RegisterDonate Login

Warning: May cause whining, latent Force abilities, and general "Luke"-ness.

Glossary Terms

Selector

low objects

This terrain represents countertops, machinery, computer terminals, chairs, maintenance droids, and other objects that get in the way. A square containing low objects counts as 2 squares when moving. Low objects do not block line of sight but do provide cover. For purposes of cover, an attacker can ignore low objects in its own space and in adjacent squares.


Please Wait...