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Is a pathway to many abilities some consider to be unnatural.

Sabotage

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Replaces attacks: Adjacent enemy characters with Mounted Weapon cannot move more than their speed during a phase for the rest of the skirmish

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Instead of making its normal attack or attacks, this character can hinder the operation of enemy vehicles. All adjacent enemies with Mounted Weapon are restricted to moving no more than their speed for the rest of the skirmish, even if they take no other actions on a turn.

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