandon, an R7, and extra activations instead.
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Rank: Quarren Assassin Groups: Member
Joined: 12/20/2010 Posts: 12
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Nilihus just isnt reliable enough and doesnt have the damage output. Jaq/Dash complemented by GARY/malak/bandon can put some serious hurt on someone from a distance, and get even meaner up close.
if only revan were a possibility....
OH! and dont forget the the MOST important feature of the squad.... spending a force point with Dash/Jaq to move 8 squares on your greater mobile!
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